thanerion
Chieftain
- Joined
- Dec 15, 2013
- Messages
- 64
Oh and you could add "Whoward" to the list of names for great diplomats, just for recognition ;-)
Few other project ideas:
- Naval Domination - gold: all naval units receive morale promotion (normally only availible for ships built in a city with heroic epic) and +15 xp, silver: X best naval units with some exp appear (ctrl+c code for freedom tenent that gives units?), bronze: free exploration or honor policy (if not possible - free policy),
- Build United Nations HQ - gold: united nations HQ is in your capital (+1 vote), silver: auxiliary organisation HQ in capital (+1 vote; so gold receives 2 votes total), bronze: few diplomatic units,
- Tallest Building in the World Competition - gold: bonus tourism, silver: bonus culture, bronze: hammer bonus in all cities for 45 turns.
Edit:
To put all the ideas in one place:
- Tackle World Hunger / Spread Medicine: gold: tourism bonus (thank you oh great Atilla for feeding the poor), silver: % growth bonus in cities other than the capital, bronze: +1 food per city except for the capital,
- World Post Project: gold: extended trade route range, silver: culture bonus, bronze: +X gold from trade routes,
- Pre-Industrial Revolution Project (land to the peasants etc.): gold: happiness bonus, silver: growth bonus, bronze: culture bonus or farms give +1 food/gold or something along these lines. Note: for this to make sense, farms in all countries after this project has passed should have their food yield reduced by at least 1 apple.
- Industrial Revolution Project (8 hours of work, 8 hours to ourselves, 8 hours of sleep, blah blah blah ;p): gold: happiness bonus, silver: science bonus for X turns, bronze: factories give +2 to production. Note: for this to make sense, factories in all countries after this project has passed should have their production yield reduced by at least 2 hammers. It can also cause unhappiness, especially in countries following freedom and autocracy ideologies.
Additional ones that came to mind after the edit:
- Freedom of Press Project: gold: tourism bonus, silver: culture bonus and an additional promotion to diplomats (maybe something along the lines of "white spies" - whenever this diplomatic unit is popped, the owner receives a few beakers from analysing stuff in the press), bronze: +x permanent paper. It would be awesome if passing this project also increased unhappiness, especially in countries following order or authocracy (free press is a double-edged sword),
- Benevolent Leader Charity Project: gold: tourism bonus, silver: relation bonus with countries that are already friendly, bronze: a small growth bonus for a limited number of turns. It would be awesome if passing this project also increased unhappiness, especially in countries following order or freedom ideologies.
Few other project ideas:
- Naval Domination - gold: all naval units receive morale promotion (normally only availible for ships built in a city with heroic epic) and +15 xp, silver: X best naval units with some exp appear (ctrl+c code for freedom tenent that gives units?), bronze: free exploration or honor policy (if not possible - free policy),
- Build United Nations HQ - gold: united nations HQ is in your capital (+1 vote), silver: auxiliary organisation HQ in capital (+1 vote; so gold receives 2 votes total), bronze: few diplomatic units,
- Tallest Building in the World Competition - gold: bonus tourism, silver: bonus culture, bronze: hammer bonus in all cities for 45 turns.
Edit:
To put all the ideas in one place:
- Tackle World Hunger / Spread Medicine: gold: tourism bonus (thank you oh great Atilla for feeding the poor), silver: % growth bonus in cities other than the capital, bronze: +1 food per city except for the capital,
- World Post Project: gold: extended trade route range, silver: culture bonus, bronze: +X gold from trade routes,
- Pre-Industrial Revolution Project (land to the peasants etc.): gold: happiness bonus, silver: growth bonus, bronze: culture bonus or farms give +1 food/gold or something along these lines. Note: for this to make sense, farms in all countries after this project has passed should have their food yield reduced by at least 1 apple.
- Industrial Revolution Project (8 hours of work, 8 hours to ourselves, 8 hours of sleep, blah blah blah ;p): gold: happiness bonus, silver: science bonus for X turns, bronze: factories give +2 to production. Note: for this to make sense, factories in all countries after this project has passed should have their production yield reduced by at least 2 hammers. It can also cause unhappiness, especially in countries following freedom and autocracy ideologies.
Additional ones that came to mind after the edit:
- Freedom of Press Project: gold: tourism bonus, silver: culture bonus and an additional promotion to diplomats (maybe something along the lines of "white spies" - whenever this diplomatic unit is popped, the owner receives a few beakers from analysing stuff in the press), bronze: +x permanent paper. It would be awesome if passing this project also increased unhappiness, especially in countries following order or authocracy (free press is a double-edged sword),
- Benevolent Leader Charity Project: gold: tourism bonus, silver: relation bonus with countries that are already friendly, bronze: a small growth bonus for a limited number of turns. It would be awesome if passing this project also increased unhappiness, especially in countries following order or freedom ideologies.