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Donsig and I present to you, the good people of Yasutan, their combined effort to come up with a gameplay scheduling and session act.
Citizen's Initiative - The Gameplay Scheduling and Session Act of 1695 AD
Section I - Gameplay Session Announcement
Gameplay sessions must be announced in the Civ4 - Democracy Game II forum section by the active Designated Player (known as DP hereafter). The announcement must be made at least 24 hours before the active DP plans to commence the gameplay and must contain the following information:
Section II - Gameplay Session Instructions
Instructions must be posted in a single post in the relevant GPIT. Changes in the instruction(s) must be made in the original post and be marked. Instructions can be posted by:
1. All officeholders for the office they occupy
2. Any citizen for an instruction or set of instructions that was succesfully supported by a poll
If no instructions are posted at least 1 hour before the scheduled gameplay session starts, the DP is allowed to make decisions during the gameplay session. Changes to instructions are allowed up to 1 hour before the scheduled gameplay session is scheduled to start.
Section III - Playing The Savegame
For all types of gameplay sessions the DP must maintain a log of their actions in sufficient detail that another Offical or citizen may generally recreate their actions.
A gameplay session may last for as long as there are relevant instructions, until a posted instruction says to halt the session or when the DP decides to end the session. Once a gameplay session is over, the DP must post a summary of that session, a detailed log of their actions and the final savegame of the gameplay session in the GPIT within 24 hours after ending the gameplay session. For online sessions a chat log of the IRC channel must be provided too, although not necessarily by the DP.
During an online gameplay session the DP may ask advice from anyone attending the online gameplay session. The DP is not required to ask advice however and is also not required in any way to follow any advice given during the gameplay session. Any instructions given by Officials during a online gameplay session are not binding.
Section IV: Gameplay Session Obstruction
Gameplay session instructions under investigation by the Yasutan Supreme Court automatically adjourn the scheduled gameplay session if the objection(s) to the instructions are found to have merit. In order for an adjourment to occur within 24 hours of a scheduled session start the judiciary must be unanimous in finding the objection(s) to instructions to have merit.
After the ruling if there is less than 24 hours to the scheduled session, and regardless of the outcome of the judicial ruling, the original session is cancelled. The DP must reannounce, in a new GPIT, a new gameplay session date + time at least 24 hours before the gameplay session is to be held. The new gameplay session date may not be any sooner than 24 hours after the court ruling though.
After the ruling if there is at least 24 hours to the scheduled session, and regardless of the outcome of the judicial ruling, the original GPIT is still valid and the session can proceed as scheduled assuming no other objections are found to have merit by the judiciary.
In all cases of adjourment, instructions that are declared illegal by the Yasutan Supreme Court must be revised and posted in the proper GPIT. Any member of the judiciary is authorized to post the revised instructions though they may also be posted by the appropriate official.
Jurispudence
This Gameplay Scheduling and Session Act of 1695 AD supercedes the current Gameplay session scheduling initiative.
Changes in version 3:
Citizen's Initiative - The Gameplay Scheduling and Session Act of 1695 AD
Section I - Gameplay Session Announcement
Gameplay sessions must be announced in the Civ4 - Democracy Game II forum section by the active Designated Player (known as DP hereafter). The announcement must be made at least 24 hours before the active DP plans to commence the gameplay and must contain the following information:
- Date and time of the planned gameplay in the subject as well as in the announcement
- format of gameplay announcement's subject: GPIT - <starting save date> <gameplay session date + time> <time in GMT>
- A link to the previous gameplay session
- The name of the DP and allowed back-up DP's (if any) in the order they are allowed to play
- Type of the gameplay session (online/offline) and expected amount of turns to be played
- A link to the savegame that will be used as starting save
Section II - Gameplay Session Instructions
Instructions must be posted in a single post in the relevant GPIT. Changes in the instruction(s) must be made in the original post and be marked. Instructions can be posted by:
1. All officeholders for the office they occupy
2. Any citizen for an instruction or set of instructions that was succesfully supported by a poll
If no instructions are posted at least 1 hour before the scheduled gameplay session starts, the DP is allowed to make decisions during the gameplay session. Changes to instructions are allowed up to 1 hour before the scheduled gameplay session is scheduled to start.
