microbe
Cascaded Mansion
- Joined
- Nov 16, 2003
- Messages
- 4,596
I just started playing Messopotamia as Egypt and I find a problem.
Each city conquest gets VP = 100 * City Population. However, losing a city doesn't seem to decrease the VP. This seems exploitable. When you find a week CIV, simply capture its city, do not defend to let the AI get it back, and re-capture, so on so forth and you'll get a lot of VP.
I haven't tried this, but I think it's true.
The solution is when you conquer a city, you get 50 * polulation, and the loser gets its VP decreased by the same amount.
Comments?
Each city conquest gets VP = 100 * City Population. However, losing a city doesn't seem to decrease the VP. This seems exploitable. When you find a week CIV, simply capture its city, do not defend to let the AI get it back, and re-capture, so on so forth and you'll get a lot of VP.
I haven't tried this, but I think it's true.
The solution is when you conquer a city, you get 50 * polulation, and the loser gets its VP decreased by the same amount.
Comments?