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city hitpoints low

Discussion in 'Civ5 - General Discussions' started by remko, Oct 2, 2010.

  1. remko

    remko Chieftain

    Joined:
    May 24, 2007
    Messages:
    85
    Location:
    Haarlem/Netherlands
    does anybody els thinks that city hitpoints are to low?
    Iam not talking about their defence but about there hitpoints I think cities fall to easy mainly the large ones
     
  2. Teodosio

    Teodosio Warlord

    Joined:
    Mar 3, 2002
    Messages:
    292
    I agree, I think it is really to easy to take a city. Usually you don't need more than 2-3 turns.
    Coupled to the fact that the A.I. doesn't know how to defend effectively this make conquering all too simple :(
     
  3. remko

    remko Chieftain

    Joined:
    May 24, 2007
    Messages:
    85
    Location:
    Haarlem/Netherlands
    I got a verry cheap domination victory this way because I took my oponents capital in 3 turns before he could even react with his much larger army !!!
     
  4. Godclone

    Godclone Chieftain

    Joined:
    Sep 30, 2010
    Messages:
    31
    Wait until they get 80-90+ strength . Won't change their hitpoints but they don't take damage either . Destroyers do 0 dmg to that beast .
     
  5. ddd123

    ddd123 Prince

    Joined:
    Sep 26, 2008
    Messages:
    387
    also the game is supposed to work with a territory defense
    you can intercept troops way b4 they reach a city

    i think the system is kinda balanced as for now, its possible i miss some trick/exploit but doesnt look bad at my eye

    surely way better than 4
     

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