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Civ 6 AI Battle Royal

Discussion in 'Civ6 - General Discussions' started by bite, Oct 14, 2016.

  1. RetiredPeon

    RetiredPeon Chieftain

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    Wow. Sounds so bad I wonder if I'm just better off getting a refund of my pre-order and waiting until the first major patch (probably also deeply discounted by then). Didn't think it could possibly be this bad...
     
  2. Evs

    Evs Chieftain

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    We've also had multiple expansions and patches to fix these very same issues for years. The 1UPT mechanic has also been in place since ciV vanilla so that excuse doesn't wash. The 1UPT mechanic was also introduced by the very same designers working on this new civ.

    Rome now has 1 catapult in the city and nothing around the city to defend with. This is so embarrassing to see this in the atomic era.
     
  3. ScorpionTDC

    ScorpionTDC Chieftain

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    True. I haven't seen any one land tile cities yet at least
     
  4. Josephias

    Josephias Emperor

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    And as far as I saw, Spain settled granada with a new settler, and not with their spare one... this is worrying. It means the AI maybe "forgot" about these old settlers... but if that it is the case, it would be more aestethic they at least disbanded them... :(
     
  5. pietro1990

    pietro1990 Prince

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    Just bumb up the difficulty to emperor or higher. King is pathetic like in civ 5 vanilla release.

    i played immortal at civ 5 vanilla release. and when brave new world came out i had to drop to king difficulty..

    so to give you a idea....

    you can still play just go to higher difficulty and when Ai is fixed go lower.
     
  6. Mustakrakish

    Mustakrakish In 'Node' We Trust

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    "That's basically the end of Russia as a competitor in this game"... Really? Now? Just now?
     
  7. Cobalt_Blue

    Cobalt_Blue Chieftain

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    We're about to colonize mars, and SO MANY CATAPULTS STILL
     
  8. Todd Hawks

    Todd Hawks Warlord

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    Yeah, I also didn't think it would be *that* bad. Thankfully I didn't preorder yet and will now probably spend the weekend playing the new Stellaris patch/DLC. Shame really, the game mechanics look solid and I was really looking forward to a new Civ game. :(
     
    Trullari and Battlehelm043 like this.
  9. ScorpionTDC

    ScorpionTDC Chieftain

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    I feel like they ran in almost the exact opposite direction of Civ V. In that, the AI was an utterly insane mustache-twirler who declared war on everyone and everything in sight even with DoFs and Defensive Pacts. Now... we have to deal with super passive AI that turtles up and won't actually do any real warring
     
    Fierro and Josephias like this.
  10. Todd Hawks

    Todd Hawks Warlord

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    Higher difficulty doesn't help when the AI does nothing all game long and/or is unable to upgrade their units due to lack of strategic resources.
     
    Trullari likes this.
  11. Raider

    Raider Warlord

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    It's kind of hilarious how Firaxis does this thinking to drum up excitement for the game and just ends up turning everyone off because it becomes painfully obvious what a terrible job they've done with the AI.

    What small pull I had to buy this game on release is gone completely after seeing this.

    The whole thing also brings up the question of...did they not know that this would happen or are they that oblivious of how terrible this outcome is. In the first case, they are incompetent because, how could they not know that this is what happens when you run an AI only game? I would assume the AI team has tried this..??? If it's the second case, they are incompetent because they clearly have no idea of what a fun Civ game should look like. The whole thing reminds me when I was briefly applying to work at EA. It was clear that the closest anyone on the team had come to gaming was reading research reports prepared by people whose own experience with gaming was limited to Google searches.
     
    Fierro, lietkynes and Battlehelm043 like this.
  12. Battlehelm043

    Battlehelm043 Warlord

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    I'm still not returning the pre-order but I will be hoping for patches and dlc to make it interesting.... I am very disappointed, and a lot of my fears were realized :(
     
    Larsenex likes this.
  13. pietro1990

    pietro1990 Prince

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    I wonder if immortal or deity Ai will oslo be this weak.
     
  14. ScorpionTDC

    ScorpionTDC Chieftain

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    What difficulty level is this AI anyways?
     
  15. Mustakrakish

    Mustakrakish In 'Node' We Trust

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    King
     
  16. ExemplarVoss

    ExemplarVoss Prince

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    Wait, the Russians had built a spaceport when I left for dinner. its an hour later and they've launched nothing into space?
     
  17. Cobalt_Blue

    Cobalt_Blue Chieftain

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    England had all the prereqs for final space project for AGES, before anyone else, and just didn't bother building it, now aztecs are building it instead... and they still haven't started it
     
  18. lietkynes

    lietkynes Hello sword !

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    This is much worse than I expected.
    AI is months of work away from being decent.
     
    Trullari likes this.
  19. Haggbart

    Haggbart King

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    Well the AI is reacting to the agendas. And the human player would struggle to fullfill the AI agendas on higher difficulty levels, so I'm guessing we'll see more conflict against the human player on higher diff. levels.

    But the upgrade problem must be sorted out ASAP.
     
  20. pietro1990

    pietro1990 Prince

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    King difficulty(hard)
     

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