This thread is for talking about the mystery of trade networks!
DanF talks about it here of course: https://forums.civfanatics.com/threads/trade-routes.159047/page-4#post-7999426
I mostly know how to form domestic + foreign trade routes
and domestic city networks with my cities in the early-game, but some details still elude me. 
Basically, how can I ensure resources like foreign gems can be traded and domestic/foreign trade routes for
form as early as possible?

As near as I can tell, it is a somewhat complex interplay between exploration (defogging black tiles) and actually establishing trade by building roads and researching Sailing and later Astronomy.
I know going to war with an AI civ means you can't use their tiles anymore to trade through.
Or that a barbarian city spontaneously forming on the coast who is at war with all civs really messes up coastal trade!
I hope this thread can help with the baffling times 2 rivers running close to each other can connect up somehow and allow trade.
-----------------------------------
Check out this shocking situation after discovering sailing.
The city network threads the needle through an island!

A city network is active if a city connects to a 2nd city to form a trade group and gets 3 yellow arrows above the city name.
To trade resources to another civilization, the city must connect to the capital's trade group.
**Edit**
Fixed last sentence.
DanF talks about it here of course: https://forums.civfanatics.com/threads/trade-routes.159047/page-4#post-7999426
I mostly know how to form domestic + foreign trade routes


Basically, how can I ensure resources like foreign gems can be traded and domestic/foreign trade routes for


As near as I can tell, it is a somewhat complex interplay between exploration (defogging black tiles) and actually establishing trade by building roads and researching Sailing and later Astronomy.
I know going to war with an AI civ means you can't use their tiles anymore to trade through.
Or that a barbarian city spontaneously forming on the coast who is at war with all civs really messes up coastal trade!
I hope this thread can help with the baffling times 2 rivers running close to each other can connect up somehow and allow trade.
-----------------------------------
Check out this shocking situation after discovering sailing.
The city network threads the needle through an island!


A city network is active if a city connects to a 2nd city to form a trade group and gets 3 yellow arrows above the city name.
To trade resources to another civilization, the city must connect to the capital's trade group.
**Edit**
Fixed last sentence.
Last edited: