Civ V Cheats/Trainers?

DarkCloud

Chieftain
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Hello!

I am extremely poor at Civilization V. I have the expansion Gods and Kings.

I started a game at either Chieftain or Warlord difficulty and I would like to finish it. I suspect the game is at Warlord difficulty. The research I have done suggests that there are no cheats/trainers for Civ V. In the event that this is untrue, I figured I would ask here.

Essentially I have put in over 35+ hours into Civ V and I have yet to successfully complete a game. The game is far too difficult to play in the manner that I choose to play it. (e.g. I am consistently attacked). Once a civilization defeats me by taking a single city, I cannot retaliate against them, they will not accept peace and I cannot retake the city- then it's just a matter of time until I lose.

Thankfully, Gods and Kings makes the game much easier than vanilla Civ V, but it's still not easy enough for me to enjoy the game. I have a great deal of fun until I am attacked. Then I find myself in a death spiral and just keep restarting and reloading and reloading and reloading to no avail. :(. I would like to enjoy Civ V, but it's disheartening that I can never really get anywhere in the game.

Is there anything I can do or do I just keep needing to restart the game? I would like to make it past the Medieval era at least once.
 
Hello!

I am extremely poor at Civilization V. I have the expansion Gods and Kings.

I started a game at either Chieftain or Warlord difficulty and I would like to finish it. I suspect the game is at Warlord difficulty. The research I have done suggests that there are no cheats/trainers for Civ V. In the event that this is untrue, I figured I would ask here.

Essentially I have put in over 35+ hours into Civ V and I have yet to successfully complete a game. The game is far too difficult to play in the manner that I choose to play it. (e.g. I am consistently attacked). Once a civilization defeats me by taking a single city, I cannot retaliate against them, they will not accept peace and I cannot retake the city- then it's just a matter of time until I lose.

Thankfully, Gods and Kings makes the game much easier than vanilla Civ V, but it's still not easy enough for me to enjoy the game. I have a great deal of fun until I am attacked. Then I find myself in a death spiral and just keep restarting and reloading and reloading and reloading to no avail. :(. I would like to enjoy Civ V, but it's disheartening that I can never really get anywhere in the game.



Is there anything I can do or do I just keep needing to restart the game? I would like to make it past the Medieval era at least once.

I rarely speak in the following manner, but hey, seems appropriate.....

....are you using a strategy at all? Have you ready any guides? Because really, I find it difficult to conceive how you could be losing at a level so low. The AI is badly neutered in your favor. Heck, my first ever Civ 4 game on settler ended with pikemen in 2050, but even that was a hard fought time victory.

Point being, read some of the guides here, and if you do so, I can at least assure you I think that you will actually be able to visit some fine zoos....and, peace is fairly easy to maintain by the way. But even pacifists should have a way of defending themselves. Talk softly, and carry a decently sized stick.
 
Building walls and stationing an archer in each city ought to be enough if your neighbours are being warmongers. Usually works for me. If you spawn next to Attila, you might just as well restart. Try building new cities in easily defended positions (i.e. next to a pass between two mountain ranges) or just simply have as many military units guard your cities as your economy allows.

I rarely take in the following manner, but hey, seems appropriate.....

....are you using a strategy at all? Have you ready any guides? Because really, I find it difficult to conceive how you could be losing at a level so low. The AI is badly neutered in your favor. Heck, my first ever Civ 4 game on settler ended with pikemen in 2050, but even that was a hard fought time victory.

Point being, read some of the guides here, and if you do so, I can at least assure you I think that you will actually be able to visit some fine zoos.

What he said. I have barely encountered any difficulty from the AI on any setting lower than Prince.
 
Well I did have a wall in the city, but when the enemy surrounds a city with four units in the only four hexes that could attack it, and they have archers in the background- even if I have an archer in a mountain and an archer in the city- I cannot hold the city when it is also being simultaneously bombarded by TWO barbarian ships. :(. For the record, in this particular game I was Rome and the enemy was the English... who weren't even that close to my country- our borders did not even touch (!) At the time, I had two cities.

The British and the Chinese have been difficult adversaries. Every game I start, they rush me before the Medieval era.

