Apparently Civ 6 on E3 was on a Playstation 4. So I was wondering if the fact that Civ 6 will be multiplatform (no doubt coming to the Xbox as well) will be a reason for concern? And many games also developed for consoles limit the PC-version, be it in graphics, controls, a bad port or otherwise. On one hand it can be a good thing, a more streamlined UI, the possibility to play a good game with a controller, etc. On the other hand, this streamlined UI could mean a more cumbersome experience on PC. More clicking, less hotkeys for instance and a less 'deep' UI (military, financial or diplomacy views and info, the 'spreadsheets'). Also I wonder if optimal use will be made of the PC hardware to reduce turn times and load times. I don't know the development process and, if it's primarily made for PC and the ported to consoles or vice versa. If we compare it to Firaxis' other multiplatform strategy game, XCOM, what can we expect? Should I be concerned or am I exaggerating and worried about a scenario that won't hold true?