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City-state elimination thread

Discussion in 'Civ6 - General Discussions' started by Kimiimaro, Jun 10, 2018.

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  1. Archon_Wing

    Archon_Wing Vote for me or die

    Joined:
    Apr 3, 2005
    Messages:
    4,606
    Gender:
    Male
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 19
    Buenos Aires (Industrial) - 25
    Geneva (Scientific) - 5
    Hattusa (Scientific) -8 (7+1)It's a Science CS, and honestly even a blank Science CS would probably be better then most of the non-Science CS's here. This one allows you much more security in strategic resources and you often won't have to waste time trying to settle them. Considering there is often little time between discovering a resource and using it (such as niter, coal, and especially oil), this is very important for timing attacks since you can just focus on research-- so that's some very high synergy.
    Kabul (Militaristic) - 15
    Kumasi (Cultural) - 23
    Muscat (Trade) - 22
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 28
    Valetta (Militaristic) - 14 (17-3) Obsolete after Rise and Fall. It used to have a niche use in setting up quick walls but with Magnus this is pretty redundant. Most of the other buildings it can use are pretty useless too and worst off, you need faith generation and if you have faith generation, there's plenty of other things to spend it on. Maybe if you have Goddess of the Harvest, but if you have that you probably want to chop walls out anyways.......
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
    Last edited: Jun 25, 2018
  2. TahamiTsunami

    TahamiTsunami Prince

    Joined:
    Sep 27, 2017
    Messages:
    420
    Gender:
    Male
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 19
    Buenos Aires (Industrial) - 25 + 1 = 26 Definitely helpful if you happen to be surrounded by bonus resources and could use more amenities.
    Geneva (Scientific) - 5 - 3 = 2 Don't get me wrong, I like every bit of science that I can get and I usually try to go for this one if I'm not planning on being aggressive. I just think its one of the weaker ones remaining among these strong contenders since you've gotta hope that someone doesn't declare war on you for any reason.
    Hattusa (Scientific) - 8
    Kabul (Militaristic) - 15
    Kumasi (Cultural) - 23
    Muscat (Trade) - 22
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 28
    Valetta (Militaristic) - 14
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  3. God of Kings

    God of Kings Ruler of all heads of state

    Joined:
    Aug 20, 2012
    Messages:
    5,208
    Gender:
    Male
    Location:
    Toronto, Ontario, Canada
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 19
    Buenos Aires (Industrial) - 26
    Geneva (Scientific) - 2 - 3 = ELIMINATED Weakest science CS remaining; suzerainty over it means nothing when warmongering
    Hattusa (Scientific) - 8 + 1 = 9 Having suzerainty over this can mean the difference between winning and losing a war, because it means less need to settle a bad city just for that one strategic resource and production is important
    Kabul (Militaristic) - 15
    Kumasi (Cultural) - 23
    Muscat (Trade) - 22
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 28
    Valetta (Militaristic) - 14
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  4. Amrunril

    Amrunril Emperor

    Joined:
    Feb 7, 2015
    Messages:
    1,067
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 19
    Buenos Aires (Industrial) - 23 (26 - 3) Zanzibar is a far better source of amenities.
    Hattusa (Scientific) 10 (9 + 1) Knights win games, and this gives you access to them when they may not be available in any other way.

    Kabul (Militaristic) - 15
    Kumasi (Cultural) - 23
    Muscat (Trade) - 22
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 28
    Valetta (Militaristic) - 14
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  5. Phoenix1595

    Phoenix1595 Lord of the Two Lands

    Joined:
    Nov 3, 2005
    Messages:
    1,010
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 19
    Buenos Aires (Industrial) - 23
    Hattusa (Scientific) 10
    Kabul (Militaristic) - 15
    Kumasi (Cultural) - 23
    Muscat (Trade) - 22
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 25 (28-3) Because I have to downvote, and I like to keep runaways at bay. Nothing personal, Stockholm.
    Valetta (Militaristic) - 15 (14+1) Building city infrastructure with faith isn’t something to sneeze at.
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  6. BenitoChavez

    BenitoChavez Whispering Walrus

    Joined:
    Dec 19, 2013
    Messages:
    1,862
    Location:
    Alpha Quadrant
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 20 = 19 + 1. Awesome if you're going for a cultural victory. If you become suzerain of this you can focus a lot more on theater districts/buildings which directly helps your win condition.
    Buenos Aires (Industrial) - 23
    Hattusa (Scientific) - 7 = 10 - 3. The suzerain bonus is really only useful early game for iron and maybe horses. You can warmonger without the other resources so it loses a lot of value in the mid and late game. And if you are warmongering in the mid/late game, you probably have captured enough territory that you will have at least 1 node of all resources. As for science vs other city states, science is probably the most useful resource but it isn't so far ahead of culture/gold and situationally faith, that focusing exclusively on science is always the best option.
    Kabul (Militaristic) - 15
    Kumasi (Cultural) - 23
    Muscat (Trade) - 22
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 15
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  7. Icicle

