Hello I am working on a mod for Civilization in which I am creating a civilization. It's going well so far and is in a working state, but for one of the unique units is a worker replacement called Laborer which has a higher work rate. But I want to be able to have a different texture for this unit but i'm not sure how to do it. All i know is that i need to create a reference to the new DDS texture from the art_defines but i don't know how to do it. I've attached the mod. Any help is much appreciated!