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cities in the graphic interface

Discussion in 'Civ5 - General Discussions' started by Mike.doc, Jul 2, 2010.

  1. Mike.doc

    Mike.doc Warlord

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    It will be fun that the cities after being captured and have changed of nationality could keep her ancient districts look (old city, downtown) but the new ones after growing could keep the new look of the new nationality.
     
  2. Schuesseled

    Schuesseled Deity

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    yes that might be fun..
     
  3. Kimuyama

    Kimuyama Prince

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    I've thought of that a couple of times when playing civ 4, and I would love to see such a feature in this game
     
  4. migkillertwo

    migkillertwo Prince

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    If they make the cities more realistic than before (wonders stay where they are on the tile, and buildings are actually added, not shuffled around when population grows) that'd be awesome.
     
  5. AriochIV

    AriochIV Colonial Ninja

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    I also thought this would be a cool idea, but I don't expect to see it, as the implementation would be a fair amount of work for a mostly unnoticeable effect. Especially since it is questionable whether a city's culture can still be split between civs in Civ V.

    Thus far I've been a bit disappointed with the city graphics, as all the buildings appear to be generic (aside from the one shot with the Pyramids), rather than specific buildings found in the city as in Civ IV. However, I'm well aware that what we see in the screenshots is not necessarily what will be in the finished game.

    I've also been really disappointed with the road and particularly the river graphics. The fact that all the other terrain graphics are really superb kind of makes those stand out.
     
  6. Ddude97

    Ddude97 King

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  7. Mike.doc

    Mike.doc Warlord

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    Well guys, we are already six, how could we do to tell it, at time, to Mr & Mrs Firaxis ?
     
  8. Johnny Be

    Johnny Be Warlord

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    I would say it's too late by now. Most features are probably set in stone and they are just giving the final touches in graphics, balancing units and mechanics and ironing out all the bugs they can find.

    But you can also add to the Civ VI request post that will eventually be created here on the forum. :mischief:

    JB
     
  9. Mike.doc

    Mike.doc Warlord

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    and @JB :
    thanks for this big encouragement !
     
  10. Tomice

    Tomice Passionate Smart-Ass

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    I agree both that it is already too late for new features they haven't planned, and that some graphics might still be placeholders. In Starcraft 2 they changed all the unit graphics a few month prior to release, even though they've shown the old graphics around everywhere for marketing purposes.
     
  11. Kyriakos

    Kyriakos Alien spiral maker

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    Well, if the cities look like they do in the previews, i don't think there is room for any such option/ it won't matter anyway since a 10 year old can draw them.
     
  12. Frank Drebin

    Frank Drebin Police Squad!

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    i dont really care for eye candy in a civ game, but yeah, it would be kinda nice.
     
  13. Shurdus

    Shurdus Am I Napoleon?

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    Six already! That will make an impression on Mr. and Mrs. Firaxis! Go tell 'em, tiger! :lol:
     
  14. Frank Drebin

    Frank Drebin Police Squad!

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    internet petition!!!
     
  15. Mike.doc

    Mike.doc Warlord

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    Well, Mr Teaser, I did it, and I'm expecting their answer.
    Some other suggestion?
    Mike(tiger):king:
     
  16. blitzkrieg1980

    blitzkrieg1980 Octobrist

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    Is this some kind of secret Civ 5 code that I don't understand? Can you include a code-break key or send me a decoder ring?
     
  17. 12agnar0k

    12agnar0k Emperor

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    They are all stating thier IQ's ;)
     

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