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CI2: Born to be Wild...

Discussion in 'Civ4 - Succession Games' started by Civ'ed, May 30, 2011.

  1. hoplitejoe

    hoplitejoe Top fun-poster

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    You need to work out time zones better :D
     
  2. Yoshiegg737

    Yoshiegg737 Jungo Jungo

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    Canada
    Not at all. You are most obviously sleep-posting :)
     
  3. hoplitejoe

    hoplitejoe Top fun-poster

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    Updated my sig for you :p
     
  4. Yoshiegg737

    Yoshiegg737 Jungo Jungo

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    Location:
    Canada
    Turn 0: I want's that last spot, so Hoplitejoe Town switched from Research to Settler. We also decide to open Santander in diplomacy when I notice THAT HIS LEFT HAND IS MESSED UP!

    Turn 1: Parrotville builds an archer to replace the one I stole for my city

    Turn 2: We meet Lady Xoc. She seems to be the worse enemy of Santander and Washington, so when she asks for Alphabet for free, we accept. Santander is now pissed but Washington doesn't seem to care much. Ivory City finishes Taoist Monastery and begins Taoist Missionary. Forest Hills begins Barracks
    Spoiler :


    Turn 3: Ivory City finishes Taoist Missionary. Another one is started

    Turn 4: Santander want's open borders; no thank you. Hoplitejoe Town finishes my settler and begins a Swordman. Calippus, a Great Spy, is born in Ivory Coast. We have him do some...exploring

    Turn 5: Horseback Riding finished. The tech "Construction" begins. We also discover that Washington had taken one of our future city sites, but he put the city in the wrong place...This gives us a small space south of that city, but North of Ivory Coast, in order to put a new city. Ivory City finishes Taoist Missionary and tries it's luck for the Great Lighthouse. Hoplitejoe Town begins another swordsman

    Turn 6: Nothing

    Turn 7: Yoshiville is stuffed in the heart of America and an Archer is started. Taoism is immediately spread in the town. Taoism is also spread in Hoplitejoe Town

    Turn 8: We need to get those Horses up. A Ger is started in Forest Hills.

    Turn 9: Hoplitejoe Town begins a Ger after finishing a swordsman

    Turn 10: Parrotville begins research after our research is reduced from a lack of funds



    My Opinion: Yoshiville will start to anger Washington soon, so the next person may want to start the Keshik's and the other Mongolian UU that replaced the Horse Archer. Our economy is collapsing, so I hope that the Great Lighthouse in Ivory Coast will either be completed or give us fail gold. There are only 2 turns left on that thing.

    HJ, your up :D
     

    Attached Files:

  5. Yoshiegg737

    Yoshiegg737 Jungo Jungo

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    I have also updated my sig for you :p
     
  6. woopdeedoo

    woopdeedoo Chieftain

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    Whip the GLighthouse! Also, guys, why did you convert to Taoism when there is almost NO-ONE following that religion? We need an army; HA's mixed with our Chariots with some swords. We can defeat Willem ASAP. He has some crappy land but still, one less AI to battle later on makes the game easier. Can we maybe outline a general PPP before play, just so we all have an idea of what is potting? I know I was warned of the lack of planning but still!
     
  7. Civ'ed

    Civ'ed I ain't gotta explain a thing

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    Because we are proudly crazy.
     
  8. hoplitejoe

    hoplitejoe Top fun-poster

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    I say attack america, we have strong enough UU's to attack them.
     
  9. Civ'ed

    Civ'ed I ain't gotta explain a thing

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    good. mass construct Hunnic Archers!
     
  10. woopdeedoo

    woopdeedoo Chieftain

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    Let's do this thing!!!
     
  11. woopdeedoo

    woopdeedoo Chieftain

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    1. Civ'ed
    2. Yoshi Just Played
    3. HJ Up
    4. General Olaf On Deck
    5. woopdeedoo

    [EDIT] Fix'd :p [/EDIt]
     
  12. hoplitejoe

    hoplitejoe Top fun-poster

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    I'm up according to yoshi? i have played anyway so i am :p.
    Turn repost will come later but it was mostly building UU's
    Things wot happened in order but i messed up on what turn it was on
    Whip ger in my town.
    Spoiler :

    Then
    Spoiler :

    Start/whip ger in cap. both HJ town and cap start on UU's
    Spoiler :


    Holy city found, most of our chariots sent back, one continues exploring.
    Construction done, calendar started.
    Spoiler :



    start on metal casting
    Spoiler :

    And that's roughly what happened :p
     

    Attached Files:

  13. hoplitejoe

    hoplitejoe Top fun-poster

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    I don't think Olaf can play yet so it's yours woopdeedoo.
     
  14. Civ'ed

    Civ'ed I ain't gotta explain a thing

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    You guys always get santander when he looks crazy.
     
  15. woopdeedoo

    woopdeedoo Chieftain

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    Well, he IS Columbian, so maybe he has been "sticking his nose" where he shouldn't have! ;)

    :joke:
     
  16. woopdeedoo

    woopdeedoo Chieftain

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    I got the save and it keeps crashing. I recently (like, today) loaded Win7 SP1 so I'm unsure if this is related. Will retry on my other machine later...
     
  17. Optical

    Optical The Fall of the Eleventh

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    Help me. I don't know where I am.
    I'll post when I've sorted the problem. The problem could have something to do with my hard drive being almost full, and I'll have to fix that before I can make any progress, so by all means, DON'T wait for me; keep going!
     
  18. woopdeedoo

    woopdeedoo Chieftain

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    Sorry about not being able to play this weekend. Will play in a bit and post my report.
     
  19. woopdeedoo

    woopdeedoo Chieftain

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    Guys,my game keeps crashing. I'm going to have to put in for a skip this turn until I figure out what the problem is. Sorry for that.
     
  20. Yoshiegg737

    Yoshiegg737 Jungo Jungo

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    Civ'ed is up, then
     

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