I read about AI performance etc in patch notes but wonder some regarding AI civ balancing.
Carthage and Inca are pretty much always top dogs in my games, and I see similar from photo journals and lets plays, are they supposed to be that dominant?
There are some other that can perform well, Spain and Russia usually does well enough but not as a similar reliable basis.
Or does it vary with difficulties?
Sweden, Mongolia and Rome are at best in the middle but more often than not really bad performing civs.
I probably don't play enough games to have valid stats for it and I can see some changes happening in longer games (I play warmonger which often ends in industrial) but usually it's the science monsters/wonder hoarders (often both at the same time) pulling ahead and staying ahead.
What are your experiences?
How does it look when this is simulated?
Edit:
Hrm I wrote Inca but meant Maya, maybe thats part of it mix up of memories ...
Carthage and Inca are pretty much always top dogs in my games, and I see similar from photo journals and lets plays, are they supposed to be that dominant?
There are some other that can perform well, Spain and Russia usually does well enough but not as a similar reliable basis.
Or does it vary with difficulties?
Sweden, Mongolia and Rome are at best in the middle but more often than not really bad performing civs.
I probably don't play enough games to have valid stats for it and I can see some changes happening in longer games (I play warmonger which often ends in industrial) but usually it's the science monsters/wonder hoarders (often both at the same time) pulling ahead and staying ahead.
What are your experiences?
How does it look when this is simulated?
Edit:
Hrm I wrote Inca but meant Maya, maybe thats part of it mix up of memories ...
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