vyyt
Deity
Can we get a rundown of how city hit points/strength and ranged attack work now?
PS: For those of you who have been altering the city RCS with CITY_RANGED_ATTACK_STRENGTH_MULTIPLIER, it seems it has stopped working when the new city HP/RCS calculation system was introduced. Already reported to GitHub.
- How do the numbers apply in a unit vs city combat? And where do they come from?
- How do the garrisoned units add to the numbers? (there are reports on GitHub that units increase and sometimes even decrease the city RCS - which they should not?)
- How do the defensive buildings affect the numbers?
PS: For those of you who have been altering the city RCS with CITY_RANGED_ATTACK_STRENGTH_MULTIPLIER, it seems it has stopped working when the new city HP/RCS calculation system was introduced. Already reported to GitHub.