Alhambra (34)
Apadana (18)
Big Ben (29)
Casa de Contratación (29)
Colosseum (29)
Estádio do Maracanã (16)
Forbidden City (31)
Great Library (20)
Great Lighthouse (4)
Great Zimbabwe (20)
Huey Teocalli (18)
Jebel Barkal (28)
Kilwa Kisiwani (32)
Kotoku-in (9)
Machu Picchu (16)
Mausoleum at Halicarnassus (23)
Oracle (19)
Oxford University (20)
Potala Palace (24)
Pyramids (24)
Ruhr Valley (23)
Statue of Zeus (30)
Temple of Artemis (29)
Terracotta Army (34)
University of Sankore (21)
Venetian Arsenal (35)
Great Lighthouse (3+1): Doesn't deserve to go yet. Do you solely play Pangaea? What about Continents? Fractal? Archipelago? Great Lakes? Shuffle? Naval warfare is almost useless, but Venetian Arsenal currently sits at #1? Great Lighthouse isn't useful, yet some people argued that Gran Colombia would be S-tier with just its +1 movement? Admittedly, Great Lighthouse's peak is narrow considering all the sources of extra movement as you progress through the game. But the peak is also early, and early advantages help you snowball faster. Yes, when it's bad it's bad. But when it's good in domination games, it's very good. That's more than can be said of a few wonders that still remain.
Apadana (21-3): Envoy convoys are fun. But eliminating other civs means eliminating competition for CSes. In my experience it's pretty common for me to suzerain a previously hostile CS at the low cost of 3 envoys after eliminating an opponent. You don't need an abundance of envoys to secure the CSes you want in domination games. And the extra great work slots are irrelevant to domination. Not bad, but its peak is lower than Great Lighthouse's.
Apadana (18)
Big Ben (29)
Casa de Contratación (29)
Colosseum (29)
Estádio do Maracanã (16)
Forbidden City (31)
Great Library (20)
Great Lighthouse (4)
Great Zimbabwe (20)
Huey Teocalli (18)
Jebel Barkal (28)
Kilwa Kisiwani (32)
Kotoku-in (9)
Machu Picchu (16)
Mausoleum at Halicarnassus (23)
Oracle (19)
Oxford University (20)
Potala Palace (24)
Pyramids (24)
Ruhr Valley (23)
Statue of Zeus (30)
Temple of Artemis (29)
Terracotta Army (34)
University of Sankore (21)
Venetian Arsenal (35)
Great Lighthouse (3+1): Doesn't deserve to go yet. Do you solely play Pangaea? What about Continents? Fractal? Archipelago? Great Lakes? Shuffle? Naval warfare is almost useless, but Venetian Arsenal currently sits at #1? Great Lighthouse isn't useful, yet some people argued that Gran Colombia would be S-tier with just its +1 movement? Admittedly, Great Lighthouse's peak is narrow considering all the sources of extra movement as you progress through the game. But the peak is also early, and early advantages help you snowball faster. Yes, when it's bad it's bad. But when it's good in domination games, it's very good. That's more than can be said of a few wonders that still remain.
Apadana (21-3): Envoy convoys are fun. But eliminating other civs means eliminating competition for CSes. In my experience it's pretty common for me to suzerain a previously hostile CS at the low cost of 3 envoys after eliminating an opponent. You don't need an abundance of envoys to secure the CSes you want in domination games. And the extra great work slots are irrelevant to domination. Not bad, but its peak is lower than Great Lighthouse's.