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CiV DOS: THE SPACE RACE CONQUEST (Version 2)

Discussion in 'Civ1 - Game of the Month' started by GoldBerg, Mar 4, 2005.

  1. GoldBerg

    GoldBerg CivDosPlayer of '91

    Joined:
    Aug 20, 2003
    Messages:
    564
    Gender:
    Male
    Location:
    Palace Improvement
    . . . &#8226; &#8226; &#8226; FOR CiViLiZATiON <<< - CiV1 - >>> DOS GAME ONLY &#8226; &#8226; &#8226;

    THE SPACE RACE CONQUEST (Version 2.01) (minor instructional update: 2014)

    Your Civilization just has ONE MiSSiON:
    Send A Space Ship To ALPHA CENTAURi
    - as fast as possible
    !



    important >>>
    leave at least the babylonian OR the french civilization alive -
    do Not WiN the game by "CONQUERiNG the WORLD"!

    the contest is 'open end'
    i will update the
    SCORE TABLE | Hall Of Fame
    the Number One in the SCORE TABLE / hall of fame
    will be that CFF member who lands his SS on Alpha Centauri
    earlier than anybody else.
    if more contestants' Space Ships
    reach "ALPHA CENTAURI" that same (earliest) year
    the SCORE and Percentage will make the difference - of course...
    Code:
    RANK  Civ.DOS.1.Fanatic - Centauri Date - SCORE /  %     -    DATE
    
     01   kirilov                2040 BC        258 /   5%     December  9, 2005
     02   carniflex              1980 BC        205 /   4%      October  4, 2005 
     03   kirilov                1920 BC        260 /   5%        April  6, 2005
     04   carniflex              1700 BC        673 /  13%        March 13, 2005
     05   goldberg               1420 BC        271 /   5%        April 10, 2005

    http://forums.civfanatics.com/showpost.php?p=3431497#post3431497
    http://forums.civfanatics.com/showpost.php?p=3145260#post3145260
    http://forums.civfanatics.com/showpost.php?p=2678356#post2678356
    http://forums.civfanatics.com/showpost.php?p=2620597#post2620597
    http://forums.civfanatics.com/showpost.php?p=2686815#post2686815


    INSTRUCTIONS
    we (just) take
    this as
    START situation:
    3860 BC
    EARTH map
    CHiEFTAiN LEVEL
    no techs, no units, one city each civilization

    iMPORTANT:
    Your Space Ship is already build 'in orbit' and ready to fly,
    you just have to build

    1.
    The Apollo Wonder

    AND

    2. an Additional HABiTATiON MODULE

    to LAUNCH it -
    this is in need to cause the game a flight time of
    a minimum of 20 years (...a little more... 20,2 years or so)
    SEE >>> http://www.civfanatics.com/gallery/files/3/4/8/4/3/SpaceRaceContest-Ship.jpg
    because the turns of the game before 1 AD are 20 years.
    EVERY FLiGHT-TiME LOWER
    THAN "20 YEARS" WiLL CAUSE PROBLEMS
    SCORiNG YOUR GAME (in THiS competition) .


    Build that MODULE first
    and
    LAUNCH the S.S.
    AND
    save your game after that (= BEFORE "next turn")
    and it's all good...



    The Tribes

    RUSSIANS (YOU) - chief PETER (Moscow)
    BABYLONiANS - chief HAMMURABi (Babylon)
    FRENCH - chief NAPOLEON (Paris)


    RUSSiA did destroy ZULUS and GERMANS already.
    Berlin and Zimbabwe don't exist anymore.

    Russian's (YOU) MOSCOW
    is located north between the 2 rivers on a good square. :)

    French's Paris
    is located in India.

