First of all, I would like to thank all you guys made and are making map editors for Civ4, especially miles, the maker of YAME without which, this would have taken forever. After making a Civ1 terrain mod for Civ4, it just seemed rational that if I was going to make my Civ4 look like Civ1, I might as well play on the same board as I used to. Most often, I played on the Earth map, but it just wasn't quite the same with the ones that came with Civ4. Hence, Civ 4 map: Civ 1 Earth See Also: Civ 4 Terrain: Civ 1 I haven't actually tested it out since I created it, but I double checked all the starting locations. If you find any problems, just let me know and I'll take a look. I am going to test it, just not, um, now. Also, I don't know much about where resources should go so I just kinda randomly placed them. If you see one that's totally wak out of place, e.g. an Elephant on Antarctica, let me know so I can take a look at that too. A couple differences: The swamps next to egypt have been changed to jungles since jungles and swamps had the same stats in Civ1 and there are no swamps in civ4. I thought about making them flood plains but that just didn't have the right feel. I did not plot Zulu or Bablyonian starting locations cause they're not included in Civ4. I moved Mali down 1 from where the Atlas says Timbuctoo (sp, idc) is so they wouldn't start on desert. I tried to get the rivers right, but they just function different in Civ4 so they're just a tad different sometimes. And one last thing, I added coastal squares or should I say, Worldbuilder added coastal squares which technically aren't in Civ1. Also, all hills, jungles and swamps (scratch that last one) are on grasslands and all forests are on plains cause it makes most sense that way. - Flo PS You might want to edit it cause I have all 18 starting locations and you might not want to play with 18 civilizations on a board this small.