....are you using a strategy at all? Have you ready any guides? Because really, I find it difficult to conceive how you could be losing at a level so low.
Strategy? I have attempted to watch a youtube series that was recommended to me, but I was not impressed with its quality. Beyond that, after about 20 hours of playing the game someone pointed out that I should maximize culture and to explore (neither of which I had done before), so I was attempting to do that.

I had a substantial army of chariot archers, and our tech levels were similar, but ... no luck. the British simply had far too many units.

Could you recommend a simple guide? All I want to do in Civ is to build cities a la Civ II and to cover the map with roads. That is what I find most satisfying about the series. I enjoy fighting barbarians but I do not enjoy fighting civilizations. I would love to fight city-states, but that appears to be a terrible idea, and on recommendation of a friend, I stopped doing that.

>>What he said. I have barely encountered any difficulty from the AI on any setting lower than Prince.

You are also probably good at games. I only succeed at games where I can cheat. I don't have an interest in learning how to play a game or to memorize strategies- that would be work. My philosophy is that a game is for me to enjoy, therefore, I should not have to do any work to enjoy it.


>>I can at least assure you I think that you will actually be able to visit some fine zoos
Zoos?

*edit: Thank you for the comments.
 
You are also probably good at games. I only succeed at games where I can cheat. I don't have an interest in learning how to play a game or to memorize strategies- that would be work. My philosophy is that a game is for me to enjoy, therefore, I should not have to do any work to enjoy it.

Perhaps, then, the strategy genre is not for you. When you take a game that is at its core a strategy game, and remove any semblence of necessity for strategy, you get a glorified set of pictures and buttons without depth. It isn't a game any longer; you might as well draw your advantage in MS paint or something :).

There are games designed around picking up a title and playing it casually, if one insists on never improving. In fact, the lowest setting of this game should be quite easy enough to trivially win any victory condition within 0-3 attempts at playing it.

Well, whatever. I'll never condone cheating, though I can respect one's right to do it offline. Just don't bring that stuff into multiplayer. Ever.
 
Well I did have a wall in the city, but when the enemy surrounds a city with four units in the only four hexes that could attack it, and they have archers in the background- even if I have an archer in a mountain and an archer in the city- I cannot hold the city when it is also being simultaneously bombarded by TWO barbarian ships. :(. For the record, in this particular game I was Rome and the enemy was the English... who weren't even that close to my country- our borders did not even touch (!) At the time, I had two cities.

The British and the Chinese have been difficult adversaries. Every game I start, they rush me before the Medieval era.


Strategy? I have attempted to watch a youtube series that was recommended to me, but I was not impressed with its quality. Beyond that, after about 20 hours of playing the game someone pointed out that I should maximize culture and to explore (neither of which I had done before), so I was attempting to do that.

I had a substantial army of chariot archers, and our tech levels were similar, but ... no luck. the British simply had far too many units.

Could you recommend a simple guide? All I want to do in Civ is to build cities a la Civ II and to cover the map with roads. That is what I find most satisfying about the series. I enjoy fighting barbarians but I do not enjoy fighting civilizations. I would love to fight city-states, but that appears to be a terrible idea, and on recommendation of a friend, I stopped doing that.

>>What he said. I have barely encountered any difficulty from the AI on any setting lower than Prince.

You are also probably good at games. I only succeed at games where I can cheat. I don't have an interest in learning how to play a game or to memorize strategies- that would be work. My philosophy is that a game is for me to enjoy, therefore, I should not have to do any work to enjoy it.


>>I can at least assure you I think that you will actually be able to visit some fine zoos
Zoos?

*edit: Thank you for the comments.

http://forums.civfanatics.com/showthread.php?t=502837

Follow this.

Zoos are a Brave New World building. Oh, and roads cost you these days, so if you're covering the map with roads, that is surely bankrupting your economy.

Fighting city states is fine, but, like anything else in a strategy game, needs to come with a purpose. Now, I personally find learning fun, and I get that you don't which is cool...but strategy games tend to require you learn something or lose, thus why they are strategy games.

Fighting wars with few units is my specialty. 6 well promoted units can defeat the world. However, again, if you want to be able to do that, you have to learn about formations and promotions and planning....which comes back to the grand problem of everything that you need to do better you've labelled work and most of us here find immense fun.
 
There are games designed around picking up a title and playing it casually, if one insists on never improving. In fact, the lowest setting of this game should be quite easy enough to trivially win any victory condition within 0-3 attempts at playing it.

