Civ 5: Civilizations/Leaders Wanted!

I'm thinking a religious UA, we can't give them a free belief, but how about giving them the power to gain a second religion at the cost of having two simple religions, each with the same pantheon belief, one founding belief, one follower belief, and no ability to be enhanced in any way? Their first Great Prophet founds the first religion as usual, their second Great Prophet, instead of enhancing the first religion, can found a second religion, and from their the rest of the Great Prophets act as normal, with no ability to enhance either religion.
Would this be considered overpowering?

It may not be overpowered, but I think it would be difficult to manage, requiring some changes as to how religions work.
I think a good UA could be
Temple of David: Each religious building provides 1 faith, 1 culture and 1 gold to the capital
Or maybe
Ark of the Covenant: Great Prophets provide a 15% combat bonus to nearby land units, and damage adjacent enemy units by 10hp per turn {or perhaps evoke terror in the enemy}
or in the spirit of Dido and her elephants;
Split the Sea: Units can enter and exit the ocean without movement penalty and attack without penalty from the sea against land units while there is a great prophet on the map
or
Exodius - If you are defeated in the ancient or classical era, you will return in the modern era
or more seriously,
Divine Inspiration - All units gain a 20% combat bonus while there is a great prophet on the map. That one might make a good belief actually... Maybe make an extra 20% combat bonus while fighting near your holy city or in the vicinity of a holy place (settled prophets).



As you can see, I think that any ancient Israeli civ should use prophets in a unique way
 
How about this for an ancient/medieval Israel civ:

Civ: Israel / Israelits / Hebrews
Leader: Solomon

UA: Dispora - Religion spreads 50% further away. Religion spreads 25% slower. You have line of sight in every city with 3+ followers of your religion.

UU: Canaanite Warrior - Replaces Spearman. Strength 11. Move 2. +1% strength for each follower of your religion within your capital (max 25%).

UB: Synagogue: Replaces Temple. +1 faith. This city has a minimum of one follower of your relgion. IE your religion can never be totally removed from this city except if the city itself is destroyed.

Colors Dark Blue and White
 
It may not be overpowered, but I think it would be difficult to manage, requiring some changes as to how religions work.
I think a good UA could be
Temple of David: Each religious building provides 1 faith, 1 culture and 1 gold to the capital
Or maybe
Ark of the Covenant: Great Prophets provide a 15% combat bonus to nearby land units, and damage adjacent enemy units by 10hp per turn {or perhaps evoke terror in the enemy}
or in the spirit of Dido and her elephants;
Split the Sea: Units can enter and exit the ocean without movement penalty and attack without penalty from the sea against land units while there is a great prophet on the map
or
Exodius - If you are defeated in the ancient or classical era, you will return in the modern era
or more seriously,
Divine Inspiration - All units gain a 20% combat bonus while there is a great prophet on the map. That one might make a good belief actually... Maybe make an extra 20% combat bonus while fighting near your holy city or in the vicinity of a holy place (settled prophets).



As you can see, I think that any ancient Israeli civ should use prophets in a unique way

Just saw this. I think Great Prophets acting as Great Generals with Terror is awesome. Unique and fun. I like all of your ideas really. Wish i had seen them before my previous post.
 
It may not be overpowered, but I think it would be difficult to manage, requiring some changes as to how religions work.
I think a good UA could be
Temple of David: Each religious building provides 1 faith, 1 culture and 1 gold to the capital
Or maybe
Ark of the Covenant: Great Prophets provide a 15% combat bonus to nearby land units, and damage adjacent enemy units by 10hp per turn {or perhaps evoke terror in the enemy}
or in the spirit of Dido and her elephants;
Split the Sea: Units can enter and exit the ocean without movement penalty and attack without penalty from the sea against land units while there is a great prophet on the map
or
Exodius - If you are defeated in the ancient or classical era, you will return in the modern era
or more seriously,
Divine Inspiration - All units gain a 20% combat bonus while there is a great prophet on the map. That one might make a good belief actually... Maybe make an extra 20% combat bonus while fighting near your holy city or in the vicinity of a holy place (settled prophets).



