City's info too long on the map....

Danisl

Chieftain
Joined
Nov 29, 2010
Messages
15
Hello!

Can anyone tell me how to solve this? Im running on windowed, but the same thing happens on fullscreen. Playing with max resolution doesnt solve it, either....
 

Attachments

  • Civ4ScreenShot0001.JPG
    Civ4ScreenShot0001.JPG
    406 KB · Views: 94
Hello!

Can anyone tell me how to solve this? Im running on windowed, but the same thing happens on fullscreen. Playing with max resolution doesnt solve it, either....

There's no way to solve it, the dimensions are determined by the game engine.

That said, I've been annoyed by the same issue and have thought that we could rewrite the gametextmgr to not overflow on a 768 pixel vertical screen, by moving stuff around and better using screen real estate. That would be something to look at more closely after V29.
 
There's no way to solve it, the dimensions are determined by the game engine.

That said, I've been annoyed by the same issue and have thought that we could rewrite the gametextmgr to not overflow on a 768 pixel vertical screen, by moving stuff around and better using screen real estate. That would be something to look at more closely after V29.

Yeah, but I dont seem to recall this problem happening on BTS vanilla, though....
 
There's no way to solve it, the dimensions are determined by the game engine.

That said, I've been annoyed by the same issue and have thought that we could rewrite the gametextmgr to not overflow on a 768 pixel vertical screen, by moving stuff around and better using screen real estate. That would be something to look at more closely after V29.

Hotkeys are going to be the 'key' here. I've had a lot of ideas and plans to help here but haven't managed to get it up to a priority enough to do so (and its an annoying thing to work on really...) But its also admittedly annoying to play with so it wouldn't take me long if I were IN a game to start getting fed up enough to change it.
 
Back
Top Bottom