beezany
trixie
unsurprisingly, Update 1.2.5 broke City Hall again. i'm working on a fix, will publish as soon as i can!
hotfix for Update 1.2.5
more changes are on the way!
but this should unblock all of the city screens for now
Made my day!!! Big thanks!
better building icons, production panel updates
(plus layout improvements)
city maps
- main map shows icons for buildings, improvements, and wonders
- Add Specialist interface also shows building icons
- map icons include yield badges for base and bonus yields
production panel
- added new Base Yield / Warehouse / Adjacency format
- buildings sorted by total base yield + warehouse + adjacency...
config options hotfix + minor fixes
- Options: remove unintentional dependency on Map Trix
- Add Specialist screen: show bonus yields (only) on building icons
- Production panel: fix layout for one-city empires
- clean up log spam
- improve red text
new Specialist guide
View attachment 744453
- City Growth map highlights the largest specialist bonuses
- color overlays show the best change for each yield type
- ring highlights show the largest overall change
- improved Growth panel layout and consistency
- added Total Yields to growth results
oh yay!Wow!! That new specialist guide is so useful, especially in the modern age where you usually have lots of specialists.
new Town Focus guide + improved Growth screen
- Overview tab adds a summary of Town Focus bonuses
- Warehouse Bonus table now groups bonuses by their typical yields
- Growth screen now shows yields in unclaimed territory
yes, since Update 1.2.5, Compact Production Chooser is no longer compatible with City Hall. it overwrites some of the base-game scripts, so when it's active it erases any new features from 1.2.5, including things that City Hall relies on. unfortunately i can't fix this from my side, the two mods can't work together until MantisMaestro merges in the new stuff or switches to a different style of patching.Not sure if its workshop related, but this mod breaks my city build choice. When opening a city the buildings/units etc are replaced by a blank line, and that line is not selectable or give any tooltip. Looks like its crashing with "MantisMaestro's Compact Production Chooser". Each of them work fine on their own.
improve Overview panel layout
- widened tables to accommodate localization
specialist map + minor fixes
View attachment 745464
- city map now shows specialists on all screens
- fixed parallax between building slot icons
- fixed compatibility with Compact Specialist Lens
compatibility hotfix for Update 1.3.0
- enable View Hidden for unique quarter buildings
- fix mod options
The mistake was on my side. I checked the mod versions and reloaded a save game, now everything works fine. Seems like some mod updates were released while I was playing and so I couldn't see the changes at first. Thanks for the support!!!City Hall is up to date. it sounds like you were still running the previous version, which had those problems. please let me know if i’ve made a mistake releasing the mod
hotfix for Town Growth panel + Production panel
- fix growth preview for settlements with no specialists
- always show melee combat strength for melee units
(even if they also have a ranged attack)