As you can see, I think that any ancient Israeli civ should use prophets in a unique way

I suppose more thought is needed into it, I'll see if I can edit the idea better.
As for your ideas, I really like Ark of the Covenant and Divine Intervention, or failing that Temple of David is fine, if a little overpowered.
 
UU: Jesuit. Replaces the Missionaries. Ignores terrain cost; Ignores attrition for up to 2 turns; Gains Culture for each converted Citizen.

A random UU suggestion. Could fit the Portuguese or some another civ.
 
I'm definitely a proponent of an Israel civ, but such late units would make the Civ useless. The only way late era units can compete with early game units (where you get to keep updrages throughout the ages) is because the late game unit is significantly better than its peers.

And no one uses Paratroopers right now. Or did ever.

I change the era of Merkava and change Sayeret to Palmach Warriors.
 
(Not sure if this is the correct place for this or not, so please move this if it it in the wrong forums, thank you.)
One of the most glaring omissions from the Civ series, at least in my option, has been the Israeli/Hebrew civilization, and with the new expansion Gods and Kings, I think that this would be the perfect time to include them as a DLC civ.

So here's my idea for them:

Capitial: Jerusalem
Leader: Solomon

UA: Rabbinical Teaching: 25% greater:c5faith: generation in cities with at least 1 Specialist and 10% of:c5faith: converted to:c5science:
UB: Hebrew School: Replaces Library. +1 Science for every 2 Citizens and 50%* greater:c5faith: generation in this City.
UU: Maccabee: Replaces Swordman. Has 16:c5strength: rather then 14 and cities captured by a Maccabee convert to that player's region, if they have one.**

I would like to know what people think of this idea of an Israeli/Hebrew civ so please discuss and leave some feedback, thank you.

* may change to a lower value to balance

EDIT: Changed the UA to something more fitting and added Maccabee as their UU as suggested by Jang
 
Why did you choose Solomon as the leader of Israel? I would think that a better option would be David or perhaps even Abraham, father of the Hebrews.
 
I think UA should be +50% faith production at the capital and automatic faith purchases for units.

They can prioritize on getting their religion, and it will make them stay small and tall.

The UU's being Maccabees, swordsman replacement, maybe 50% discount when purchased by faith.


UB being a synagogue, a shrine replacement with more faith.
 
Jews are not good enough to be a civilization. They are good as religious city state.
 
The Jews are the single most accomplished civilization in history to never get a proper representation in CIV franchise
-Founding Judaism which Christianity and Islam developed out
-Building the Temple of Solomon
Pretty great,but their Kingdom was very small.
"single most accomplished civilization in history to never get a proper representation in CIV franchise" There are a lot of civilizations who did great things who never got a decent representation in one of the civ games.
 
There are plenty of minor civs in 5 to make Israel viable.

Civ 5 seems to be going for the more interesting choices for leaders, so I can see Solomon working.

Especially as GnK has just come out, they'd probably get a faith bonus or faith centric UA, with perhaps an additional spy (too close to England?)
 
Why did you choose Solomon as the leader of Israel? I would think that a better option would be David or perhaps even Abraham, father of the Hebrews.
There was no "Israel" while Abraham was alive, and David was kind of a giant d-bag. I'd go with Solomon, too, I think. Actually I'd go with Saul, but I'm a contrarian. :p
 
-Founding Judaism which Christianity and Islam developed out
-Building the Temple of Solomon
Pretty great,but their Kingdom was very small.
"single most accomplished civilization in history to never get a proper representation in CIV franchise" There are a lot of civilizations who did great things who never got a decent representation in one of the civ games.