    Babylon City
    is located near Victoria Lake Area in Africa.
    Code:
                             .......                                                
                   .. . ... ........      .     ..     ...                          
        .....    ........    .......     ..               ..     .                  
       ........... . .....   ......               .     .........  ...    ...       
     ............. ....  .   .....               .  .. ...................... .     
         .....  ..........  ....          ...      . ..........................     
         ..........   . .   ..    .      ....... ......................... ...      
        ..........   ....               ...... ...........................  .       
        ....... .........          .   ... .............................    ..      
        ....... ... .....         ..     . ..............................    .      
        .................          .   .   .....*Moscow.......... .........         
       .......... ..... .         ..   ...................................          
       .......... ... .              .....+Berlin (DESTROYED) ...............         
      .............                 ....................................... ..      
      ............                  ..............  .. ...................  .       
      ............                .... ..  ...   .. ................... ..  ..      
      ..........                  ...   ..   ...... ...................      .      
      . ....   .                         .     ..........................  .        
      . ...    .                  .....        ...........................          
        ...                       ........ .. ............................          
        ... .   ..               .................. ......................          
         ....    ..             ............... ...    ..................           
            ..                  ............... ......    .....*Paris...   .        
             .                 ................  ......    .....  .....    ..       
             .. ....           .................  ....      ...   ....     ..       
              .......          ..................  ..       ..     ....     ..      
               ........        ...................  .       ..       ..      .      
               .........        ...................          .           .          
              ...........        .... ..............                   ...  ..      
              .............            ........*Babylon            ...  ...... .    
               .............           ............                 ..  . ..   ...  
               ............            ........ ..                   .           .. 
                ..........              .........                    ..     .       
                ..........              .........                     .       ..    
                  ........               ........                          .......  
                  .......                .........                         .......  
                  ......                .......... .                    ........... 
                  ......                ........   .                   ............ 
                  .....                  .......   .                   ............ 
                   ...                   .....+Zimbabwe (DESTROYED)    ............ 
                   ..                    ......   .                    ............ 
                   ..                     .....                        ...  ......  
                    .                     ....                              .....   
    
    
    the first lines
    of the replay.txt of all contestants
    will show the following:
    Code:
    4000 BC: Zulus found the city of Zimbabwe
    4000 BC: Germans found the city of Berlin
    3920 BC: RUSSIANS FOUND THE CITY OF MOSCOW
    3880 BC: Zimbabwe destroyed
    3880 BC: Zulu civilization destroyed by Russians
    3880 BC: Berlin destroyed
    3880 BC: RUSSIANS DISCOVER POTTERY
    3880 BC: German civilization destroyed by Russians
    3880 BC: French found the city of Paris
    3860 BC: Babylonians found the city of Babylon
    Russians, French and Babylonians start with
    • 50 GOLD
    • NO TECHNOLOGiES (no 'pottery' - i did delete this with an editor - so you have to invent it) :)
    • ONE CiTY (with Palace, like just founded)
    • NO UNiTS
    .
    .
    .


    START GAME FILES CiV1 DOS - THE SPACE RACE CONQUEST

    (copy both files into your civ folder
    and
    select ' load a saved game ' at civ1 DOS)


    :egypt: " Chief Peter of the Russians at 3860 BC "
     

    Attached Files:

  2. GoldBerg

    GoldBerg CivDosPlayer of '91

    Joined:
    Aug 20, 2003
    Messages:
    564
    Gender:
    Male
    Location:
    Palace Improvement


    1. SAVE your GAME at that POiNT of the game where you did LAUNCH your spaceship already
    and the game -did- confirm that your Spaceship is LAUNCHED (black screen).

    2. Build city improvements with your spare money to improve your civilization's score before you LAUNCH your ship

    3. Set your LUXURY to 100% 1 turn before you SAVE your GAME
    to get a better score!


    .
    .
    .

    How i will SCORE the results on 'problem savegames':

    1. i take your CiV DOS savegames.
    2. i access the file at that point -
    access the turn left to do - LAND your spaceship on Alpha Centauri -
    after that
    i 'retire the game' to read out the YEAR / SCORE / PERCENTAGE you did hit.

    3. i cause the replay txt with civ.exe 474.01 shift-56
    to post the replay.txt as CODE here.

    Spoiler :
    (OLD & GONE)
    3. then i access the file again at that point and use an editor
    to *kill* the french and/or babylonians
    to cause the game for the replay and replay.txt
    next turn.

    (...after 'erasing' the civilization(s) left
    the next turn starts like this:
    'french / babylonians are destroyed by barbarians.
    you did conquer the world')
    4. i attach the modified savegames here that everybody can access that savegames
    - animation
    - replay.txt
    - powergraph

    ...after that
    i write the results into the SCORE TABLE.



    some people may fake/cheat/rewrite every log file,
    every gamefile -

    but
    AFTER Your SpaceShip ... ... ALPHA CENTAURi
    (or as well regular end on end-date, conquering the world and so on)
    there is a replay.txt logfile 'given' by the game itself
    that show/proof what's exactly 'going on' in the game
    (incl.
    the 'moving maps animation'
    and the 'powergraph')

    -the original savegames' powergraph is a good indicator if somebody did cheat-
    further you can't -for example- buy cities secretly
    (after using a money cheat)
    because these actions are visible in the replay.txt game log

    you may create and analyse your opponents 'replay.txt'-gamelog yourself when you access their savegame on your machine -
    another important point there is the TECH TREE - so we may see if somebody did cheat technologies, so better don't try... :D
    play clean. :king:
    expected cheats some lines later...

