City summaries - Deimos province

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Zwelgje

Deity
Joined
Nov 20, 2001
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This is the new city summary thread from the new governor.
Will a moderator please sticky this one and unsticky the city summary thread from the old governor (Mr. Spice)
Thanks Spice for the nice work you have done on this province and on the summary that I've mostly copy/pasted into this one. ;)

This is the summary thread for cities in the province of Deimos. It is to be updated by the governor alone, so please do not post anything here. I have initiated discussions regarding the build ques here. If there is something regarding the cities that you would like to discuss and can´t find any proper thread for, please either pm me and I will set one up, or just create one on your own. :)


Spycatcher
Location: Spycatcher island, just east of main island
Size: 22
Happy/Content/Angry: 12/6/0
Entertainer: 4
Food Surplus: 0
Production (support/availible): 4/37
Trade: 53
Pollution: 0
Taxes: 42
Luxuries: 48
Science: 24
Trade routes: Beijing, gold +5
Supported Units: 2 riflemen, 1 cavalry, 1 battleship
Garrison: 2 riflemen, 1 battleship
Improvements: temple, marketplace, aqueduct, bank, mass transit, colosseum, factory, sewer system, harbor, offshore platform, port facility
Wonders: none
Current production: battleship
Turns until complete: 5
Build Que: battleships

Sixchan
Location: Small island just east of main island
Size: 18
Happy/Content/Angry: 9/6/3
Food Surplus: 3
Production (support/availible): 3/41
Trade: 66
Pollution: 2
Taxes: 39
Luxuries: 30
Science: 30
Trade routes: The Holy Duck Pond, beads +7; Dellville, gems +6
Supported Units: 2 riflemen, 1 engineer
Garrison: 2 riflemen
Improvements: temple, marketplace, aqueduct, mass transit, factory, sewer system, harbor, offshore platform
Wonders: none
Current production: superhighways
Turns until complete: 8
Build Que: bank, mfg plant

Unknown City
Location: Island east of main island
Size: 17
Happy/Content/Angry: 7/6/4
Entertainer: 0
Food Surplus: 13
Production (support/availible): 6/11
Trade 53
Taxes: 31
Luxuries: 24
Science: 32
Trade routes: Dover, wine +2
Supported Units: 2 riflemen, 1 cavalry, 1 destroyer, 1 engineer, 1 battleship, 1 freight
Garrison: 2 riflemen, 1 freight
Improvements: temple, marketplace, library, aqueduct, factory, sewer system, harbor
Wonders: none
Current production: bank
Turns until complete: 11
Build Que: superhighways

Joespaniel
Location: Island east of main island
Size: 18
Happy/Content/Angry: 10/6/2
Food Surplus: 5
Production (support/availible): 5/36
Trade: 63
Pollution: 0
Taxes: 62
Luxuries: 47
Science: 28
Trade routes: Shanghai, beads +4; Nanking, copper +5; Munich, oil +5.
Supported Units: 2 riflemen, 1 engineer, 1 alpine troops, 1 cruiser, 1 freight
Garrison: 2 riflemen
Improvements: temple, marketplace, aqueduct, bank, mass transit, factory, stock exchange, sewer system, coastal fortress, harbor, offshore platform
Wonders: none
Current production: superhighways
Turns until complete: 5
Build Que: mfg plant

Mpondo
Location: Spycatcher island, just east of main island
Size: 18
Happy/Content/Angry: 8/6/4
Food Surplus: 5
Production (support/availible): 4/16
Trade 59
Pollution: 3
Taxes: 34
Luxuries: 27
Science: 27
Trade routes: Viroconium gold +3 ; Canton, wine +4
Supported Units: 2 riflemen, 1 transport, 1 engineer
Garrison: 1 riflemen, 1 cavalry
Improvements: temple, marketplace, aqueduct, sewer system, harbor, offshore platform
Wonders: none
Current production: bank
Turns until complete: 2
Build Que: mass transit, superhighways

Thunder Falls
Location: Same island as Unknown City, east of main island
Size: 15
Happy/Content/Angry: 5/6/4
Food Surplus: 2
Production (support/availible): 2/18
Trade 37
Pollution: 1
Taxes: 22
Luxuries: 16
Science: 16
Trade routes: none
Supported Units: 2 riflemen, 1 freight
Garrison: 2 riflemen, 1 freight
Improvements: temple, marketplace, aqueduct, sewer system, harbor, offshore platform
Wonders: none
Current production: bank
Turns until complete: 4
Build Que: freights for trade, mass transit, superhighways

St. Leowind
Location: Same island as Joespaniel, east of main island
Size: 11
Happy/Content/Angry: 4/6/1
Food Surplus: 3
Production (support/availible): 3/4
Trade: 29
Taxes: 16
Luxuries: 13
Science: 13
Trade routes: none
Supported Units: 2 riflemen, 1 engineer, 1 spy, 1 freight
Garrison: 2 riflemen
Improvements: temple, marketplace, aqueduct, sewer system, harbor
Wonders: none
Current production: bank
Turns until complete: 27
Build Que: superhighways

Screenshot of Deimos:
 
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