There was also:
- the Second Temple, Herod's,
- The Harbor of Caesarea
- Masda
Also, Christianity and Islam, which came from Judaism, and are major parts of most of the civs in the game (Byzantine, Arabia, etc) and account for almost half of the global population. How does that not qualify Israel for being represented in Civ?
 
I was just wondering what people think would be good civs to add into Civ5 with potential UU/UB/UI and UA.

I think Vietnam would be great to see as a civ.
Capital:Hanoi (would have to remove city state although Celts did this)
Leader:Ho Chi Minh
Colour:Tan/Red
UA: Independence and Freedom. When attacking cities you founded +15%:c5strength:, when no research or open border agreements are in place +1:c5gold: from farms.
UI: Paddy Field. +2:c5food: +1:c5gold: (built on marsh tiles)
UU:Vietcong. +1:c5moves: and +10%:c5strength: in friendly territory. (Marine Replacement)

Just wanted to get some oppinions on this idea and see what other civs people would like to see in the game. :)
 
Zulu and Kongo
 
The Jews are the single most accomplished civilization in history to never get a proper representation in CIV franchise.

Assyria?
They were much more accomplished, you know, founding the worlds first empire, first millitary road system, burning and conquoring and depopulating Samaria, Judea, the Philistines, Egypt, Ethiopia, Babylon, Medea, Persia, Phoenicia, and the Lydians, surviving as a coherent state through the bronze age collapse, all the way till their subject states rebelled against them, bringing Aramaic as the language of choice throughout the Levant and Mesopotamia, replacing the Caanite and Akkadian languages respectively. Never been in a Civ game ether.

There was also:
- the Second Temple, Herod's,
- The Harbor of Caesarea
- Masda
Also, Christianity and Islam, which came from Judaism, and are major parts of most of the civs in the game (Byzantine, Arabia, etc) and account for almost half of the global population. How does that not qualify Israel for being represented in Civ?

I would credit the first two more to the Romans and their influence more than Judeas capacity for independence. Herod was a puppet king, after all. Never heard of the third one.

I was just wondering what people think would be good civs to add into Civ5 with potential UU/UB/UI and UA.

I think Vietnam would be great to see as a civ.
Capital:Hanoi (would have to remove city state although Celts did this)
Leader:Ho Chi Minh
Colour:Tan/Red
UA: Independence and Freedom. When attacking cities you founded +15%:c5strength:, when no research or open border agreements are in place +1:c5gold: from farms.
UI: Paddy Field. +2:c5food: +1:c5gold: (built on marsh tiles)
UU:Vietcong. +1:c5moves: and +10%:c5strength: in friendly territory. (Marine Replacement)

Just wanted to get some oppinions on this idea and see what other civs people would like to see in the game. :)

Vietnam has a long and proud history as an independent state (they were first fighting against Qin Huang Shang, way back when), why must we focus on the past 50 years for all of its units and abilities and leaders? Also, the paddy field seems like its an underpowered version of the Polder, perhaps buff it a little, or make it more unique?
 
Seeing as some of the suggestion in the list have suggestion for icons (Australia has a picture) dunno if these could be added:

Spoiler :


I was just wondering what people think would be good civs to add into Civ5 with potential UU/UB/UI and UA.

I think Vietnam would be great to see as a civ.
Capital:Hanoi (would have to remove city state although Celts did this)
Leader:Ho Chi Minh
Colour:Tan/Red
UA: Independence and Freedom. When attacking cities you founded +15%, when no research or open border agreements are in place +1 from farms.
UI: Paddy Field. +2 +1 (built on marsh tiles)
UU:Vietcong. +1 and +10% in friendly territory. (Marine Replacement)

Just wanted to get some oppinions on this idea and see what other civs people would like to see in the game.

I never got why rice paddies could be considered a UI, you have rice paddies in abundance in practically every South East Asian country and every East Asian country. I also never get why people don't suggest the Water Puppet Theatres as UBs for Vietnam. It's a really unique part of Vietnamese culture that stands out.

In any case the Vietcong UU is inevitable.
 
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