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[CiV pack] Ancient Mediterranean Civilizations

Discussion in 'Civ5 - New Civilizations' started by ambrox62, Mar 26, 2011.

  1. Putmalk

    Putmalk Deity

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    Thanks, ambrox! I was waiting for the Medes artwork. :) Keep up the good work. :D
     
  2. gunnergoz

    gunnergoz Cat Herder

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    Ambrox - Thanks for all your hard work!
    Is this new pack with two civs already integrated into the ancient med maps? Is there some procedure to get them to work together that must be followed?

    Also - is this compatible with Thalassicus' balance mod and patch?
     
  3. ambrox62

    ambrox62 Emperor

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    Next YnAEMP v.13 will contain AMC maps integrated with Pack 2 civs. You must wait for next YnAEMP release to play with Sarmatians (instead of Mongols)
    But, most important, next YnAEMP version will greatly improve AMC maps: City States will have resources to trade with and map resources will be 30% more than now. I've intensively playtested the new setup and it works fine.

    I would expect that AMCs will work with major CiV mods, because my mods are addons that don't change anything of vanilla game
     
  4. gunnergoz

    gunnergoz Cat Herder

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    Wonderful! I can't wait! How far off is the new map set, if I may ask?
     
  5. Gedemon

    Gedemon Modder Moderator

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    The map is set, it's YnAEMP v.13 that is not done yet, I'll try to post it tomorrow.
     
  6. gunnergoz

    gunnergoz Cat Herder

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    You Da Bomb! :D
     
  7. onedreamer

    onedreamer Dragon

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  8. Gedemon

    Gedemon Modder Moderator

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    I fear I'll have to delay a bit the release, I have been kept occupied by some bugs on another mod, and I don't want to rush next version of YnAEMP. :blush:
     
  9. ambrox62

    ambrox62 Emperor

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    No, I didn't
    I can't say if these mods work together or not :dunno:
     
  10. ambrox62

    ambrox62 Emperor

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    I'm working on a large eastern med map with Medes and Persians replacing Britons and Iberians. May be the delay will bring another map!!! :D
    I need a day to complete the YnAEMP code and, at least, another day of playtesting ;)
     

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  11. aweills

    aweills Chieftain

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    Curious - following steps as listed but keep starting with two briton settlers (or Rome), one playable by me and one by AI. Any idea where the conflict might be?
    Andy
     
  12. ambrox62

    ambrox62 Emperor

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    Yes, it happened to me also. Very fun indeed :D

    I think it is a YnAEMP issue that happens when you go back and forth through the initial setup between maps and options.
    Before starting a new game, I suggest to check the number of civs showed on the top (in the example below is 14):



    For some unknown reason, it might be set with a wrong value (in my case was 20). It results in such funny behaviour showimg duplicated units for the same civ.
    You should restart a new game
     
  13. aweills

    aweills Chieftain

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    Thanks for that, ambrox62. I also went through and cleared out my game cache. Restarted and it worked!

    Loving it so far -but just played 60 turns or so as Carthage and the barbarians are relentless! Good times!
     
  14. onedreamer

    onedreamer Dragon

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    it happens more often than with civs, with city states. I had a very good start (normally they are bad because resourceless) but then I realized there were 0 city states *cry*
     
  15. ambrox62

    ambrox62 Emperor

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    I strongly suggest to check civs and CSs numbers before pressing the "start game" buttons ;)

    By the way, the current AMC map setup is really poor (it was the "first" release). AMC maps included into next YnAEMP version 13 will be "another" game ;)
     
  16. gunnergoz

    gunnergoz Cat Herder

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    Stop teasing us already and get the maps out! :D :D :D
     
  17. ambrox62

    ambrox62 Emperor

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    Next fabulous version will contain:

    - 2 new eastern med maps (large & standard) with Sarmatians, Medes and Persians into
    - complete set of european natural wonders (8 on large maps, 6 on standard ones)
    - resources overall increased by 25%-30%
    - placement improved for resources, civs and CSs

    :D :yumyum: :D


    ....well, more seriously: yesterday I've sent to Gedemon the AMC update. I know that he's really busy with his fresh WWII mod. When he finds a bit of time he will release next YnAEMP version.
     
  18. Gedemon

    Gedemon Modder Moderator

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    I promise you that when getting back from work in a few hours, I will do as if the WW2 mod is not in the list of ready to open projects in Modbuddy, until YnAEMP v.13 is released.

    (which means that I will release it ASAP :D)
     
  19. ambrox62

    ambrox62 Emperor

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    Thanks to Gedemon, new YnAEMP version 13 is out :goodjob:
    I've updated install procedure accordingly (see post #3)

     
  20. gunnergoz

    gunnergoz Cat Herder

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    OOOORAH. Way to go guys. I look forward to starting a new game as soon as I've done my work for the day. Thanks for all your hard work! :)
     

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