I understand why there are costs for maintaining your cities, but some of the finer points of the new rules I'm having trouble with: 1. Cities further from your capital cost more maintenance. Can someone put this in context for me? Is it simply law enforcement costs or something, and not something factored into city improvement maintenance, etc? Losing production to corruption seems to make more sense to me than having to spend more to keep the same levels of production. 2. The more cities you have, the more the costs go up for all cities... why, exactly? It seems to me these new concepts have been introduced for no other reason than to prevent ICS, which is alright, but is there a practical explaination for them besides that?