AbsintheRed
Deity
This is another small cosmetic change what would IMO seriously improve the overall "feel" of the mod
So, let's start collecting those GPs
A few guidelines:
It's not a real problem if a person is a little over the timeframe of the mod
It is still much better to have artists and engineers from the 19th century than from another nation.
Of course earlier GPs are preferred whereever it is possible
Great Prophet: Besides the actual prophets, the saints can be also added here. Most great propets are used as saints in RFCE anyway
Great Artist: This should be the easiest - writers, court historians, painters, musicians, etc.
Great Scientist: Also pretty easy to find at least 6-8 for each civ
Great Engineer: As I mentioned, it's not a problem if they are after the timeframe of the mod
Great Merchant: Famous explorers should also go here. They are close enough in most cases, and it's already handled this way in RFCE.
Great General: Again, this won't be a problem for any of the civs
Great Spy: Probably this will be the hardest. We can stick with generic names for this type if it's too hard
If someone is already represented as a leader or anything else in the mod, we shouldn't use him/her here
Also, if a person is suitable for more GP types, or for more civs, I will put them in all possible places for now.
We can decide later where is he/she most suitable or most needed
Please post all your suggestions, I will update the next post constantly
If we have a good base of GPs for all civs, then we can start implementing them ,)
So, let's start collecting those GPs
A few guidelines:
It's not a real problem if a person is a little over the timeframe of the mod
It is still much better to have artists and engineers from the 19th century than from another nation.
Of course earlier GPs are preferred whereever it is possible
Great Prophet: Besides the actual prophets, the saints can be also added here. Most great propets are used as saints in RFCE anyway
Great Artist: This should be the easiest - writers, court historians, painters, musicians, etc.
Great Scientist: Also pretty easy to find at least 6-8 for each civ
Great Engineer: As I mentioned, it's not a problem if they are after the timeframe of the mod
Great Merchant: Famous explorers should also go here. They are close enough in most cases, and it's already handled this way in RFCE.
Great General: Again, this won't be a problem for any of the civs
Great Spy: Probably this will be the hardest. We can stick with generic names for this type if it's too hard
If someone is already represented as a leader or anything else in the mod, we shouldn't use him/her here
Also, if a person is suitable for more GP types, or for more civs, I will put them in all possible places for now.
We can decide later where is he/she most suitable or most needed
Please post all your suggestions, I will update the next post constantly
If we have a good base of GPs for all civs, then we can start implementing them ,)