ehecatzin
Emperor
- Joined
- Jun 29, 2007
- Messages
- 1,941
I hope to see developed or fleshed out:
- Either longer ages, or a medieval age, or both really.
- Religion and government rework.
- way more civs, and leaders.
- Immersive age transition (no taking you of the game into menus for example)
- Meaningful Independent powers and spheres of influence, also, ways to interact with or steal IP. (they could be a great reason to start wars)
- More diferentiation mechanic and look wise between towns and cities, maybe even different access to building trees.
- A better way to tell at a glance, which city tile has specialists and is "tall" and which isnt.
- Siege mechanics and graphic clarily (like smaller walls, more strategic fortified districts, and less wall spam and guess which district is left to take a city.
- warehouse buildings not ageless anymore. (like just why, it just flies in the face of the building cities in layers concept)