Discussion in 'Civ5 - New Civilizations' started by ambrox62, Mar 26, 2011.
Post #1 updated with next civs preview
Looks interesting, can't wait!
You fixed the v8 crash i had, i just finished a series of games - i mixed up how i was using offical/added civ's and paid special attention to city states - ran nice and smooth. Danicans are pretty groovy to play as, all i need now is a medi map with TSL XD
Work in progress
ambrox62, may I use the Hittites for a scenario I'm making?
Yes, of course
If you don't mind me asking, where did you find the initial images for your unit icons? They look great!
Any chance of a map and scenario to go with these fabulous civs?
They come from figures and miniatures. For a better overview click HERE
Work still in progress
Will it be possible to update the hittites and Sumer for people that will have the upcoming DLC to use the art from the scenario?
ATM I can't give an answer. It depends on the next DLC stuff, i.e. what it brings in and what it will require.
Love you. Also used effects and civilopedia from your Ishtar Gate wonder. This is amazing. I love the DOM art for each civ.
Okay, so a similar issue to the one a few pages back: I can enable the mod from within Civ just fine, but I don't see them anywhere in the setup screen, advanced or otherwise. I've followed your instructions to a t, copied the zip into the MODS folder, extracted, and everything appears a-okay. Folders show up as they should. I open Civ, verify the mod has been enabled, and start a new modded game. My other installed civs show (Holy Rome, Portugal, Spain, etc...) but sadly, that's it.
a) could this be a conflict issue with another mod? I haven't gotten that far in the t/s'ing yet - the intro movie gets real annoying fast.
b) I know this sounds odd, but perhaps it's due to the fact that I use WinRar instead of 7z? I've used both in the past and never found a difference...but I note that the previous installation problem from a few pages back said they "un-rar'd".
c) no chance there's a cap on the number of civs you can have?
I'm running Windows 7 x64. No issues with any other mods.
Usually it happens when you have 2 or more installed versions of the same mod.
Remove the older ones.
Baha, found the problem...forgot to patch. Been awhile since I've played Civ, pulled it out the other day for a fresh install, never bothered updating. Works just fine now. Looks good! You picked quite a few civs I've always wanted to see in the game (I've been working on the Tibetan Guge Kingdom for some time now, I just lack the modding skills).
In the new dlc, there is the sumerians civilization.
Do you fell that you could make the sumerians like a single mod (new civilization)?
I already made assyrians.
There is no room to play two or more of assyrian, babylonian and sumerian civs at the same time in a scenario.
Because of babylonians and sumerians are 2K DLCs, I made assyrians for who doesn't buy them.
Ancient Mediterranean City States mod released
See post #2
Wahoo!!! More CS for Moi!
EDIT: Any chance this could be made so it doesn't replace Vanilla CS?
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