Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 3,649
Just an idea out of the blue.
A number of buildings would allow hammer only specialists. Example : small walls : 3 one hammer specialists. Forge : 3 two hammers specialists. Average walls : 3 more one hammer specialists. etc.
Ground enemy units would produce a ZOC that forbid the citizens of the enemy city to work the tiles around them, and the ones past them from the center of the city to its periphery.
Now, the city defense would depend directly on the number of hammers produced.
When a city is besieged, it can defend with its specialists. The more the siege lasts, the more the city population decreases, and the less they can have specialists producing hammers therefore defense. Big cities could resist longer and better. You could besiege a city doing nothing and wait it to die.
What do you think ?
A number of buildings would allow hammer only specialists. Example : small walls : 3 one hammer specialists. Forge : 3 two hammers specialists. Average walls : 3 more one hammer specialists. etc.
Ground enemy units would produce a ZOC that forbid the citizens of the enemy city to work the tiles around them, and the ones past them from the center of the city to its periphery.
Now, the city defense would depend directly on the number of hammers produced.
When a city is besieged, it can defend with its specialists. The more the siege lasts, the more the city population decreases, and the less they can have specialists producing hammers therefore defense. Big cities could resist longer and better. You could besiege a city doing nothing and wait it to die.
What do you think ?