SuperNoobCamper
King
Hello.
This is something that has bothered me for a while, in renaissance era the city CS -not the ranged attacks- feels really weak compared to the contemporary units especially naval melee units which makes defending against the initial naval attacks extremely difficult even for a human player, i'm not talking about a water city in the middle of the ocean, i mean a main land coastal city with 2 or 3 water tiles.
Things start getting evern worse with the introduction of 60 CS ironclads which makes city defences a joke and arsenal don't really add enough CS to make up for the huge spike in power the units get starting in industrial era.
I would like to see the CS of arsenals, military bases and probably constabulary revised just because how effective naval melee against cities at this point in the game.
This is something that has bothered me for a while, in renaissance era the city CS -not the ranged attacks- feels really weak compared to the contemporary units especially naval melee units which makes defending against the initial naval attacks extremely difficult even for a human player, i'm not talking about a water city in the middle of the ocean, i mean a main land coastal city with 2 or 3 water tiles.
Things start getting evern worse with the introduction of 60 CS ironclads which makes city defences a joke and arsenal don't really add enough CS to make up for the huge spike in power the units get starting in industrial era.
I would like to see the CS of arsenals, military bases and probably constabulary revised just because how effective naval melee against cities at this point in the game.