    Icicle Prince

    Joined:
    Oct 19, 2016
    Messages:
    438
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Hattusa (Scientific) - 7
    Kabul (Militaristic) - 16 (15+1) This is a top 5 city state, easily. Even if you're playing peacefully, when you get invaded and all your guns and arrows shoot twice per turn at your attackers because you got to the double attack promotions twice as fast, you're going to be able to actually guarantee peace.
    Kumasi (Cultural) - 23
    Muscat (Trade) - 19 (22-3) Overrated compared to the other cs still left at this point.
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 15
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  8. BarbarianHunter

    BarbarianHunter King

    Joined:
    Dec 2, 2016
    Messages:
    979
    Gender:
    Male
    Location:
    Los Angeles, CA
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 22
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Hattusa (Scientific) – 4 --- A very dicey play given an AI flush with envoys, or in the mood to add another the CS to its inventory of cities.
    Kabul (Militaristic) - 16
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20 --- The bigger they are, the harder they fall (in love with Muscat).
    Spoiler +46 Amenities!!! :
    Sid Meier's Civilization VI (DX11) 6_26_2018 7_10_11 AM_LI.jpg

    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 15
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  9. eleven11

    eleven11 Warlord

    Joined:
    Aug 1, 2012
    Messages:
    214
    Gender:
    Male
    Location:
    USA
    Antananarivo (Cultural) - 21 (20+1) - I see whats still ahead of it and I gotta +1. Not just useful for culture games.. very useful for late suze to help get critical policies for science victory as well.
    Auckland (Industrial) - 22
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Hattusa (Scientific) – 1 (4-3) - It's getting tougher to down-vote because everything left has some usefulness. However, this is the only CS that has actually bitten me... Suzed to upgrade to swords only to have it conquered and unable to liberate because... my swords were now unable to heal.
    Kabul (Militaristic) - 16
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 15
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  10. Virdrago

    Virdrago Wandering

    Joined:
    Oct 14, 2007
    Messages:
    409
    Location:
    Canada
    Antananarivo (Cultural) - 21
    Auckland (Industrial) - 23 (22+1) Makes early sea tile boni on par with most land tiles, and mid-late game, coupled with Liang's Aquaculture, makes port cities more than viable
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Hattusa (Scientific) – (-3) ELIMINATED Good to suzerain at the beginning, but once you've used your Hattusan imported horses/iron to clear barbs and settle on or conquer someone else's horses/iron, it's better to take the city for yourself than let someone else do the same. By the mid-game, the other CS left are more useful
    Kabul (Militaristic) - 16
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 23
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 15
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  11. Kimiimaro

    Kimiimaro King

    Joined:
    Mar 25, 2017
    Messages:
    3,574
    Gender:
    Male
    Location:
    Paskov
    Antananarivo (Cultural) - 21
    Auckland (Industrial) - 23
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Kabul (Militaristic) - 16+1=17 - I'm able to enjoy the fruits of this CS (very experienced units) even after I lose the suzerain.
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 23-3=20 - Out of the remining three cultural CS, this one seems the weakest to me. It forces me to put districts on less useful spots in order to gain the bonus, and if it's conquered/I lose the suzerain, I'm left with less efective districts in my coastal cities.
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 15
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  12. liv

    liv Emperor

    Joined:
    Dec 2, 2010
    Messages:
    1,393
    Antananarivo (Cultural) - 21
    Auckland (Industrial) - 24 (23+1 like to play other maps than pangea sometimes and this is a powerful ally to have)
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Kabul (Militaristic) -17
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 20
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 12 (15-3) (monuments are good but granaries is normally not needed and walls are for chopping in. If I have faith I will try for golden age and buy civilians)
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 23
     
  13. kryat

    kryat Prince

    Joined:
    Dec 12, 2017
    Messages:
    537
    Gender:
    Male
    Antananarivo (Cultural) - 21
    Auckland (Industrial) - 25 (24+1) I like bonuses that are always helpful, and never useless
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Kabul (Militaristic) -17
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 20
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 12
    Yerevan (Religious) - 10
    Zanzibar (Trade) - 20 (23-3) Amenties are easy to come by, and this doesn’t scale with the population and size of your empire
     