    (Show) REPLAY and 'write replay.txt' is available when you did win the game by spacerace
    (what's easy to do in this game)
    at the same position where RETiRE is located
    so everyone here can cause the CiV.1.DOS game to create this
    - replay.txt game log(s)
    - powergraph(s)
    - moving maps animation(s)
    himself/herself. :)

    ...by the way:
    the simplicity of that
    "Russian", "3860 BC", "3 Civilizations" at "Chieftain Level" on "Earth"
    based game
    avoid the most 'benefits' of the Shift-56 cheat
    and many other known cheats that are worthless in this case... :D
    USE THESE CHEATS
    • ' SAVEGAME CHEAT ' (save a game at critical phase or everytime, load the save game again
      and try any action again and again until the result satisfies you -
      for example the hut change to a city,
      you win the fight against an opponent ...and so on...
      )
    • ' WATERBRiDGE CHEAT ' (use a ship and up to 2 settlers to build railroad tracks on water -> additional trade/science/happy points on water squares)
    • ' SETTLER CHEAT ' (start any 'settler action' over & over again until (for example)
      the road is build, the hills change to mines, the jungle change to grassland, the grassland is irrigated in one turn
      )
    the reason(s) to name these cheats is
    that those cheats are not visible (just waterbridging, of course :D )
    you just might guess that some contestants/opponents did use the savegame cheat or settler cheat, but that's all...
    so
    you have to savegame cheat, settler-one-turn cheat , maybe waterbridge...
    Period. :king:
     
  3. GoldBerg

    GoldBerg CivDosPlayer of '91

    Joined:
    Aug 20, 2003
    Messages:
    564
    Gender:
    Male
    Location:
    Palace Improvement
    HiNTS by CFC Users
    (not urgently important for this conquest)

    http://forums.civfanatics.com/showpost.php?p=1470044&postcount=48

    http://forums.civfanatics.com/showpost.php?p=2083272&postcount=61

    additional instructional information
    (To use for your Civ1 civDOS gameplay -
    in this conquest HERE the S.S. is already build)
    http://forums.civfanatics.com/showpost.php?p=2085415&postcount=64
     
  4. carniflex

    carniflex Stratêgos

    Joined:
    Jul 23, 2002
    Messages:
    356
    Location:
    Athinai
    civil2.txt = civil2.map
    civil2.sav = civil2.sve

    Notes about that savegame:

    Savegame just after i launched. Press enter to end the game.

    As the flight time is 20.0 years, the SS effectively lands and the replay is displayed.

    There are some strangenesses, which i think are due to the Goldberg's 3860BC savegame (that i used, of course):
    - the SS was partially built when i built my first SS structural. (I completed it so as to get a flight time of 20.0 years)
    - there is a small discordance between the year in the game and the replay years. Also, the civ quizz and the autosave were in 3060BC and 2060BC (instead of 3000 & 2000BC).
     

    Attached Files:

  5. GoldBerg

    GoldBerg CivDosPlayer of '91

    Joined:
    Aug 20, 2003
    Messages:
    564
    Gender:
    Male
    Location:
    Palace Improvement
    carniflex

    in the year 1700 BC.
    score: 673
    percentage: 13%


    here is the replay.txt
    Code:
    ................................................................................
    .        ..   .  .  . .      ..     .       .  .     .     .     .      . .     
                                                                                    
                             .......                                                
                   .. . ... ........      .     ..     ...                          
        .....    ........    .......     ..               ..     .                  
       ........... . .....   ......               .     .........  ...    ...       
     ............. ....  .   .....               .  .. ...................... .     
         .....  ..........  ....          ...      . ......................*Okhotsk 
         ..........   . .   ..    .      ....... ......................... ...      
        ..........   ....               ...... ...........................  .       
        ....... .........          .   ... .............................    ..      
        ....... ... .....         ..     . ..........*Sverdlovsk.........    .      
        .................          .   .   .....*Moscow.......... ....*Khabarovsk   
       .......... ..... .         ..   ....*Kaliningrad...*Novo*Irkutsk...          
       .......... ... .              .....+Berlin..........................         
      .............                 ....................................... ..      
      ............                  ...*Genoa.....  *Carnigrad............  .       
      ............                .... ..  ...   .. .....*Baikonour.... *Pyongyang  
      ..........                  ...   ..   *Byzantium................      .      
      . ....   .                         .     ..........................  .        
      . ...    .                  .....        ..*Ctesiphon...............          
        ...                       ........ .. .........................*Wuhan       
        ... .   ..               .................. .....*Mohenjo Daro....          
         ....    ..             ............... ...    .........*Benares.           
            ..                  ............... ......    .....+Paris...   .        
             .                 ................  ......    .....  .....    ..       
             .. ....           .................  ....      ...   ....     ..       
              .......          ..................  ..       ..     ....     ..      
               ........        ...................  .       ..       ..      .      
               .........        ...................          .           .          
              ...........        .... ..............                   ...  ..      
              .............            ........*Babylon            ...  ...... .    
               .............           .*Sumer.....                 ..  . ..   ...  
               ............            ........ ..                   .           .. 
                ..........              .........                    ..     .       
                ..........              .........                     .       ..    
                  ........               ....*Uruk                         .......  
                  .......                .........                         .......  
                  ......                .......... .                    ........... 
                  ......                ........   .                   ............ 
                  .....                  .......   .                   ............ 
                   ...                   .....+Zimbabwe                ............ 
                   ..                    ......   .                    ............ 
                   ..                     .....                        ...  ......  
                    .                     ....                              .....   
                    .                     .                                   ..    
                                                                                    
