bengalryan9
Emperor
- Joined
- Nov 13, 2018
- Messages
- 1,194
Now that I'm back from vacation it's time to cover the remaining four civilizations currently in the game, and next up is one of the most recent additions - Qajar. Qajar is a diplomatic and expansionist civilization with a starting bias towards desert and plains. Their associated wonder is Eram Garden, which gives a base +4 food and +1 specialist limit in the settlement that it is built. They can be unlocked by playing as Assyria, Persia, or Abbasid earlier in the game, by choosing either version of Xerxes as your leader, or by having 1 settlement with at least 5 specialists in it.
Their unique ability is Kayani Crown, which gives increased influence towards supporting diplomatic actions.
Their unique military unit is the Gholam, a cuirassier replacement that has increased CS and healing when in the command radius of a Sardar.
Their unique civilian unit is the Sardar, a unique commander with increased movement. It also allows for the razing of additional districts per turn in settlements with a commander.
Their unique buildings are the Ghahve Khane (base +9 food and bonus happiness for adjacent gold buildings) and the Takyeh (base +9 happiness and bonus influence for adjacent culture buildings), which together form the unique quarter the Baq, which gives +10% influence and culture to the settlement during celebrations.
Qajar Civics:
Nezam-e Jadid - unlocks the Qullaraqasi tradition and gives +1 CS to land units for every 2 settlements owned below the settlement limit
Twelve Gates - unlocks the Ghahve Khane and the Waqaye-e Ettefaqiya tradition, and at mastery gives +10 food and +10 production in the capital for every settlement owned below the settlement limit.
The Sun Throne - unlocks the Takyeh, Eram Garden, and the Soleymaniyeh Palace tradition, and at mastery gives +200 culture when supporting an endeavor while also giving the other leader +100 gold.
Qajar Traditions:
Qullaraqasi - commander units stationed in a district give +15 happiness
Waqaye-e Ettefaqiya - +10 science and culture in the capital for every settlement owned below the settlement limit
Soleymaniyeh Palace - +.5 influence for every population in the capital
Thoughts on Qajar? Strong, weak, or just right? Any interesting observations or strategies you've found when playing as them? Which other civs and leaders pair well with them? Let's discuss!
Their unique ability is Kayani Crown, which gives increased influence towards supporting diplomatic actions.
Their unique military unit is the Gholam, a cuirassier replacement that has increased CS and healing when in the command radius of a Sardar.
Their unique civilian unit is the Sardar, a unique commander with increased movement. It also allows for the razing of additional districts per turn in settlements with a commander.
Their unique buildings are the Ghahve Khane (base +9 food and bonus happiness for adjacent gold buildings) and the Takyeh (base +9 happiness and bonus influence for adjacent culture buildings), which together form the unique quarter the Baq, which gives +10% influence and culture to the settlement during celebrations.
Qajar Civics:
Nezam-e Jadid - unlocks the Qullaraqasi tradition and gives +1 CS to land units for every 2 settlements owned below the settlement limit
Twelve Gates - unlocks the Ghahve Khane and the Waqaye-e Ettefaqiya tradition, and at mastery gives +10 food and +10 production in the capital for every settlement owned below the settlement limit.
The Sun Throne - unlocks the Takyeh, Eram Garden, and the Soleymaniyeh Palace tradition, and at mastery gives +200 culture when supporting an endeavor while also giving the other leader +100 gold.
Qajar Traditions:
Qullaraqasi - commander units stationed in a district give +15 happiness
Waqaye-e Ettefaqiya - +10 science and culture in the capital for every settlement owned below the settlement limit
Soleymaniyeh Palace - +.5 influence for every population in the capital
Thoughts on Qajar? Strong, weak, or just right? Any interesting observations or strategies you've found when playing as them? Which other civs and leaders pair well with them? Let's discuss!

