Yeah, I know that there a certain buildings (and wonders? not sure about that right now) that increase the time until a city is pacified after being captured. But isn't this a bit ... extreme? 83 turns for their former capital (admittetly with a ton of wonders), and a whooping 96 turns for another city that was currently revolting itself as I took it over (and which doesn't have any wonders)? I'm playing on "normal" game speed, and according to the counter I've had just over 400 turns for the whole game so far. There're some serious issues with that, even on the slowest game speed 96 turns would be way too much. // Edit Game version was r4657.