Section III - Playing The Savegame
For all types of gameplay sessions the DP must maintain a log of their actions in sufficient detail that another Offical or citizen may generally recreate their actions.
A gameplay session may last for as long as there are relevant instructions, until a posted instruction says to halt the session or when the DP decides to end the session. Once a gameplay session is over, the DP must post a summary of that session, a detailed log of their actions and the final savegame of the gameplay session in the GPIT within 24 hours after ending the gameplay session. For online sessions a chat log of the IRC channel must be provided too, although not necessarily by the DP.
During an online gameplay session the DP may ask advice from anyone attending the online gameplay session. The DP is not required to ask advice however and is also not required in any way to follow any advice given during the gameplay session. Any instructions given by Officials during a online gameplay session are not binding.
Section IV: Gameplay Session Obstruction
Gameplay session instructions under investigation by the Yasutan Supreme Court automatically adjourn the scheduled gameplay session if the objection(s) to the instructions are found to have merit. In order for an adjourment to occur within 24 hours of a scheduled session start the judiciary must be unanimous in finding the objection(s) to instructions to have merit.
After the ruling if there is less than 24 hours to the scheduled session, and regardless of the outcome of the judicial ruling, the original session is cancelled. The DP must reannounce, in a new GPIT, a new gameplay session date + time at least 24 hours before the gameplay session is to be held. The new gameplay session date may not be any sooner than 24 hours after the court ruling though.
After the ruling if there is at least 24 hours to the scheduled session, and regardless of the outcome of the judicial ruling, the original GPIT is still valid and the session can proceed as scheduled assuming no other objections are found to have merit by the judiciary.
In all cases of adjourment, instructions that are declared illegal by the Yasutan Supreme Court must be revised and posted in the proper GPIT. Any member of the judiciary is authorized to post the revised instructions though they may also be posted by the appropriate official.
Jurispudence
This Gameplay Scheduling and Session Act of 1695 AD supercedes the current Gameplay session scheduling initiative.
Changes in version 3:
- Changed Section IV entirely to reflect a workable solution on dealing with adjournment of gameplay sessions:
"Section IV: Gameplay Session Obstruction
Gameplay session instructions under investigation by the Yasutan Supreme Court automatically adjourn the scheduled gameplay session if the objection(s) to the instructions are found to have merit. In order for an adjourment to occur within 24 hours of a scheduled session start the judiciary must be unanimous in finding the objection(s) to instructions to have merit.
After the ruling if there is less than 24 hours to the scheduled session, and regardless of the outcome of the judicial ruling, the original session is cancelled. The DP must reannounce, in a new GPIT, a new gameplay session date + time at least 24 hours before the gameplay session is to be held. The new gameplay session date may not be any sooner than 24 hours after the court ruling though.
After the ruling if there is at least 24 hours to the scheduled session, and regardless of the outcome of the judicial ruling, the original GPIT is still valid and the session can proceed as scheduled assuming no other objections are found to have merit by the judiciary.
In all cases of adjourment, instructions that are declared illegal by the Yasutan Supreme Court must be revised and posted in the proper GPIT. Any member of the judiciary is authorized to post the revised instructions though they may also be posted by the appropriate official."
- Included the need for a single, editable post for instructions:"Instructions must be posted in a single post in the relevant GPIT. Changes in the instruction(s) must be made in the original post and be marked. Instructions can be posted by:"
- Changed the timeframe from 48 hours to 24 hours for the time between a Supreme court ruling and choosing a new gameplay date:"The new gameplay session date may not be any sooner than 24 hours after the court ruling though."
- Changed time format for GPIT to express time in GMT:"format of gameplay announcement's subject: GPIT - <starting save date> <gameplay session date + time> <time in GMT>"
- Included the requirement for objections against gameplay session instructions to have merit in order to ajourn a gameplay session:"Gameplay session instructions under investigation by the Yasutan Supreme Court automatically ajourn the scheduled gameplay session if the objection(s) to the instructions are found to have merit."