  14. durfal

    durfal The Dutch Daredevil

    Joined:
    May 7, 2002
    Messages:
    515
    Location:
    Amsterdam, the Netherlands
    Antananarivo (Cultural) - 21
    Auckland (Industrial) - 26 (25+1) Love water maps, so it's an important CS for me
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 23
    Kabul (Militaristic) -17
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 20
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 12
    Yerevan (Religious) - 7 (10-3) Don't care about religion in game (always turn victory condition off)
    Zanzibar (Trade) - 20
     
  15. Amrunril

    Amrunril Emperor

    Joined:
    Feb 7, 2015
    Messages:
    1,067
    Antananarivo (Cultural) - 21
    Auckland (Industrial) - 26
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 20 (23 - 3) You can debate how highly the amenity CS should be rated relative to CS with other types of bonuses, but it seems clear to me that within this category Zanzibar is much stronger than the other options. Buenos Aires would require 12 bonus resources (there are 10 in the game) to provide as many amenities as Zanzibar gets automatically. Muscat theoretically has the potential to provide a lot more, but in practice, it's highly unlikely that you'll exceed 12 commercial hubs in the competitive stages of the game.
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 20
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 12
    Yerevan (Religious) - 7
    Zanzibar (Trade) - 21 (20 + 1) see above
     
  16. BenitoChavez

    BenitoChavez Whispering Walrus

    Joined:
    Dec 19, 2013
    Messages:
    1,862
    Location:
    Alpha Quadrant
    Antananarivo (Cultural) - 22 = 21 + 1. I like to focus on great people so Antananarivo is usually the best option for my playstyle if I want a lot of culture.
    Auckland (Industrial) - 26
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 20
    Kumasi (Cultural) - 23
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 17 = 20 - 3. The culture gained from this compared to Antananarivo & Kumasi is more situational and really weak.
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 12
    Yerevan (Religious) - 7
    Zanzibar (Trade) - 22
     
  17. Trav'ling Canuck

    Trav'ling Canuck Deity

    Joined:
    Feb 7, 2018
    Messages:
    2,879
    Gender:
    Male
    Antananarivo (Cultural) - 22
    Auckland (Industrial) - 26
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 20
    Kumasi (Cultural) - 24 (23 + 1) Game play style comes into play here, but for me this is likely to generate more culture than the other culture-boosting City States. And depending on the other options for where you could send your trade routes, it could also provide extra gold, or at least ensure you can trade with a City State at no opportunity cost in terms of possible gold.
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 17
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 9 (12 - 3) Post R&F, there are more options for things to spend Faith on, making this bonus relatively weaker than the others, especially as it comes from a Militaristic City State, and I rarely have more than one Encampment.
    Yerevan (Religious) - 7
    Zanzibar (Trade) - 21 [EDITED per BenitoChavez's post]
     
    Last edited: Jun 27, 2018
  18. BenitoChavez

    BenitoChavez Whispering Walrus

    Joined:
    Dec 19, 2013
    Messages:
    1,862
    Location:
    Alpha Quadrant
    Zanzibar should be at 21. I accidentally added a point in post #196 because I was going to vote for it, but decided to vote for Antanarivo instead and never took the point away from Zanzibar. Oops.
     
    Trav'ling Canuck likes this.
  19. Icicle

    Icicle Prince

    Joined:
    Oct 19, 2016
    Messages:
    438
    Antananarivo (Cultural) - 22
    Auckland (Industrial) - 26
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) -18 (17+1) As was pointed out above, one of the few CSes that keep giving even if you lose it.
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 17
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 9
    Yerevan (Religious) - 4 (7-3) Religious Victory is a tedious and boring grind, having suz of this might tempt you to go for it. Just say no.
    Zanzibar (Trade) - 21
     
  20. BarbarianHunter

    BarbarianHunter King

    Joined:
    Dec 2, 2016
    Messages:
    979
    Gender:
    Male
    Location:
    Los Angeles, CA
    Ditto to Icicle's statements plus…

    Antananarivo (Cultural) - 22
    Auckland (Industrial) - 26
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) -19 (18+1) As was pointed out above, one of the few CSes that keep giving even if you lose it.
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 17
    Stockholm (Scientific) - 25
    Valetta (Militaristic) - 9
    Yerevan (Religious) - 1 (4-3) Religious Victory is a tedious, boring and stressful grind (always having to wonder when the crazy AI will declare and decimate all my apostles with it’s technologically backward but high movement horse units), having suz of this might tempt you to go for it. Just say no.
    Zanzibar (Trade) - 21
     
    Icicle likes this.
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