Civ 1 tech three

MiGaNuTs

Chieftain
Joined
Jan 3, 2011
Messages
23
hi,

I have write the technologies tree in .dot format for graphviz
I made it for me, for get the railroad then the automobile technologies fastest as possible, wasting minimum time to develop useless techs
with this graph is easier. I search in priority the blue bubbles, and if no blue possible, i develop the greens.
like this i'm always the first player with railroads so i can grow very fast and after i'm sure to be the first with tanks.
Then it's easy to rule the world :)

civ1_tree.png
i have pushed it on sourceforge, like this if you want to improve my job, you can.
https://sourceforge.net/projects/civilization1techchart/
I plan to add more information later, especialy what units and wonders become obsolete with each tech and some warning on gunpowder, communism, and electricity who are not always interesting to discover in first.

Have fun.
 
These red Horseback riding-Monarchy-Feudalism-Chivalry, tho. Nobody loves them. Good visualization.
 
hi,

I have write the technologies tree in .dot format for graphviz
I made it for me, for get the railroad then the automobile technologies fastest as possible, wasting minimum time to develop useless techs
with this graph is easier. I search in priority the blue bubbles, and if no blue possible, i develop the greens.
like this i'm always the first player with railroads so i can grow very fast and after i'm sure to be the first with tanks.
Then it's easy to rule the world :)

View attachment 579649
i have pushed it on sourceforge, like this if you want to improve my job, you can.
https://sourceforge.net/projects/civilization1techchart/
I plan to add more information later, especialy what units and wonders become obsolete with each tech and some warning on gunpowder, communism, and electricity who are not always interesting to discover in first.

Have fun.

Nice, thanks for the effort!
 
hi,

I have write the technologies tree in .dot format for graphviz
I made it for me, for get the railroad then the automobile technologies fastest as possible, wasting minimum time to develop useless techs
with this graph is easier. I search in priority the blue bubbles, and if no blue possible, i develop the greens.
like this i'm always the first player with railroads so i can grow very fast and after i'm sure to be the first with tanks.
Then it's easy to rule the world :)

View attachment 579649
i have pushed it on sourceforge, like this if you want to improve my job, you can.
https://sourceforge.net/projects/civilization1techchart/
I plan to add more information later, especialy what units and wonders become obsolete with each tech and some warning on gunpowder, communism, and electricity who are not always interesting to discover in first.

Have fun.

Very good job!
I think it just needs clarification for the meaning of colours.
Why is Genetic Engineering and Religion in orange?
I will probably use it in my first game of 2021.
Thank you!
 
My color choice is probably not optimal.
It's in orange because it's unlock very goods wonders, but it shouln't be your priority.
 
My color choice is probably not optimal.
It's in orange because it's unlock very goods wonders, but it shouln't be your priority.
The colours are OK - I think it just needs labels.
Yes, Religion is great because it allows building J.S. Bach's Cathedral.
Genetic Engineering is not so important to me - but I guess that just depends on your own style.
 
Nobody loves horseback riding? It's often my first choice. Cavalry is good for early exploring and getting huts. Chariots are too expensive to waste on that
 
Back
Top Bottom