Monaldinio
Prince
Iam in the process to add a new Cityset... and in the CityLSystem I stumbled upon this one!
Does that mean, this leaf would not work... ?
Second Problem, the "floor plate" is absent in the CitySet!
Someone got an idea what I forgot in the CityLSystem?!? This file handle all the stuff around the LOTES i think...
Screenshot...
Code:
<!-- *************************************************************************** -->
<!-- ******************* How big are the nonleaf nodes? ******************* -->
<!-- *************************************************************************** -->
<LNode Name="CITY_ROOT">
<Width>16</Width>
<Height>16</Height>
</LNode>
<LNode Name="Node_16x16">
<Width>16</Width>
<Height>16</Height>
</LNode>
<LNode Name="Node_8x8">
<Width>8</Width>
<Height>8</Height>
</LNode>
<LNode Name="Node_2x2">
<Width>2</Width>
<Height>2</Height>
</LNode>
<LNode Name="Node_3x2">
<Width>3</Width>
<Height>2</Height>
</LNode>
<LNode Name="Node_3x1">
<Width>3</Width>
<Height>1</Height>
</LNode>
<LNode Name="Node_3x3">
<Width>3</Width>
<Height>3</Height>
</LNode>
<LNode Name="Node_2x1">
<Width>2</Width>
<Height>1</Height>
</LNode>
<LNode Name="Node_4x2">
<Width>4</Width>
<Height>2</Height>
</LNode>
<LNode Name="Node_4x1">
<Width>4</Width>
<Height>1</Height>
</LNode>
<LNode Name="Node_4x4">
<Width>4</Width>
<Height>4</Height>
</LNode>
<LNode Name="Node_6x6">
<Width>6</Width>
<Height>6</Height>
</LNode>
<LNode Name="Node_6x5">
<Width>6</Width>
<Height>5</Height>
</LNode>
<LNode Name="Node_5x6">
<Width>5</Width>
<Height>6</Height>
</LNode>
<LNode Name="Node_6x2">
<Width>6</Width>
<Height>2</Height>
</LNode>
<LNode Name="Node_5x5">
<Width>5</Width>
<Height>5</Height>
</LNode>
<LNode Name="Node_8x2">
<Width>8</Width>
<Height>2</Height>
</LNode>
Does that mean, this leaf would not work... ?
Code:
<LNode Name="Leaf_1x3">
<Width>1</Width>
<Height>3</Height>
<!-- LEAF 1x3 ARRIVAL ERA -->
<!-- LEAF 1x3 SWARM -->
<ArtRef Name="generic:drowcity_an.nif::1x3_01">
<Attribute Class="Rotation">90,270</Attribute>
<Attribute Class="Era">ERA_ALL,!ERA_ARRIVAL</Attribute>
<Attribute Class="ArtStyle">ARTSTYLE_SWARM</Attribute>
<Attribute Class="Scalar">iBatchGroup:0</Attribute>
<Scale>1.05</Scale>
</ArtRef>
<!-- END LEAF 1x3 SWARM -->
</LNode>
Second Problem, the "floor plate" is absent in the CitySet!
Someone got an idea what I forgot in the CityLSystem?!? This file handle all the stuff around the LOTES i think...
Screenshot...
Spoiler :