Well, that's my impression after about 7 hours of gametime. That the whole game seems to revolve around interracting with the City States. Every few turns you're getting some message from them asking for something. They seem to have become more important than the real opponents!
On my second game, I reduce them from 16 (with 8 Civs) to 6 yet still it is the city states that I am dealing with for most of the time.
I'm really not sure about the whole concept of a "2-tier" nation system. Where do these city states come from in the first place? As a minor addition to the game, perhaps as a type of government (oh, but we don't have that anymore...) , or an occasional occurence as a result of gameplay like vassals in Warlords, it would be fine. But it seems to me they have far too much prominence over gameplay at the moment.
On my second game, I reduce them from 16 (with 8 Civs) to 6 yet still it is the city states that I am dealing with for most of the time.
I'm really not sure about the whole concept of a "2-tier" nation system. Where do these city states come from in the first place? As a minor addition to the game, perhaps as a type of government (oh, but we don't have that anymore...) , or an occasional occurence as a result of gameplay like vassals in Warlords, it would be fine. But it seems to me they have far too much prominence over gameplay at the moment.