I do not necessarily want to win. I just do not want to lose. I want to experience the game. And cheats would allow me to do that. That is what I was looking for here- a way to salvage my losing games- I have a decent amount of them- I was having great fun playing *my* way, then suddenly, I was attacked... and can do nothing to retaliate or rebuild. I don't want to start a new game (though I will if I must)- I want to revisit my old fun games and keep them fun.

Cheats are the only way I can enjoy difficult games like Civilization or Battle for Wesnoth, Age of Empires I, Rollercoaster Tycoon (trainer), and RCT 2, The Sims 1 (difficult in that the only way I wasn't at work all day and sleeping all day was if I cheated in a great deal of cash), Sim City 2000, etc.; otherwise I am stuck replaying the same map time and time and time again. I simply do not learn enough from games to advance in them. In Myst, for example, I spent double digit hours and never realized there was a second island until a few years later when I bought a hintbook. I love strategy games- they are my favorite genre of video games! I just am rather poor at them. I find it sad that Civ has regressed and removed cheats when the action genre- which I previously could not play because it had "save waypoints", has removed those waypoints and created such masterpieces as Bioshock (which I got through by consistently dying and reloading at vita chambers...again and again and again and creating the maximum number of savefiles [I consistently squandered my ammo and powers; therefore, I had to use a wrench to defeat many enemies...which resulted in many deaths]).

I am confused why Civ V would not have any cheats when cheatmode was built into Civ II at its core. Cheatmode is what made Civ II such a good game. I could give myself enough money to survive the overpowered AI. Civ V sadly lacks that tool.

Thank you re: explanation of Zoos.

And thank you for the link. Perhaps the wisdom contained in it will help in future games. I really wanted something to help me in the game I was (to salvage it) but it appears this is the only way to go forward. It is frustrating that I cannot play the game how I need to play and that I need to follow a formula, but it does appear that is the only way forward. :(
 
I do not necessarily want to win. I just do not want to lose. I want to experience the game. And cheats would allow me to do that. That is what I was looking for here- a way to salvage my losing games- I have a decent amount of them- I was having great fun playing *my* way, then suddenly, I was attacked... and can do nothing to retaliate or rebuild. I don't want to start a new game (though I will if I must)- I want to revisit my old fun games and keep them fun.

Cheats are the only way I can enjoy games like Civilization or Battle for Wesnoth, etc.; otherwise I am stuck replaying the same map time and time and time again. I simply do not learn enough from games to advance in them. In Myst, for example, I spent double digit hours and never realized there was a second island until a few years later when I bought a hintbook. I love strategy games- they are my favorite genre of video games! I just am rather poor at them. I find it sad that Civ has regressed and removed cheats when the action genre- which I previously could not play because it had "save waypoints", has removed those waypoints and created such masterpieces as Bioshock (which I got through by consistently dying and reloading at vita chambers...again and again and again and creating the maximum number of savefiles [I consistently squandered my ammo and powers; therefore, I had to use a wrench to defeat many enemies...which resulted in many deaths]).

I am confused why Civ V would not have any cheats when cheatmode was built into Civ II at its core. Cheatmode is what made Civ II such a good game. I could give myself enough money to survive the overpowered AI. Civ V sadly lacks that tool.

Thank you re: explanation of Zoos.

And thank you for the link. Perhaps the wisdom contained in it will help in future games. I really wanted something to help me in the game I was (to salvage it) but it appears this is the only way to go forward. It is frustrating that I cannot play the game how I need to play and that I need to follow a formula, but it does appear that is the only way forward. :(

... and can do nothing to retaliate or rebuild.

Here's where I disagree with you, you can always do something to retalite and rebuild. Okay, maybe not on deity or immortal, but for the rest, yeah, you can do something. Because you are using a wrench to attack a city wall does not mean that walls should be made of frosting - you just need to learn a better way to act.

Post your save games here, and see what others can do with it. We are rather happy to teach you, but you have to want to learn. There's no need to follow a set formula, but like anything else, there is both good ways and bad ways to do things.
 
Worldbuilder existed up to and including civ IV with all of its expansions, and would certainly have allowed any cheating one would care about.

That said, if you're sinking double digit hours into a game, handling its lower difficulties is no reach whatsoever. Some civ veterans won their first-ever civ V game on emperor or higher, but even a true beginner should be able to handle anything the AI can throw at them on the lowest setting within a few hours.

