Civ costomizer.

Ogaburan

Warlord
Joined
Sep 11, 2008
Messages
211
Location
Laanisport
Ive been reading the sevopedia and noticed there si an entry called "Civ costomiser" which is an option that is supposed to let u change the traits, opening tech. ect. before the game starts.

How do i actually do that?
 
1. Go to folder Rise of Mankind\Assets\XML

2. Open GlobalDefinesAlt.xml

3. Find this horsehocky:
Code:
	<Define>
		<DefineName>DCM_CIV_CUSTOMISER</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>

4. Change that 0 to 1
 
I'm not sure but it might be completely disabled at the moment from RevDCM code. I didn't add that pedia page, just enabled some python code that enabled those pages to be seen and they had been made to the Dale's Combat Mod originally. Maybe he'll enable in some future combat mod version...
 
Top Bottom