    .    . .     . ..    .    . .  .     .           .    .    ..        .       .. 
    ................................................................................
    4000 BC: Zulus found the city of Zimbabwe
    4000 BC: Germans found the city of Berlin
    3920 BC: RUSSIANS FOUND THE CITY OF MOSCOW
    3880 BC: Zimbabwe destroyed
    3880 BC: Zulu civilization destroyed by Russians
    3880 BC: Berlin destroyed
    3880 BC: RUSSIANS DISCOVER POTTERY
    3880 BC: German civilization destroyed by Russians
    3880 BC: French found the city of Paris
    3860 BC: Babylonians found the city of Babylon
    3780 BC: RUSSIANS PRODUCE FIRST MILITIA
    3760 BC: Barbarians  form Despotism
    3680 BC: RUSSIANS DISCOVER HORSEBACK RIDING
    3660 BC: RUSSIANS PRODUCE FIRST CAVALRY
    3640 BC: RUSSIANS FOUND THE CITY OF CARNIGRAD
    3640 BC: RUSSIANS FOUND THE CITY OF GENOA
    3620 BC: RUSSIANS DISCOVER ALPHABET
    3600 BC: RUSSIANS DISCOVER CODE OF LAWS
    3560 BC: RUSSIANS FOUND THE CITY OF BYZANTIUM
    3560 BC: RUSSIANS DISCOVER WRITING
    3560 BC: Babylonians discover Bronze Working
    3520 BC: RUSSIANS DISCOVER CEREMONIAL BURIAL
    3500 BC: Russians make peace with French
    3500 BC: Babylonians produce first Phalanx
    3480 BC: RUSSIANS DISCOVER MONARCHY
    3480 BC: Russians declare war on French
    3480 BC: Paris destroyed
    3480 BC: French civilization destroyed by Russians
    3460 BC: RUSSIANS DISCOVER LITERACY
    3440 BC: RUSSIANS FORM MONARCHY
    3400 BC: RUSSIANS PRODUCE FIRST DIPLOMAT
    3400 BC: RUSSIANS DISCOVER MASONRY
    3400 BC: RUSSIANS DISCOVER MYSTICISM
    3400 BC: RUSSIANS DISCOVER THE REPUBLIC
    3360 BC: RUSSIANS FOUND THE CITY OF PYONGYANG
    3360 BC: RUSSIANS DISCOVER CURRENCY
    3340 BC: RUSSIANS DISCOVER CONSTRUCTION
    3320 BC: RUSSIANS DISCOVER PHILOSOPHY
    3280 BC: RUSSIANS DISCOVER DEMOCRACY
    3280 BC: RUSSIANS FORM DEMOCRATIC
    3260 BC: RUSSIANS DISCOVER IRON WORKING
    3260 BC: RUSSIANS FOUND THE CITY OF OKHOTSK
    3220 BC: RUSSIANS DISCOVER BRIDGE BUILDING
    3140 BC: RUSSIANS PRODUCE FIRST SETTLERS
    3100 BC: RUSSIANS DISCOVER TRADE
    3000 BC: RUSSIANS: 6 CITIES; 720,000 POPULATION
    *** 1:Russians 2:Babylonians 
    3000 BC: RUSSIANS FOUND THE CITY OF CTESIPHON
    2980 BC: RUSSIANS FOUND THE CITY OF SVERDLOVSK
    2960 BC: RUSSIANS FOUND THE CITY OF KALININGRAD
    2960 BC: Russians make peace with Babylonians
    2880 BC: RUSSIANS DISCOVER RELIGION
    2860 BC: RUSSIANS FOUND THE CITY OF NOVOSSIBIRSK
    2780 BC: Babylonians found the city of Sumer