Regardless, I doubt you'll find the answer you seek here, as unless I'm mistaken the forum is against using any 3rd party software to modify the game. One thing you could perhaps do is look into mods or modding to make the game easier instead...I'm not up on the modding community especially in civ V, but maybe they even have a worldbuilder type of equivalent.

Some xml tweaks could make the game a joke to complete...but it's probably easier to just learn how to beat settings like settler and chieftain than it is to do XML edits to mod the game oneself.
 
Ah, thank you vra379971.

I think these two are the most recent saves.

I used a few mods- Thalassacus' improvements and the 4000 years of agricultural history mod.
 
Regarding the link though- I do not own Brave New World; only Gods and Kings, so I do not have access to caravans.

One thing you could perhaps do is look into mods or modding to make the game easier instead...I'm not up on the modding community especially in civ V, but maybe they even have a worldbuilder type of equivalent.
That's exactly what I was hoping for. I didn't see anything of the nature on Steam though...
 
Well I did have a wall in the city, but when the enemy surrounds a city with four units in the only four hexes that could attack it, and they have archers in the background- even if I have an archer in a mountain and an archer in the city- I cannot hold the city when it is also being simultaneously bombarded by TWO barbarian ships. :(. For the record, in this particular game I was Rome and the enemy was the English... who weren't even that close to my country- our borders did not even touch (!) At the time, I had two cities.

The British and the Chinese have been difficult adversaries. Every game I start, they rush me before the Medieval era.


Strategy? I have attempted to watch a youtube series that was recommended to me, but I was not impressed with its quality. Beyond that, after about 20 hours of playing the game someone pointed out that I should maximize culture and to explore (neither of which I had done before), so I was attempting to do that.

I had a substantial army of chariot archers, and our tech levels were similar, but ... no luck. the British simply had far too many units.

Could you recommend a simple guide? All I want to do in Civ is to build cities a la Civ II and to cover the map with roads. That is what I find most satisfying about the series. I enjoy fighting barbarians but I do not enjoy fighting civilizations. I would love to fight city-states, but that appears to be a terrible idea, and on recommendation of a friend, I stopped doing that.

>>What he said. I have barely encountered any difficulty from the AI on any setting lower than Prince.

You are also probably good at games. I only succeed at games where I can cheat. I don't have an interest in learning how to play a game or to memorize strategies- that would be work. My philosophy is that a game is for me to enjoy, therefore, I should not have to do any work to enjoy it.


>>I can at least assure you I think that you will actually be able to visit some fine zoos
Zoos?

*edit: Thank you for the comments.

1. Based on what you are describing I am assuming you are badly neglecting your military ? Doing so makes you appear to be a SOFT target in the eyes of the AI and they will attack you for it. I would suggest that you build up a decent military (track it in the DEMOGRAPHIC screen under the SOLDIERS heading, and make sure you are middle of the road or better in strength). For comparison if you still have a save load up a game before you were attacked and see what your SOLDIERS ranking was ?

2. Go into the DIPLOMACY screen and hover over the FIRNELDY/GUARDED/HOSTILE/etc word and it will display as list of PISITVE ((Green) and NEGATIVE (Red) modifiers to your current diplomatic arrangements. Try to do things to improve your standing with the AI, DOF, RA, TRADE, DENOUNCE their enemies, RETURN WORKERS, give them trade gifts, help them when they ask etc.

3. Lower the DIFFIUCLTY. If you are getting beaten that soundly in the Classical era then you are likely not ready for that difficulty. Lower it one, ie to Chieftain or even Settler. You do not need TRAINERS or CHEATS in this game because that's exactly what the DIFFICULTIES do, anything lower then PRINCE cheats for you, above PRINCE cheats against you. Prince is mostly even.

4. DO the TUTORIAL.

5. RTFM. Go into the Civiolpedia and read the Civ Concepts section from start to finish. It will take about an hour but covers most of the game pretty well. It wil help you solve many of the issues you are having by affording you a greater understanding of the game mechanics. Civ is a fairly complex game, sure how everything fits together is simple enough, but the game its self has a multitude of "virtual" moveing parts. Constantly read the Civilopedia (and the Advisors, they are good when you have little experience), it will inform you of everything you need to know (prettymuch) and you may learn a thing or to while you are at it.

