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City-state elimination thread

Discussion in 'Civ6 - General Discussions' started by Kimiimaro, Jun 10, 2018.

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  1. Kimiimaro

    Kimiimaro King

    Joined:
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    Paskov
    Antananarivo (Cultural) - 22
    Auckland (Industrial) - 26
    Babylon (Scientific) - 20
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 19
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 17-3=14 - When I lose the suzerain, I'm left with bunch of districts I could have placed on better tiles where they would give me more money or anything. Losing this CS is going to hurt.
    Stockholm (Scientific) - 25+1=26 - I really enjoy the grand influx of GP points. The fact it's a scientific CS makes it even better.
    Valetta (Militaristic) - 9
    Yerevan (Religious) - 1
    Zanzibar (Trade) - 21
     
    Icicle likes this.
  2. eleven11

    eleven11 Warlord

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    214
    Gender:
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    Location:
    USA
    Antananarivo (Cultural) - 22
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21 (20+1) - The suze benefits are good and it's science baby :c5science:. This is an instant envoy target for me contrary to Geneva where my significant envoy investment would be denied to me for half the game due to wars. Babylon, Stockholm and Antananarivo are the holy trifecta of culture games (Kumasi too but Antana is usually enough culture).
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 19
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 14
    Stockholm (Scientific) - 26
    Valetta (Militaristic) - 9
    Yerevan (Religious) - 0 - ELIMINATED - Fine, I'll take it out back and put it down. While it's head and shoulders the best religious CS, I do think religious victory is very shallow.
    Zanzibar (Trade) - 21
     
    Last edited: Jun 27, 2018
  3. BenitoChavez

    BenitoChavez Whispering Walrus

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    Location:
    Alpha Quadrant
    Antananarivo (Cultural) - 22
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 19
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 14 = 11 - 3. Gives comparatively little culture compared to Antananarivo & Kumasi.
    Stockholm (Scientific) - 26
    Valetta (Militaristic) - 9
    Zanzibar (Trade) - 22 = 21 + 1. The best CS for amenities. Give +12 straight up. With Muscat you need >12 commercial hubs to match that which is a pretty heavy investment. With Buenos Aires you need >12 bonus resources to match that which requires not chopping which is a sub optimal.
     
  4. Amrunril

    Amrunril Emperor

    Joined:
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    Antananarivo (Cultural) - 19 (22 - 3) This does essentially nothing until well into the mid game.
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 19
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 11
    Stockholm (Scientific) - 26
    Valetta (Militaristic) - 9
    Zanzibar (Trade) - 23 (22 + 1) This should be far ahead of Muscat and Buenos Aires, not on par with them.
     
  5. Icicle

    Icicle Prince

    Joined:
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    Messages:
    456
    Antananarivo (Cultural) - 19
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 20 (19+1) You are repaired, glorious Kabul. Unlike every major world power ever, I will not abandon you.
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 8 (11-3) I agree with the earlier criticism, this can encourage suboptimal placement that becomes flat out bad if you lose suz.
    Stockholm (Scientific) - 26
    Valetta (Militaristic) - 9
    Zanzibar (Trade) - 23
     
    Meluhhan likes this.
  6. Kimiimaro

    Kimiimaro King

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    Antananarivo (Cultural) - 19
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 20+1=21 - Useful in any game, even if I'm not a warmonger. For example when Alexander is my neighbour. And as I also said not so long ago, I can enjoy its suzerain bonus even after I lose it, because I have much more experienced army than I'd usually have.
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 8-3=5 - As I said yesterday (and the day before it), if I lose the suzerain, my districts are usually left on places where they don't produce max values.
    Stockholm (Scientific) - 26
    Valetta (Militaristic) - 9
    Zanzibar (Trade) - 23
     