    2760 BC: RUSSIANS FOUND THE CITY OF KHABAROVSK
    2760 BC: RUSSIANS FOUND THE CITY OF MOHENJO DARO
    2740 BC: RUSSIANS FOUND THE CITY OF IRKUTSK
    2740 BC: RUSSIANS FOUND THE CITY OF WUHAN
    2600 BC: RUSSIANS FOUND THE CITY OF BENARES
    2520 BC: RUSSIANS PRODUCE FIRST CARAVAN
    2420 BC: RUSSIANS BUILD J.S.BACH'S CATHEDRAL
    2400 BC: RUSSIANS DISCOVER BANKING
    2380 BC: RUSSIANS DISCOVER MATHEMATICS
    2020 BC: RUSSIANS BUILD MICHELANGELO'S CHAPEL
    2000 BC: RUSSIANS: 15 CITIES; 15,750,000 POPULATION
    *** 1:Russians 2:Babylonians 
    1880 BC: RUSSIANS DISCOVER UNIVERSITY
    1840 BC: RUSSIANS DISCOVER ASTRONOMY
    1820 BC: RUSSIANS DISCOVER THEORY OF GRAVITY
    1800 BC: RUSSIANS DISCOVER THE WHEEL
    1800 BC: RUSSIANS BUILD ISAAC NEWTON'S COLLEGE
    1780 BC: RUSSIANS DISCOVER MAPMAKING
    1780 BC: RUSSIANS DISCOVER ENGINEERING
    1780 BC: RUSSIANS DISCOVER NAVIGATION
    1780 BC: RUSSIANS DISCOVER INVENTION
    1760 BC: RUSSIANS DISCOVER PHYSICS
    1760 BC: RUSSIANS DISCOVER STEAM ENGINE
    1760 BC: RUSSIANS DISCOVER RAILROAD
    1760 BC: RUSSIANS DISCOVER GUNPOWDER
    1760 BC: RUSSIANS DISCOVER MAGNETISM
    1740 BC: RUSSIANS DISCOVER METALLURGY
    1740 BC: RUSSIANS DISCOVER ELECTRICITY
    1740 BC: RUSSIANS DISCOVER ELECTRONICS
    1740 BC: RUSSIANS DISCOVER COMPUTERS
    1720 BC: RUSSIANS BUILD SETI PROGRAM
    1720 BC: RUSSIANS DISCOVER INDUSTRIALIZATION
    1720 BC: RUSSIANS DISCOVER MEDICINE
    1720 BC: RUSSIANS DISCOVER CHEMISTRY
    1720 BC: RUSSIANS DISCOVER EXPLOSIVES
    1720 BC: RUSSIANS DISCOVER THE CORPORATION
    1700 BC: RUSSIANS DISCOVER REFINING
    1700 BC: RUSSIANS DISCOVER COMBUSTION
    1700 BC: RUSSIANS DISCOVER FLIGHT
    1700 BC: RUSSIANS DISCOVER ADVANCED FLIGHT
    1700 BC: RUSSIANS DISCOVER ROCKETRY
    1700 BC: RUSSIANS DISCOVER SPACE FLIGHT
    1700 BC: Babylonians found the city of Uruk
    1680 BC: RUSSIANS DISCOVER PLASTICS
    1680 BC: RUSSIANS BUILD HOOVER DAM
    1680 BC: RUSSIANS DISCOVER ROBOTICS
    1680 BC: RUSSIANS BUILD APOLLO PROGRAM
    1680 BC: RUSSIANS FOUND THE CITY OF BAIKONOUR
    yes. :goodjob:
    i did build the "RUSSiAN SpaceShip" before (cheat mode)
    to look what will happen when it starts and lands
    to be sure about the savegame results
    - this is kind of status quo for all players,
    so it won't 'hurt' in the conquest.
    yes. :goodjob:
    it's part of a time cheat to test this possibility too.
    the game 'remembers' every time cheat internal
    so it's impossible to cheat the game by setting an earlier time in the game after playing the game for a while.

