Hello, I love your mod. Delos and Phasis are my favorites because it seems to me that the vanilla optimized way to play is to chop everything ASAP with Magnus and snowball as quickly as possible with huge bulky spikes in production rather than improved trickles. Those two city states in particular keep me from playing that way and wanting to preserve forests, forego mines, etc. Turns everything topsy-turny. Planting forests is late enough in the game that it's not too bad since snowballers would have snowballed for awhile by then and worker charges are a lot more expensive by that point. Plus some vanilla city-states are just as powerful if not moreso. If you have 25 cities, you can expect Stockholm to give about +25 great person points per turn of multiple great people, Kumasi trade routes can give +250 culture and +125 gold per turn, Antananarivo can give you +400 culture per turn, pre-RF Carthage could give +25 trade routes, Toronto is awesome, etc. I like that you made a few city-states comparable to the stronger vanilla ones. Naturally, combining suzerain bonuses can result in some crazy things if you get complementary ones in the same game (Kumasi + Antananarivo = +700 or more culture per turn), but that's why its competitive. I'd rather see more city-states get buffed to that level rather than nerfed down to meh level like La Venta, Armagh, Antioch, Vilnius, Preslav, Kandy, etc. Just my $0.02. I love what you've done.