Pretty new to civ6 modding, sorry if I'm missing something obvious. The "New Building" template in modbuddy has gotten me like 99% of the way there, but I'm just missing one thing:
I'm trying to add a new city center building that's only allowed if the city was built on, say, a desert or desert hills. The only equivalent behavior I can think of is the WATER_MILL, which uses the attribute
, and I'm assuming that there won't be an equivalent attribute for desert...
Is what I'm trying to accomplish possible?
I'm trying to add a new city center building that's only allowed if the city was built on, say, a desert or desert hills. The only equivalent behavior I can think of is the WATER_MILL, which uses the attribute
Code:
RequiresAdjacentRiver="true"
Is what I'm trying to accomplish possible?
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