bengalryan9
Emperor
- Joined
- Nov 13, 2018
- Messages
- 1,194
We’re down to the final three in our series of discussion threads and next up is Qing China. The Qing are an economic and expansionist civilization with a starting bias towards grassland. Their associated wonder is the Chengde Mountain Resort, which must be adjacent to a mountain and gives a base +6 gold plus +5% culture for every civilization you have a trade route with. They can be unlocked by playing as the Han, Ming, or Mongolians earlier in the game, by choosing Confucius as your leader, or by improving 3 jade tiles.
Their unique ability is Kang Qian Shengshi, which gives +4 gold, +3 culture, and +2 influence on imported resources at a cost of -1 science per imported resource.
Their unique military unit is the Gusa, a line infantry replacement that gets +4 CS when adjacent to another Gusa.
Their unique civilian unit is the Hangshang, a merchant that grants additional gold when creating naval trade routes (50 gold for every imported resource).
Their unique buildings are the Shiguan (base +9 science and bonus happiness for adjacent happiness buildings or wonders) and the Qianzhuang (base +9 gold and bonus gold for adjacent gold buildings and wonders), which together for the unique district the Huiguan which grants +25% influence in the settlement.
Qing Civics:
Ten Great Campaigns – unlocks the Chuang Guandong tradition and gives +1 CS to all units for every other civilization and city-state you have a trade route with
Open Customs – unlocks the Qianzhuang, the Cohong tradition, gives +2 culture for every imported resource, and gives +1 settlement limit
Kang Xi Tax Reformation – unlocks the Shiguan, the Farmland Assessment tradition, and gives +2 food on resources assigned to cities
Stabilizing Frontier – unlocks the Chengde Mountain Resort, the Banner Army tradition, and gives +2 happiness on resources assigned to cities
Qing Traditions:
Chuang Guandong - +25% growth rate in towns with a resource assigned to them
Cohong - +50% trade income
Farmland Assessment - +5% production towards training land units
Banner Army - +3 CS against land units
Thoughts on the Qing? Are they strong, weak, or just right? Any parts of their kit in particular that you enjoy or dislike? Which victories do you tend to pursue as them? Which other civs and leaders in the game pair well with them? Let’s discuss!
Their unique ability is Kang Qian Shengshi, which gives +4 gold, +3 culture, and +2 influence on imported resources at a cost of -1 science per imported resource.
Their unique military unit is the Gusa, a line infantry replacement that gets +4 CS when adjacent to another Gusa.
Their unique civilian unit is the Hangshang, a merchant that grants additional gold when creating naval trade routes (50 gold for every imported resource).
Their unique buildings are the Shiguan (base +9 science and bonus happiness for adjacent happiness buildings or wonders) and the Qianzhuang (base +9 gold and bonus gold for adjacent gold buildings and wonders), which together for the unique district the Huiguan which grants +25% influence in the settlement.
Qing Civics:
Ten Great Campaigns – unlocks the Chuang Guandong tradition and gives +1 CS to all units for every other civilization and city-state you have a trade route with
Open Customs – unlocks the Qianzhuang, the Cohong tradition, gives +2 culture for every imported resource, and gives +1 settlement limit
Kang Xi Tax Reformation – unlocks the Shiguan, the Farmland Assessment tradition, and gives +2 food on resources assigned to cities
Stabilizing Frontier – unlocks the Chengde Mountain Resort, the Banner Army tradition, and gives +2 happiness on resources assigned to cities
Qing Traditions:
Chuang Guandong - +25% growth rate in towns with a resource assigned to them
Cohong - +50% trade income
Farmland Assessment - +5% production towards training land units
Banner Army - +3 CS against land units
Thoughts on the Qing? Are they strong, weak, or just right? Any parts of their kit in particular that you enjoy or dislike? Which victories do you tend to pursue as them? Which other civs and leaders in the game pair well with them? Let’s discuss!