  7. Trav'ling Canuck

    Trav'ling Canuck Deity

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    Antananarivo (Cultural) - 19
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 18 (21 - 3) If having a strong military mattered more, so would Kabul. As it is, Kabul only speeds up victory if you're going for Domination. For any other victory, I'd rather have any of the other bonuses on offer here than this one. Plus it's a military City State, so you don't even get much (any?) benefit from your envoys.
    Kumasi (Cultural) - 24
    Muscat (Trade) – 20
    Nan Madol (Cultural) – 5
    Stockholm (Scientific) - 26
    Valetta (Militaristic) - 9
    Zanzibar (Trade) - 24 (23 + 1) The extra yields (or gold) from amenities, on the other hand, speed up every type of victory condition. And if you don't care about speed of victory, they also help you build huge honking vanity cities.
     
  8. eleven11

    eleven11 Warlord

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    Antananarivo (Cultural) - 20 = (19+1) - It doesn't matter if this bonus comes late (it doesn't - it comes right when you need it) - Culture games don't begin steam rolling until you start getting great writers and artists and theming great works. This CS just makes the steamroll quicker. Besides, almost every CS still on this list, other than Zanzibar, Buenos Aires and Kabul, are late bloomers.
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 19
    Kumasi (Cultural) - 24
    Muscat (Trade) – 17 = (20-3) - Definitely a beneficial bonus if you want more gold than you can spend. I never need more than 4-5 commercial/harbor districts in an entire game. More is possible, sure, but very far down the list of priorities.
    Nan Madol (Cultural) – 11
    Stockholm (Scientific) - 26
    Valetta (Militaristic) - 9
    Zanzibar (Trade) - 23
     
  9. BarbarianHunter

    BarbarianHunter King

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    Los Angeles, CA
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 19
    Kumasi (Cultural) – 25 (24+1) --- Lets me extract a copious culture bounty from building the commercial hubs necessary to upgrade my units.
    Muscat (Trade) – 17
    Nan Madol (Cultural) – 11
    Stockholm (Scientific) - 26
    Valetta (Militaristic) – 6 (9-3) --- Not exactly sure what this thing is still doing here. Faith has a multitude of other more optimal uses that don’t require me to drop envoys into a militaristic CS. And besides, aren’t a significant portion of civ players building walls to within 1 turn of completion, then using the Limes policy card for overflow making the faith walls buy even worse than useless.
    Zanzibar (Trade) - 23
     
  10. Eliminator_Sr

    Eliminator_Sr Prince

    Joined:
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    Gender:
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    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 19 + 1 = 20 (Speeds up all victory conditions since military might is the shortest route to victory and more cities translates directly to more beakers and culture. Most early SV you really end up taking over as much territory as possible and refrain from capturing all the capitals. Also helps to secure early holy sites via conquest etc and prevent spread of opposing religions. Maybe not quite as useful for CV but still useful. The only time it's not useful is if you play completely peaceful and even then it helps if attacked)
    Kumasi (Cultural) – 25
    Muscat (Trade) – 17
    Nan Madol (Cultural) – 11
    Stockholm (Scientific) - 26
    Valetta (Militaristic) – 6 - 3 = 3 (Have to agree with recent comments that this one isn't all that useful - would rather chop walls with limes for more faith)
    Zanzibar (Trade) - 23
     
  11. God of Kings

    God of Kings Ruler of all heads of state

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    Location:
    Toronto, Ontario, Canada
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 26
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 20 + 1 = 21 It's good for non-warmongers as well
    Kumasi (Cultural) – 25
    Muscat (Trade) – 17
    Nan Madol (Cultural) – 11
    Stockholm (Scientific) - 26
    Valetta (Militaristic) – 3 - 3 = ELIMINATED Only good for Georgia; chopping with Limes is a much better idea, even for Georgia
    Zanzibar (Trade) - 23
     
