Seikninkuru
Chieftain
- Joined
- Nov 9, 2010
- Messages
- 32
Hi there, I hadn't played a Civilization game since II many years ago. Even then I was quite young and didn't understand the intricacies fully. I do have CiV now and I quite enjoy it. A little bit of how I've played:
I've played as Iroquois, Siam, India, and Babylon.
I've won two science victories and a cultural victory(Prince levels).
I seem to become frustrated with various aspects of the game. First, I do not really enjoy constant war mongering. I simply just want to slowly expand my empire while maintaining friendly relations with other world powers. The problems I run into are basically that to 'win' you have to pick a victory type and gun for it. This makes sense except it seems to screw cultural(I'll get to that in a minute). Can you not just be a cultural, scientific, and powerful empire that is not a war monger? It seems the most effective strategies are simply just spamming cities or puppeting everything in sight.
My cultural victory as India was done as a OCC and I was surrounded on all sides by other empires, but managed to never fire a shot through... diplomacy?(or crappy AI, either way I managed to win with 9 turns left with only two military units)
I guess I don't know where I'm going with this post and I apologize, what I would love is some insight on how to play say, Aztec or Iroquois without warmongering, massive puppeting, but owning decent sized cities, and a fairly good reputation.
Also, I understand that hammers are the most important feature of a city location. I tend to either not have enough hammers or gold. What is the ideal location for a capital city as either of those two civilizations and is it worthwhile to wait and scout for a better location? How many turns can you hesitate to plant your capital?
Sorry if it's disorganized in thought, I really want to learn and figured there is no better place!
Thanks in advance,
Seik
I've played as Iroquois, Siam, India, and Babylon.
I've won two science victories and a cultural victory(Prince levels).
I seem to become frustrated with various aspects of the game. First, I do not really enjoy constant war mongering. I simply just want to slowly expand my empire while maintaining friendly relations with other world powers. The problems I run into are basically that to 'win' you have to pick a victory type and gun for it. This makes sense except it seems to screw cultural(I'll get to that in a minute). Can you not just be a cultural, scientific, and powerful empire that is not a war monger? It seems the most effective strategies are simply just spamming cities or puppeting everything in sight.
My cultural victory as India was done as a OCC and I was surrounded on all sides by other empires, but managed to never fire a shot through... diplomacy?(or crappy AI, either way I managed to win with 9 turns left with only two military units)
I guess I don't know where I'm going with this post and I apologize, what I would love is some insight on how to play say, Aztec or Iroquois without warmongering, massive puppeting, but owning decent sized cities, and a fairly good reputation.
Also, I understand that hammers are the most important feature of a city location. I tend to either not have enough hammers or gold. What is the ideal location for a capital city as either of those two civilizations and is it worthwhile to wait and scout for a better location? How many turns can you hesitate to plant your capital?
Sorry if it's disorganized in thought, I really want to learn and figured there is no better place!
Thanks in advance,
Seik