    EDiT:
    SCORE TABLE / "Hall Of fame" entry done.
    :)
     
  6. Dack

    Dack Terra Form Moderator

    Joined:
    Nov 26, 2003
    Messages:
    532
    Location:
    civ dos 474.05
    carniflex,
    A couple questions

    1)How did you manage to get multiple advances in a single turn?

    1780 BC: RUSSIANS DISCOVER MAPMAKING
    1780 BC: RUSSIANS DISCOVER ENGINEERING
    1780 BC: RUSSIANS DISCOVER NAVIGATION
    1780 BC: RUSSIANS DISCOVER INVENTION
    1760 BC: RUSSIANS DISCOVER PHYSICS
    1760 BC: RUSSIANS DISCOVER STEAM ENGINE
    1760 BC: RUSSIANS DISCOVER RAILROAD
    1760 BC: RUSSIANS DISCOVER GUNPOWDER
    1760 BC: RUSSIANS DISCOVER MAGNETISM
    1740 BC: RUSSIANS DISCOVER METALLURGY
    1740 BC: RUSSIANS DISCOVER ELECTRICITY
    1740 BC: RUSSIANS DISCOVER ELECTRONICS
    1740 BC: RUSSIANS DISCOVER COMPUTERS


    2) How about some more detail I see you have the options set for AutoSave. So you must have the 3000BC & 2000BC save files.
    In fact I'm sure we would all like to see save files ever 10 moves or so. As it only took 117 moves it's only 10 save files.
     
  7. GoldBerg

    GoldBerg CivDosPlayer of '91

    Joined:
    Aug 20, 2003
    Messages:
    564
    Gender:
    Male
    Location:
    Palace Improvement
    sorry for the delay -
    i just found time today...



    % = what should be done
    @ = STATUS QUO
    &#167; = questions / comments
    Code:
    3860 BC: "START" 
    @...game is set to 100% 'Money'
    %...set game to 100% science (?) 
    @...game is set to research ALPHABET
    @...moscow is set to produce SETTLERS
    @...moscow is at size "1" for the next 3 turns
    
    3780 BC: RUSSIANS PRODUCE FIRST MILITIA 
    &#167;...question:
    &#167;...if you would stop production of settlers for militia
    %...you could produce your first militia in 3840 
    %...to go earlier the already visible hut
    %...where "Berlin" 'once' was...
    %...and find genoa-hut earlier beside?
    
    3680 BC: RUSSIANS DISCOVER HORSEBACK RIDING (!)
    &#167;...how is this possible / what did happen?
    i presume
    carniflex 'found' HORSEBACK RIDING with the militia unit
    in the hut (located on WOODS terrain)
    near the place of the destroyed "Berlin"...?

    but -
    if moscow did grow to size of 2
    (no settlers were build?)
    alphabet might be invented much earlier;
    money at 100% makes no sense in this stage of the game.

    so i presume
    that carniflex DiD build the settler first to found the city of carnigrad with it? :)
     
  8. carniflex

    carniflex Stratêgos

    Joined:
    Jul 23, 2002
    Messages:
    356
    Location:
    Athinai

    15 cities size 19
    + democracy
    + 15 libraries
    + 15 universities
    + ISSAC NEWTON (increases the benefit libs + unis, according to civilopaedia)
    + 100% science (no lux needed because of chieftain level + temple + cathedral + MC chapel + coloseum + BACH in all cities + no tax needed because some taxes were stored before having set the science rate at 100%)

    + SETI PROGRAM (after COMPUTERS)

    Just load the 1780bc save and press enter.
    You will find the saves at the end of this post.

    The AutoSave made saves in 3060BC and 2060BC.
    You will find all the saves i have at the end of this post.

    Your dates are not regular:
    1. 3780BC (first militia built) in the replay == 3840BC when i was playing the game
    there is a discordance of 60 years.
    i think this explains the autosave were in 3060BC and 2060BC

    examples:
    event game year replay year
    beginning of the game 3860BC 3800BC
    first militia built (*) 3840BC 3780BC
    Space flight discovered 1760BC 1700BC
    Appolo was built 1740BC 1680BC
    The SS was built and launched 1720BC
    The SS landed 1700BC

    (*) there was yet more than 10 shields accumulated in Moscow in Golberg's 3860BC savegame. I changed the prod from settler to militia.


    3870?
    I changed production for militia in 3860BC (3800RY), and it was built in 3840BC (3780RY)

    Right. I found it in a hut.

    Wrong. Moreover, i meant genoa (ligurie), not genova.


    the saves:
    1760bc = civil0
    1740bc = civil1
    1720bc = civil2
    1780bc = civil3
    3060bc = civil4
    2060bc = civil5
     
  9. carniflex

    carniflex Stratêgos

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    the saves (part II)
     
  10. carniflex

    carniflex Stratêgos

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    the saves (part III)

    it doesnt work.
    the civil2 (the last save) is however available some posts before.

    note:
    you have to rename the saves for them to work
    for example:
    civil0map.sav = civil0.map
    civil0sve.sav = civil0.sve
     
  11. GoldBerg

    GoldBerg CivDosPlayer of '91

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    yes - thx for the hint - i think so too -
    so i take what the game 'says'
    to compare --->
    alpha centauri: year 1700
    and the score and percentage at that point (finish the game after SS at AC to get SCORE at civilization screen and percentage at hall of fame).
    .
    .
    .

    the whole confusion of messed up dates (f.e. in the replay.txt it's time string)
    is sadly caused by the possibility
    that some people won't get a replay.txt / replay animation
    after starting and landing their SS successfully.