6. Choose a Civ that is inherently strong and matches your playstyle. As you are a defensive player (and like roads) I would suggest the INCA. Study their UA (unique Ability), UU (Unique Unit) and UI (Unique Improvement) and use them to your advantage.

Look into the WARACADEMT articles on this site and ask further questions when you get stuck.

Good Luck, Happy Civing and build a roadway for me :)


FYI If your attitude is one of not wanting to learn at all, then it makes it very hard for any of us to help you. For us to be able to help you, you need to be willing to listen and learn. However if you want truly CASUAL play without consequences then play SETTLER. It is almost improbable for anyone to lose at that Level.
 
This isn't necessarily a cheat nor am I certain it applies to you, but there are many ways to cater the map to be in your favor:

Pick a civ that has a big terrain advantage(Incas, Iroquois, England, etc), and set the terrain to that (world age to set hills/flat, pangaea/archipelago for water, etc).

Start with 'legendary start' and reroll until you get desert and then build Petra, also grab the desert folklore faith.

This applies more to higher levels, but AIs start off with early techs, if you start in the classical era everyone starts with the same tech
 
I do not necessarily want to win. I just do not want to lose. I want to experience the game. And cheats would allow me to do that. That is what I was looking for here- a way to salvage my losing games- I have a decent amount of them- I was having great fun playing *my* way, then suddenly, I was attacked... and can do nothing to retaliate or rebuild. I don't want to start a new game (though I will if I must)- I want to revisit my old fun games and keep them fun.

Cheats are the only way I can enjoy difficult games like Civilization or Battle for Wesnoth, Age of Empires I, Rollercoaster Tycoon (trainer), and RCT 2, The Sims 1 (difficult in that the only way I wasn't at work all day and sleeping all day was if I cheated in a great deal of cash), Sim City 2000, etc.; otherwise I am stuck replaying the same map time and time and time again. I simply do not learn enough from games to advance in them. In Myst, for example, I spent double digit hours and never realized there was a second island until a few years later when I bought a hintbook. I love strategy games- they are my favorite genre of video games! I just am rather poor at them. I find it sad that Civ has regressed and removed cheats when the action genre- which I previously could not play because it had "save waypoints", has removed those waypoints and created such masterpieces as Bioshock (which I got through by consistently dying and reloading at vita chambers...again and again and again and creating the maximum number of savefiles [I consistently squandered my ammo and powers; therefore, I had to use a wrench to defeat many enemies...which resulted in many deaths]).

I am confused why Civ V would not have any cheats when cheatmode was built into Civ II at its core. Cheatmode is what made Civ II such a good game. I could give myself enough money to survive the overpowered AI. Civ V sadly lacks that tool.

Thank you re: explanation of Zoos.

And thank you for the link. Perhaps the wisdom contained in it will help in future games. I really wanted something to help me in the game I was (to salvage it) but it appears this is the only way to go forward. It is frustrating that I cannot play the game how I need to play and that I need to follow a formula, but it does appear that is the only way forward. :(

I guess the point is your are not really experiencing the game if you are never under any threat of attack are you ??

From many of the games you listed (Sims, Sim City etc) I can understand why you may be having trouble. Please remember Civ is not a builder, nor is it a wargame, it is 4X hence peaceful building, where everything happens on your terms is never going to happen unless you become very good, or choose a lower difficulty.

Without being condescending, given the time you put into games and your love for strategy games, what is wrong with lowering the difficulty and learning the game.

Its like playing Basketball and complaining because someone took the ball off you when you were having a shot. Basketball by its nature is competitive, Civ by its nature is to.

If you like Builder games with little up front difficulty then may I suggest the TROPICO series. It is fun, easy and would perhaps be more to your liking if SETTLER still proves to be a challenge.

Please remember its not your capability that is impeding your ability, its your playstyle. As such it may be a better solution to find a game that fits your playstyle better, if you have no interest in adopting a more successful one.

Anyway all the best. Hope you find what you a re looking for.
 
Please remember its not your capability that is impeding your ability, its your playstyle.

It's mentality. The poster himself/herself claims to be not good at these kinds of games. That is a mental barrier unto itself, because in reality it doesn't have to be true. Much of being good at something is understanding how to learn it in the first place, but in this case it's a matter of wanting to learn whatsoever.

