Things started off casually. Pixar and Miramax both attacked, but we didn't take any serious damage. Miramax still has an operational fleet of jets and helicopters. Then we received this bad news. Paramount ceased their stance of neutrality and finally picked sides. Why they picked the losing side is anyone's guess.
We got several onscreen notifications of incoming bombardment (with no enemy units in the vicinity,) which means UA must be casting spells with Dumbledores who are fortified in movie sets. NLC looks like theyre trying to worm in on our action in the front of UA territory. Don't mind them keeping UA a little busy, but I hope they don't think they're gonna get any real estate in this deal.
Touchstone is still going heavy with the bombing runs and has sent another stack of Artillery for us to work on. Columbia is toeing the line with a stack of Battleships. I don't exactly know what their endgame is here. Finally, we were notified that the Warner Bros. have decided to get in the race. On that note, we also started building the SS Stasis Chamber.
We have started auditions for the Alien character. We can see in the next picture that Columbia (above the mini-map), WB and 20th CF have all sent ships into our zone of operations. At this late stage in the game, all must be viewed with suspicious intent.
We declared peace with 20 CF to let them focus more fully on Paramount. All those ships in the picture are now currently safe due to treaties.
With our over-powered F/A-37s we made short work of UA Soundstage taking control without losing a character. As our troops advanced we spotted a pocket of resistance.
The dominoes have started to fall once again; UA Backlot is now under Tristar control.
We have moved some troops into Miramax to prepare for a full assault. Touchstone and Pixar characters were escorted off our premises (in body bags.) We are currently reading Honey, I Shrunk the Kids. To end the turn, we can look at the dire straits UA have found themselves in.
Paramount has found themselves in a jam. Both WB and 20th CF are chomping at the bit to make a name for themselves before this game winds down. Impressively, though, Paramount shot down four 20th CF jets and has sent a naval group to give us a little trouble.
How about a little transport on transport? Little do they know about the Spy Satellite transmitting the latest in Paramount troop movement. Miramax tried a counter-offensive but lost characters at a ratio of 10:1 and though I'm not military strategist, I'd say that's no way to win a war.
When opportunity knocks... (I still haven't forgiven Pixar.) We again took care of the Touchstone and NLC troops trying to get an edge. To end this turn, we finally take MX Cinematography, and take a look at the seven characters who made it all happen.
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We got several onscreen notifications of incoming bombardment (with no enemy units in the vicinity,) which means UA must be casting spells with Dumbledores who are fortified in movie sets. NLC looks like theyre trying to worm in on our action in the front of UA territory. Don't mind them keeping UA a little busy, but I hope they don't think they're gonna get any real estate in this deal.
Touchstone is still going heavy with the bombing runs and has sent another stack of Artillery for us to work on. Columbia is toeing the line with a stack of Battleships. I don't exactly know what their endgame is here. Finally, we were notified that the Warner Bros. have decided to get in the race. On that note, we also started building the SS Stasis Chamber.
We have started auditions for the Alien character. We can see in the next picture that Columbia (above the mini-map), WB and 20th CF have all sent ships into our zone of operations. At this late stage in the game, all must be viewed with suspicious intent.
We declared peace with 20 CF to let them focus more fully on Paramount. All those ships in the picture are now currently safe due to treaties.
With our over-powered F/A-37s we made short work of UA Soundstage taking control without losing a character. As our troops advanced we spotted a pocket of resistance.
The dominoes have started to fall once again; UA Backlot is now under Tristar control.
We have moved some troops into Miramax to prepare for a full assault. Touchstone and Pixar characters were escorted off our premises (in body bags.) We are currently reading Honey, I Shrunk the Kids. To end the turn, we can look at the dire straits UA have found themselves in.
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Paramount has found themselves in a jam. Both WB and 20th CF are chomping at the bit to make a name for themselves before this game winds down. Impressively, though, Paramount shot down four 20th CF jets and has sent a naval group to give us a little trouble.
How about a little transport on transport? Little do they know about the Spy Satellite transmitting the latest in Paramount troop movement. Miramax tried a counter-offensive but lost characters at a ratio of 10:1 and though I'm not military strategist, I'd say that's no way to win a war.
When opportunity knocks... (I still haven't forgiven Pixar.) We again took care of the Touchstone and NLC troops trying to get an edge. To end this turn, we finally take MX Cinematography, and take a look at the seven characters who made it all happen.
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