    SO PLEASE READ --->
    http://forums.civfanatics.com/showpost.php?p=2600608&postcount=2

    i found a way to get it work for those people
    but it's in need
    to
    Save The Game DiRECTLY after launching the Space Ship (SAME TURN)!
     
  12. GoldBerg

    GoldBerg CivDosPlayer of '91

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    damn. :D
    how did you manage to get 15 libs and 15 universities at this point of time?

    you will need up to ~7-8 marketplaces (or more?) to maintain that for some moves at 100% money
    and
    after that some moves at 100% science.
    sorry - my fault i did mean 3840.
    i did mess up my 'head-internal time-table'.
    ACBC is a tricky thing.
    ...even my eyes are not at their best anymore. :D
    ...of course i know italy's genoa.

    by the way we might get some problems in understanding each other next -
    when other competitors are -of course- using their names for the cities at the same locations... :rolleyes:
    keep that in mind, folks.
     
  13. carniflex

    carniflex Stratêgos

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    There is a button "buy" just to the left of the button "change". ;)

    I built my first library after having built (for centuries ;)) my 15th bank. :D
     
  14. GoldBerg

    GoldBerg CivDosPlayer of '91

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    good hint.
    i always thought that this might not be possible to get those things all together
    (sometimes i get lost in the game)
    but
    it's more like
    *build temples to grow up cities
    and
    *sell (~15) temples when (~15) banks
    and
    j.s.bach cath. are buildt?

    just guessing 'for the direction'...

    next point:
    (i mean) you don't get 15 cities in 10 turns -
    in this contest game you get ~ 12 cities by the huts in the game
    on EURO - ASiAN continent
    all other huts are placed on wood (= science, units, money or barbarians)
    (african cities make no real sense in the SS contest in this case)

    those ~12 cities are -when 'collected' by savegame cheat (mostly)-
    in different stages
    moscow may be at "4"
    up to 3 cities at ~"3"
    the rest at sizes "1" or "2"

    do you start with 50%-70% LUXURY
    when the first 2, 3 or 5 cities are at "3" population
    to grow them up soon as possible?

    i see that all this is possible
    but there's always a problem to get EiTHER the science OR the money OR the cities growth....
     
  15. carniflex

    carniflex Stratêgos

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    I dont understand this statement.
    what are the "things" you are speaking about ?

    sell these temples that make 2 contents for only 1 tax ? Are you communist ? ;)

    Wrong.
    I got only 5 cities by the huts. The 5 first. (Good old cavalries !) Moscow was already built. The 9 others were built with settlers after.
    Note: you can see in the 3060BC save i'm building many settlers.

    Yes. :goodjob:
    When the first 4 cities had 3 citizen.
    Note: you can see in the 3060BC save that 50% lux (or so) is set.

    Think again...
     
  16. GoldBerg

    GoldBerg CivDosPlayer of '91

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    i type about getting temples, marketplaces, banks, libraries, universities, all that wonders
    grown in 10 or more cities before ~1000 BC.
    i tried often
    but i never did get that 'work' -
    under the preference to use savegame cheat and settler cheat.

    well - in this (special) game
    it's SURE possible before 1 AD
    but
    this is (just) a special prepared savegame
    to get things compared
    not the usual situation in a usual
    - PRiNCE level (or higher)
    - "strange planet"
    - 7 tribes
    game
    (although i love to play earth from time to time -
    it's in my view the better looking map
    compared to ~98% of random generated ones by game...)
    no, no 'commee' -
    and if, would you 'care'?
    i don't think so.
    PLEASE:
    keep that kind of sarcasm where it (maybe) belongs (in your world). :rolleyes:
    at least we just discuss here something like
    a 'perfect scientific / economic CiV.1.DOS game'
    and nothing else.

    i hope this is in your interest too.


    i just did figure out a possible question of gameplay
    (CiV.1.DOS is far away to be a 'perfect simulation' of economics & politics, we know)
    sell temples to get money and save money-to-spend.
    otherwise "we" (guess who's "we") may build courthouses, colosseums as well - but why
    if the whole thing may work without them at CHiEFTAiN level?
    .
    .
    .
    .
    by the way:

    it seems that contest here
    seem to discourage the forum members.

    maybe some other contestants
    should've tried with their 1 AD SS at AC
    and would've discussed here their results before.

    if the first contestant (carniflex)
    just starts the contest with a 1700 BC result
    it seems to be like a GAME OVER for the others here.
    :sad: :sleep:

    well - i'll try next when i get the SS at AC before 1 AD
    to show up that that's not 'a shame' -
    maybe other forum members will follow...
     
