bengalryan9
Emperor
- Joined
- Nov 13, 2018
- Messages
- 1,194
Our next modern age civ is one that made its debut in this game - Mexico. Mexico is a cultural and diplomatic civilization with a starting bias towards desert and plains. Their associated wonder is Palacio de Bellas Artes, which gives a base +5 culture, +3 happiness on all great works, 1 free artifact, and 3 artifact slots. Mexico can be unlocked by playing as Maya, Inca, the Shawnee, or the Spanish earlier in the game, by choosing Pachacuti, Simon Bolivar, Tecumseh, Amina, or Isabella as your leader, or by having 3 distant land settlements in either desert or tropical terrain.
Their unique ability is Revolucion, which forces Mexico to choose a unique government that grants +30% culture as a celebration effect.
Their unique military unit is the Soldaderas, a line infantry replacement that allows adjacent units to heal +10 HP (but this doesn't stack).
Their unique civilian unit is the Revolucionario, a great person that can give a wide array of effects. I'm not going to list them all here but they're mostly centered around buffing commanders, giving free units, or granting gold/culture bonuses.
Their unique buildings are the Catedral (base +5 culture, with bonus happiness for adjacent culture buildings or wonders) and the Portal de Mercaderes (base +5 culture, with bonus gold for adjacent culture buildings and wonders), which together form their unique quarter the Zocalo, which grants +2 culture for every tradition slotted into the government and allows the training of Revolucionarios.
Mexican Civics:
Planes Politicos - unlocks the Catedral, the Portal de Mercaderes, and the Corridos tradition, and at mastery unlocks the Palacio de Bellas Artes and grants +1 policy slot
Plan of Iguala - unlocks the Cry of Dolores tradition as well as an additional celebration effect that grants +40% production towards military units
Plan of Ayutla - unlocks the La Reforma tradition as well as an additional celebration effect that gives +50% influence towards initiating diplomatic actions
Plan of Tuxtepec - unlocks the Order and Progress tradition as well as an additional celebration effect that grants +30% science
Mexican Traditions:
Corridos - +2 happiness in settlements for every tradition slotted into the government
Cry of Dolores - +1 CS for land and naval units in friendly territory for every tradition slotted into the government
La Reforma - +1 culture in settlements for every tradition slotted into the government
Order and Progress - +1 science in settlements for every tradition slotted into the government
What are your feelings on Mexico? Are they strong, weak, or just right? How do you prefer to play them, and in what areas do you feel like they struggle? Which leaders and other civs pair well with them? Discuss in the thread below!
Their unique ability is Revolucion, which forces Mexico to choose a unique government that grants +30% culture as a celebration effect.
Their unique military unit is the Soldaderas, a line infantry replacement that allows adjacent units to heal +10 HP (but this doesn't stack).
Their unique civilian unit is the Revolucionario, a great person that can give a wide array of effects. I'm not going to list them all here but they're mostly centered around buffing commanders, giving free units, or granting gold/culture bonuses.
Their unique buildings are the Catedral (base +5 culture, with bonus happiness for adjacent culture buildings or wonders) and the Portal de Mercaderes (base +5 culture, with bonus gold for adjacent culture buildings and wonders), which together form their unique quarter the Zocalo, which grants +2 culture for every tradition slotted into the government and allows the training of Revolucionarios.
Mexican Civics:
Planes Politicos - unlocks the Catedral, the Portal de Mercaderes, and the Corridos tradition, and at mastery unlocks the Palacio de Bellas Artes and grants +1 policy slot
Plan of Iguala - unlocks the Cry of Dolores tradition as well as an additional celebration effect that grants +40% production towards military units
Plan of Ayutla - unlocks the La Reforma tradition as well as an additional celebration effect that gives +50% influence towards initiating diplomatic actions
Plan of Tuxtepec - unlocks the Order and Progress tradition as well as an additional celebration effect that grants +30% science
Mexican Traditions:
Corridos - +2 happiness in settlements for every tradition slotted into the government
Cry of Dolores - +1 CS for land and naval units in friendly territory for every tradition slotted into the government
La Reforma - +1 culture in settlements for every tradition slotted into the government
Order and Progress - +1 science in settlements for every tradition slotted into the government
What are your feelings on Mexico? Are they strong, weak, or just right? How do you prefer to play them, and in what areas do you feel like they struggle? Which leaders and other civs pair well with them? Discuss in the thread below!