LastSword
Prince
- Joined
- Feb 24, 2013
- Messages
- 1,130
So nah, but yes?Nah. I mean it's an ongoing evolving series. You could say that about any of the releases.
Okay.So nah, but yes?Nah. I mean it's an ongoing evolving series. You could say that about any of the releases.
Okay.And coincidentally Barbarian Clans was also the only really well-designed mode.But yes, the purpose of the patch was clearly to
extort money out offill in the remaining fan favorites, which is why I think it was hilarious that people thought we'd be getting anything but the staples and a few popular fan requests like Vietnam and Gran Colombia.
If they didn't learn that modular features was a horrible idea, Civ7 will be a pass from me, I'm afraid.Yeah, I kind of see the NFP as a sort of experimental way to handle things. Basically, they had a few civs that they still wanted to release, so instead of just selling them straight up for 5 bucks apiece, they tagged in these experimental and optional game featurettes and could increase the price by a couple bucks. And the fact that it seems a good number of people on here bought the pack probably means it wasn't a failure at all. Yes, it could have been more, or could have been better overall, but there were some neat parts of it that they will presumably learn from going into development on 7.

If they didn't learn that modular features was a horrible idea, Civ7 will be a pass from me, I'm afraid.![]()
I don't think modular features are inheritably a bad thing. For example the Tech Shuffle game mode is one thing that I think should be a modular thing if they were to bring it back, considering it doesn't need to interact with other systems but also be optional for those that don't want to play with it.If they didn't learn that modular features was a horrible idea, Civ7 will be a pass from me, I'm afraid.![]()

Some features can be modular--but core features absolutely should not be.I don't think modular features are inheritably a bad thing. For example the Tech Shuffle game mode is one thing that I think should be a modular thing if they were to bring it back, considering it doesn't need to interact with other systems but also be optional for those that don't want to play with it.
I'd also wouldn't mind if the Jersey system was a toggleable option, but that's a whole different story.![]()
I fail to see how SS fixed anything, just another layer of buffs.
The thing that galls me is that, on the Switch at least, they charged the same price as they were for the bundle of R&F and GE together. You could get two finished biases for the same price as a frankenstein piece cobbled together from offcuts. I don't mind paying a premium for new content, but I expected it it be at least as good as R&F or GS individually.NFP was scraping the bottom of the design barrel, and the devs were very transparent that the "modes" were just ideas the team had kicked around but hadn't made the cut. NFP is like buying pottery seconds: you don't buy seconds and complain that it's dented, chipped, or discolored.
It also completely wrecked the climate system: when deforestation starts, it now starts right from the maximum value 50% Def factor, which then goes down with time, instead of starting at 10% and going up to 50%. Everyone’s carbon footprint is increased by that value overnight - the effect is retroactive. As a result the world may sink over the next few turns and AI left to complete Flood Barriers which now may take dozens of turns to complete.I forgot: Apocalypse mode fixes the climate system by introducing forest fires.
I don't even agree that BC was a well-designed mode. Yes, the core idea was good, but just a few test play-throughs should have made it evident that numbers were completely off, particularly getting the entire arctic world plastered with city states was a huge let-down for me with this mode. So again, we ended up with something based on a idea with merit, but with implementation so superficial it ended up breaking the game (balance).And coincidentally Barbarian Clans was also the only really well-designed mode.![]()
And deforestation is wrecked for the base game only as well, that is, this bug is present when no modes are on. It’s been what - well over a year now like this, nobody cares.
Yeah, by the end of it, 5 was fine. But at launch it was pretty much a gongshow that I remember only getting a few games in before I had to put it aside for a few months for things to get patched up.
There's a coffin situation on Firaxis or the CIV series going on?

I wouldn't necessarily say that's fixing it. Obtaining Pingala with the Curator promotion by the Medieval Era for Korea, or anyone, is insane.It brings governors into play earlier.
For some civs like Mapuche and Korea this is essential.

That's true, however forest fires were introduced by buying the whole pack, not just in Apocalypse mode.I forgot: Apocalypse mode fixes the climate system by introducing forest fires. (I mean that was just a huge oversight of the original release).
That's true, however forest fires were introduced by buying the whole pack, not just in Apocalypse mode.
Think you will find you are in a very small minority there. I'll be astonished if we don't have something similar in Civ VII.If they didn't learn that modular features was a horrible idea
Yes I meant Forest Fires were part of the Maya and Gran Colombia DLC pack.I'm pretty sure forest fires were introduced with the DLC with Apocalypse mode.
See -> Forest Fire (Civ6) | Civilization Wiki | Fandom
Forest fires are IMO such a crucial climatic event that it was a big oversight of the Climate system when it was introduced in GS.
So for me Apocalypse mode fixed GS's Climate system.
I agree for the most part . . . but two of the modes (barbarians and corporations), while far from "done" here, I'm hoping were test studies for inclusion in the next civ. To your point they would have both worked better if just added to the game instead of being made as they were.Some features can be modular--but core features absolutely should not be.
Think you will find you are in a very small minority there. I'll be astonished if we don't have something similar in Civ VII.