Hi,
First of all thanks for this awsome mod. I am nearing turn 5000 in my playtrough and the game remains tense and the outcome still hangs in the balance. A feat I have never expirienced in any other game/mod ever. Kudos.
Unfortunatly I'm encountering an issue for a while now. This has to do with city revolts due to other cultures being dominant there. For instance in conquered cities. At first the numbers for revolt chances seem okay, and whenever a revolt happens it produces a revolt ranging from something like 3-80 turns. However these numbers drasticly chance after a while, resulting in revolts in between 50000-200000 turns. Not sure what causes it but it seems to happen to all conquered cities at some point. The smaller revolts can be fixed with some investment in entertainers, but I have no clue how to fix those huge revolts. Those cities are lost for the remainder of the game. To prevent it, I basicly need to savescum untill the revolt doen't happen. But with 5 cities having a high revolt risk every turn, progress has become near impossible.
Is there maybe a way to to turn off city revolts all together? Or can I perhaps edit the entertainers so that they are much more effictive in reducing revolt turns? I'm not a modder but any suggestions are greatly appriciated.
First of all thanks for this awsome mod. I am nearing turn 5000 in my playtrough and the game remains tense and the outcome still hangs in the balance. A feat I have never expirienced in any other game/mod ever. Kudos.
Unfortunatly I'm encountering an issue for a while now. This has to do with city revolts due to other cultures being dominant there. For instance in conquered cities. At first the numbers for revolt chances seem okay, and whenever a revolt happens it produces a revolt ranging from something like 3-80 turns. However these numbers drasticly chance after a while, resulting in revolts in between 50000-200000 turns. Not sure what causes it but it seems to happen to all conquered cities at some point. The smaller revolts can be fixed with some investment in entertainers, but I have no clue how to fix those huge revolts. Those cities are lost for the remainder of the game. To prevent it, I basicly need to savescum untill the revolt doen't happen. But with 5 cities having a high revolt risk every turn, progress has become near impossible.
Is there maybe a way to to turn off city revolts all together? Or can I perhaps edit the entertainers so that they are much more effictive in reducing revolt turns? I'm not a modder but any suggestions are greatly appriciated.