I would suggest one attempt to learn some challenging games just for the experience of what it's like and to see if it's enjoyable. However, if one doesn't have the motivation in the first place then actually improving in a significant fashion is out of the question, and that's not a unique reality to civ.
 
Could you recommend a simple guide? All I want to do in Civ is to build cities a la Civ II and to cover the map with roads. That is what I find most satisfying about the series.

I enjoy fighting barbarians but I do not enjoy fighting civilizations. I would love to fight city-states, but that appears to be a terrible idea, and on recommendation of a friend, I stopped doing that.You are also probably good at games. I only succeed at games where I can cheat. I don't have an interest in learning how to play a game or to memorize strategies- that would be work. My philosophy is that a game is for me to enjoy, therefore, I should not have to do any work to enjoy it.

Actually you can enjoy this game as a sandbox, with no particular goal in mind, other than to make a Civ, watch it grow, and play international relations according to your own moral compass. I don't win many games either, because i'm not single-minded enough to pursue one victory type. I might start a domination campaign, but find it hard to declare war on people who've treated me decently, or start hankering after shiny techs and wonders. I might start a culture/science campaign, then get outraged by some warmonger beating up on a friendly/peaceful Civ, and feel the urge to teach them a lesson. As a result, somebody else gets their rocket away first and "wins" the game. But you can always choose the option to keep playing if there's issues still to be resolved back on earth.

However, you can't play a sandbox building game if you keep getting squished.

Given the AI's poor decision making and the way it squanders so much production on military units 99% of which simply die to the ranged attacks of enemy cities without achieving anything, on Prince and easier difficulty levels, you should be able to maintain an average strength military force whilst being far ahead of your opponents in tech or economy.

On the Demographics screen i'm usually #1 for Population and Literacy, average for military, average for production and gold.

The only Civ game i played previously was the MS-DOS version :old:

I've got about 300 hours in Vanilla Civ 5 now. When I first started playing, I did a full campaign on Settler (won a Science victory), then moved up to Prince, and was forced to abandon because i'd just been building stuff without any understanding of the game mechanics. They're pretty simple once they are explained to you, but i was just building stuff because it sounded cool without any way of working out whether it was a good idea or not. I was improving tiles that were too far away from my city, that my city didn't have enough population to work, and loosing gold to uneccessary tile maintenance. I didn't know how to check each city's output of food, gold, production and happiness, so things were seriously unbalanced. I ended up with a large number of cities across a large geographical area, but i had loads of unhappiness, preventing growth, and serious gold shortage, preventing me from supporting an adequate army.

I wonder if you'd have been better with vanilla Civ first? Less game mechanics to learn in one go.

Anyway I'm downloading Gods & Kings as we speak, then i'll try out your savegame.
 
DarkCloud, I'm having trouble finding those mods in the Steam DLC section, so i can't play your savegame. However, I just downloaded Gods & Kings and am in my first ever G&K game. I am also playing as Rome and am at turn 150, 820AD on normal difficulty. How is your Civ comparing to mine?

The tech tree is different and i'm having trouble figuring out the religion thing. Anyway, here's the key facts -

I have one city, Rome, size 22.

It is on a river, once i'd got big enough to work all the nice deer/river tiles I wanted to start another one. Unfortunately my neighbors are Napoleon and Montezuma, and apparently he's out for revenge.

Anyway, he tried the quality over quantity approach and it didn't work for him, i burned his newest, size 2 city on a counter-offensive then he gave me the next newest one (size 4) in a peace deal.

Napoleon decided to have a go at that point but his arse soon fell out, I let him off with a white peace. At this point China appears on the other side of the Aztecs, and captures another of their cities, leaving them with only their capitol. I'm wondering whether to sell Tlatelolco to China, rather than hang on to an unhappy size 4 city with no resources, and use the cash to buy a settler and start another city myself.

Anyway, on the demograhics screen, we're

1) First place for population, with 5.8 million citizens.

2) First for crop yield , 75

3) Third for manufactured goods, 36.

4) Sixth, out of 10 civs, for gold. 43

5) Third for soldiers, 52,383. The average is 48,573. Monty, Napoleon and China have just stopped fighting so are probably depleted.

6) Happiness is just 3. A good reason to sell Tlateloco.

7) Literacy, hooray i'm 1st, with 35%, despite the war.

Technology wise, we've just finished Education, Machinery and Physics.
 
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