City Screen Small Arrows

pdescobar

Moo, baby. Moo.
Joined
Nov 30, 2002
Messages
1,364
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CFC or playing DyP
I created a small graphic mod to use with the Double Your Pleasure Mod, but since it isn't necessarily DyP-specific, I decided to package it nicely and post it here. Essentially, it contains several choices to change the arrows on the city view screen to make them less obtrusive.

Download City Screen Small Arrows version 1.0

Below is a preview screen of the choices and a copy of the readme file which fully describes the mod.



Code:
City Screen Small Arrows, version 1.0, by pdescobar

A simple graphic mod for Civ3. 

Permission is granted to do pretty much whatever you want with it so
long as credit is given in the documentation of anything you distribute.


Changes
-------
version 1.0
 - Initial Release, 19 March 2003


Overview
--------

While playing Kal-El's Double Your Pleasure Mod, I found a graphical
annoyance on the City View Screen that this mod seeks to remedy. The
annoyance is this: The City View Screen has two large arrows near the
city name for cycling through the cities. Under normal game rules,
there is plenty of room and everything is fine. However, if you are
playing with many strategic resources (DyP has 12), they begin to
march across the screen and wind up interfering with the city name and
information. The 11th resource icon and its associated quantity wind
up almost completely underneath the left arrow, and the 12th resource
icon and its quantity wind up overlapping some of the
text. Additionally, if you have a government type with a particularly
long name, it winds up underneath the right arrow. This "mod" aims to
fix these problems.

First is a modification of the arrow graphics; this mod comes with
several choices on replacement arrow graphics. The choices are:

  -1- Folder: "completely_deleted" 
      Description: The arrows are completely removed; to cycle through
                   the cities, you must use the keyboard arrow keys

  -2- Folder: "medium_size_centered"
      Description: The new arrows are triangular, about half the height
                   of the default arrows. Horizontally, they are shifted 
                   slightly toward the center of the screen; vertically,
                   they are aligned so that the height of the point of the
                   arrow is the same as that of the default.

  -3- Folder: "medium_size_top"
      Description: The new arrows are triangular, about half the height
                   of the default arrows. Horizontally, they are shifted 
                   slightly toward the center of the screen; vertically,
                   they are aligned so that the height of the top of the
                   arrow is the same as that of the default.

  -4- Folder: "small_size_centered"
      Description: The new arrows are mainly rectangular with a tapered
                   point at the end, about a quarter of the height
                   of the default arrows. Horizontally, they are shifted 
                   slightly toward the center of the screen; vertically,
                   they are aligned so that the height of the point of the
                   arrow is the same as that of the default.

  -5- Folder: "small_size_top"
      Description: The new arrows are mainly rectangular with a tapered
                   point at the end, about a quarter of the height
                   of the default arrows. Horizontally, they are shifted 
                   slightly toward the center of the screen; vertically,
                   they are aligned so that the height of the top of the
                   arrow is the same as that of the default. 

You can see how all 5 look along with the default arrows on the
enclosed JPEG preview image. Personally, I use the "small_size_top,"
but others may have a different preference. See below for installation
of your preferred arrow style.

Second is a small text change which shifts the population total
slightly to the right to help alleviate the overlap between the
quantity of the 12th resource but (hopefully) still keeps the
population from infringing on the current date. This change can be
used with any of the arrow mods listed above, can be installed
separately, or can be ignored. On the enclosed JPEG preview, it has
been applied to all 5 mods, but not to the default.


Contents
--------

This Zipfile contains the following:
 - File: "CityScreenSmallArrows.txt" ; the file you are reading.
 - File: "Preview_Composite.jpg" ; the file for the preview images.
 - Folder: "completely_deleted" containing a "cityMgmtButtons.pcx" file
 - Folder: "medium_size_centered" containing a "cityMgmtButtons.pcx" file
 - Folder: "medium_size_top" containing a "cityMgmtButtons.pcx" file
 - Folder: "small_size_centered" containing a "cityMgmtButtons.pcx" file
 - Folder: "small_size_top" containing a "cityMgmtButtons.pcx" file
 - Folder: "text change" containing a "labels.txt" file


Installation
------------

In these instructions, the following conventions are used:
 - "[Civ3 Base]" refers to the directory in which vanilla Civ3 is installed
   (the default is "C:\Program Files\Infogrames Interactive\Civilization III")
 - "[PTW Base]" refers to the directory in which the PTW expansion is installed
   (the default is "C:\Program Files\Infogrames Interactive\Civilization III\CIV3PTW")

I. Graphic change (same for both vanilla Civ3 and PTW)
  1. First, save a backup copy of the file 
     "[CIV3 Base]\Art\City Screen\cityMgmtButtons.pcx" to a safe place.
  2. Replace that file with the "cityMgmtButtons.pcx" from whichever of 
     the included folders has the modification style you prefer.

II. Text change
  You may either use the included labels.txt which is an edited version of 
  the file from the US version of PTW 1.21f or you can edit your own copy 
  of labels.txt to make the same change.

  A. To use the included file (PTW only)
     1. First, save a backup copy of the file "[PTW Base]\Text\labels.txt"
        to a safe place.
     2. Replace that file with the "labels.txt" from the included 
        "text change" folder.

  B. To make the changes to your own labels.txt (vanilla civ3 or PTW)
     1. First, save a backup copy of the file "labels.txt"
        For vanilla Civ3, this file is located in the folder "[CIV3 Base]\Text"
        For PTW, this file is located in the folder "[PTW Base]\Text"
     2. Now, edit this file in a text editor such as Notepad. 
        Almost at the end of the file you will see the following section:
            #CS_CITY_NAME
            Founded: 
            POP
            GOLD
     3. Add a period and a space to the beginning of the second line so that
        it looks like this:
            #CS_CITY_NAME
            Founded: 
            . POP
            GOLD
     4. Save changes and Exit.

That's it. The city screen should now look like one of the preview
images and the 11th and 12th resources should now be easier to see on
the City View Screen.

Download City Screen Small Arrows version 1.0
 
That's a great mod for DyP. For example when you have Const. Monarchy, Federal Republic or Social Democracy etc. as a government
 
Very useful mod thanks pdescobar.:goodjob::goodjob:
 
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