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City States all bunched together

Discussion in 'Civ6 - Creation & Customization' started by TKP, Jun 20, 2018.

  1. TKP

    TKP Chieftain

    Joined:
    May 4, 2008
    Messages:
    25
    I am not very technical, and not able to do modding, but found a mod that interested me a while ago, which stopped AI Civs from spawning too close to me.

    The 2 files I changed are
    Steam/steamapps/common/Sid Meier’s Civilization VI/Base/Assets/Maps/Utility/AssignStartingPlots.lua
    File iMaxStart = GlobalParameters.STARTDISTANCE_MAJOR_CIVILIZATION or 9
    and
    Steam/steamapps/common/Sid Meier’s CivilizationVI/Base/Assets/Gameplay/Data/GlobalParameters.xml
    file GlobalParameters.START_DISTANCE_MAJOR_CIVILIZATION

    I made both a higher number (and the same number) and before R&F this worked fine.

    SInce R&F I have noticed that the city states are now also far away and all bunched together instead of dotted around the map as they used to be.
    Does anyone know if the CS parameter is linked to the START DISTANCE MAJOR CIV parameter above?
     
  2. circeus

    circeus Chieftain

    Joined:
    Jan 1, 2005
    Messages:
    50

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