  17. kirilov

    kirilov Chieftain

    Joined:
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    I can´t rename the civil#.txt. Can anybody help me please?
     
  18. carniflex

    carniflex Stratêgos

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    1. one left click on the file
    2. wait 1 second
    3. another left click on the name of the file
    4. type the new name
    5. enter

    I think you're wrong.
    In my opinion,
    1. Size 19 is efficient (because one city with 19 citizens and one market is more efficient than 19 cities with one citizen and 19 markets, because of the cost of the markets)
    2. With cities with 19 citizens, temples, cathedrals and colosseums are efficient even at chieftain level. Moreover, such improvements are better than luxuries (even coloseum): coloseum is 3 contents for 4 tax. 3 contents would cost 6 luxuries (not 4).
    You can see in my 1700BC savegame that i have cities with 19 citizen without luxuries.
    6 native-contents (chieftain level) + 2 (temple) + 3 (cathedral) + 3 (MC) + 2 (BACH) + 3 (coloseum) = 19 content citizens.

    PS: Sorry for the "game over" :blush:
     
  19. GoldBerg

    GoldBerg CivDosPlayer of '91

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    clearly.
    at least the whole game is about
    the most economic 'points'
    turn-by-turn
    where to change
    to city growth (50% -> 100% LUX)
    or
    to force SCiENCE (100%)
    or
    to gain MONEY (100%)
    as you wrote here ('PRiNCiPLES') --->
    http://forums.civfanatics.com/showpost.php?p=2600636&postcount=3


    but in the start phase most people (including myself) will maybe make mistakes like
    buy marketplaces, banks 'to early'...?
    (i type this because i think
    that a start-combination of libraries / marketplaces maybe will cause better results...?)

    but
    it's sure in need
    to develop marketplace (bronze, currency)
    and library / libraries (alphabet, writing)
    and bank ( alphabet, code of laws, literacy, republic, trade) 'techs'
    first
    to generate the money for universities, colosseums and cathedrals
    and help to finish the wonders newton, michelangelo and j.s.bach (if caravans and production-in-city will take too much time) earlier?

    additional
    there's 'the problem' to 'wait' until cities grow to the size of "3"
    until every city who need settler(s) will 'get' / be able to maintain that settler(s)
    to generate ROADS (trade, money, science, happy) and irrigation
    and
    have that fast population growth
    together with " WE LOVE..." under REPUBLiC/DEMOCRATiC gov
    and
    not to lose population ("3" back to "2")
    while producing SETTLERS -
    additional this only makes sense when at minimum 3 cities have the chance to grow some turns
    (step 1
    maybe until "10",
    after that buy AQUEDUCTS)

    that's very tricky; 'fine-tuning-the-game' part...
    .
    .
    .


    we can't change that now - other contestants (incl. myself) have to deal with it.
    maybe nobody will get a better result now?
    bad luck, nothing else. :)
     
  20. carniflex

    carniflex Stratêgos

    Joined:
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    I never set 100% lux (excepting 1700bc for the score),
    it is:
    either 30-50%, during I love president periods.
    or 0%, else.
    No lux is ever lost just to maintain order. (Temples etc. do for a lower cost)

    I built them (i think) in that order:
    marketplaces
    bach
    temples
    banks
    MC
    cathedrals
    aqueducts
    colosea
    libraries
    Newton
    universities

    Buying shields for wonders or military cost TWICE buying shields for improvements. I never buy wonders.
    I plan the construction of the caravans so that they reach the city (that will build a wonder) the turn after the science needed for the wonder is discovered.
    For example, I built caravans for Newton centuries before Theory of Gravity was discovered.

    You have not to wait for that.
    Cant you imagine a solidarity between cities ?
    A settler can be built by a city, maintained by another, and can work to improve a third city.

    I think many cities may quickly get 3 citizen without irrigation and without settler.
    Then grow to 4 with lux.
    Then build settler.
    Then grow to 4 with lux.
    Then build settler.
    etc.

    One key is to anihilate the "food cost" of the city growth valuing the settler thanks to the luxuries.
    Another is not to reduce the time needed to grow to 3 because of the food maintaining cost of a settler built too early.
     

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