You can have unlimited merchants with the right civics.Psyringe said:If you surround a city with 20 fish resources and give it a lighthouse, it will produce 122 food per turn, which is enough to support 61 citizens. However, you can add a theoretically amount of merchants as super specialists, which provide even more food, so in theory you should be able to have unlimited growth. Of course, in practice, you won't get 20 fishes at one location, nor can you get an unlimited amount of merchants.
MarcAntiny said:You can have unlimited merchants with the right civics.
MarcAntiny said:You can have unlimited merchants with the right civics.
Eclypse said:Im a n00b that has a question.....how do i keep my citizens from being unhappy from the city supposedly being "overcrowded"?
As I remember it the definition of a city was "between 6-12 pop's" and when it grew larger it became a metropol (that could be much bigger than 12, indeed).rschissler said:Instead of hypothetical maximum growth with multiple specialists (which what seems to be answered here) what are the more realistic and practical goals for city size. In Civ3 it was size 12 (or maybe a little beyond that in a modern age long game).
Ahh sweet...ok so its not necesarily a matter of making more houses or anything like that but rather juts making more people just HAPPY? sounds easy enough, thanks!Psyringe said:Build buildings that improve happiness, like temples (each temple gives one smilie face)
Get luxury resources like gems or gold, these produce happiness too.
Look out for synergy effects. For example, theatres provide happiness if you have dye. Forges provide happiness if you have gems.
Eclypse said:Im a n00b that has a question.....how do i keep my citizens from being unhappy from the city supposedly being "overcrowded"?
Mylon said:The practical limit I've found is about 18-20 in the default game.
rschissler said:Instead of hypothetical maximum growth with multiple specialists (which what seems to be answered here) what are the more realistic and practical goals for city size. In Civ3 it was size 12 (or maybe a little beyond that in a modern age long game).