  12. Wyvern_Parade

    Wyvern_Parade Warlord

    Joined:
    Apr 9, 2018
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    102
    Antananarivo (Cultural) - 20
    Auckland (Industrial) - 23 (26-3) Everyone is downvoting Nan Madol for encouraging poor district placement if you lose the suzerain, but I feel like this is even worse in that regard as it encourages poor city placement. If Auckland gets taken out, then you're left with some probably really bad coastal cities and a bunch of low production water tiles. I think it's overrated.
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 22 (21+1) As others have said, very useful even if you are just defending. Faster unit upgrades means you can use your production and gold elsewhere and still have an effective military. Actually OP if you're warmongering.
    Kumasi (Cultural) – 25
    Muscat (Trade) – 17
    Nan Madol (Cultural) – 11
    Stockholm (Scientific) - 26
    Zanzibar (Trade) - 23
     
  13. BenitoChavez

    BenitoChavez Whispering Walrus

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    Antananarivo (Cultural) - 21 = 20 + 1. I tend to focus a lot on great people a lot no matter which victory condition I go for so this usually gives a massive amount of culture in the mid/late game.
    Auckland (Industrial) - 23
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 21. UPDATED based on Kimiimaro's post below
    Kumasi (Cultural) – 25
    Muscat (Trade) – 17
    Nan Madol (Cultural) – 8 = 11 - 3. Placing districts/cities based on CS bonuses doesn't seem like a good strategy in general so I rate each CS based on what they would give me through the course of normal play. In Nan Madol's case it probably gives less than 20 culture per turn in the late game when not going domination which isn't that great.
    Stockholm (Scientific) - 26
    Zanzibar (Trade) - 24. UPDATED based on Kimiimaro's post below
     
    Last edited: Jun 29, 2018
  14. Kimiimaro

    Kimiimaro King

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    I've just noticed that some scores became wrong in eleven11's vote.
     
  15. SammyKhalifa

    SammyKhalifa Deity

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    Antananarivo (Cultural) - 21 = 20 + 1. I tend to focus a lot on great people a lot no matter which victory condition I go for so this usually gives a massive amount of culture in the mid/late game.
    Auckland (Industrial) - 23
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 21. UPDATED based on Kimiimaro's post below
    Kumasi (Cultural) – 25
    Muscat (Trade) – 17
    Nan Madol (Cultural) – 5=8-3.This hurts, because I really think it's an interesting ability that is fun to leverage with the right civ and map. Probably one of my favorite CSes. Not as universal as the others here though.
    Stockholm (Scientific) - 27-26+1. Let's stop kidding ourselves. This is flat out the best one.

    Zanzibar (Trade) - 24. UPDATED based on Kimiimaro's post below
     
  16. eleven11

    eleven11 Warlord

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    :( WTF Not sure how that happened. I copy/paste from the post above.
     
  17. Kimiimaro

    Kimiimaro King

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    Well, Nan Madol should be eliminated now. It was 5 in my post and it got changed into 11 in eleven11's post.

    Btw. We're at the top 10 :D
     
  18. SammyKhalifa

    SammyKhalifa Deity

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    Darn it, sorry. I thought it was edited to 8.

    Numbers is hard.
     
  19. Kimiimaro

    Kimiimaro King

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    And a very sad thing happened. Antioch (Trade) with 17 points got dropped at page 4.
     
  20. BarbarianHunter

    BarbarianHunter King

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    Antananarivo (Cultural) - 21
    Auckland (Industrial) – 20 (23-3) --- Overly situational & Overrated.
    Babylon (Scientific) - 21
    Buenos Aires (Industrial) - 20
    Kabul (Militaristic) - 21
    Kumasi (Cultural) – 26 (25+1) --- Gives you a high culture per turn by granting the ability to extract allot of culture from Commercial Districts without needing many (or any) Theatre Squares.
    Muscat (Trade) – 17
    Stockholm (Scientific) - 27

    *Removed NanMadol, which would have been eliminated @ SammyKalifa’s vote.
    **Kimiimaro --- You did Antioch a favor by putting it out of its misery.
     
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