Missing Civs from Civ VI by Region and in order of importance. Africa: 1.) Carthage. Carthage was one of the greatest world powers in it's time and had a very modern and unique style of government for it's time. Carthage also had one of the greatest leaders of all time in Hannibal. Their play style would be very fun and highly balanced as it has been in Civ 4-5. P.S. I know they existed in southern Europe as well but they were based primarily in north Africa. 2.) Mali: Mali is one of the more distinctly African civilizations that became great on their own. Mali has been renowned as a nation and people of warriors. Mansa Musa was one of the more enjoyable leaders from Civ IV. I think Mali would play well with a faith based game given their history. Most importantly Mali was financially dominant something less common in many African Civs. 3.) Ethiopia: Ethiopia would be a fantastic defensive and faith based Civ. Ethiopia would be a great founding Civ for Oriental Orthodoxy if Firaxis has the foresight to include it. Ethiopia has successfully repelled European invaders especially Italy. Ethiopia has had many great leaders in different eras of history. They are like that one tank player that is just never worth going through. In essence they are a rock . It would also not hurt my feelings if Firaxis included them but as Axum if they wanted to better represent a different era either way Ethiopia or Axum should be in. 4.) Zuluand: The elephant in the room I suppose or perhaps the stolen cow. The Zulu were an outright brutal warrior folk who gave not 1 but 2 superior armed european powers a run for there money. The English and the Boers. I realize the Boers became "African" but at their core were European. The Zulus have in every Civ game to date one of the top 5 early game military strategies. Also the sheer joy of playing as Shaka and naming my religion Shakanity is amazing. Where are our African friends from the south? 5.) Songhai: The Songhai are either viewed as highly overrated or underrated by gamers. Thus they are a successful Civ for the franchise. Anything or Anyone that is loved and hated is a good design. The Songhai are enjoyable because their passive from 5 could either be amazing or terrible and the gamble was exciting. Above and beyond that the Songhai could excel in certain terrains. Personally I would love to see a return of the Songhai. 6.) Morocco: I have Morocco as last but I do appreciate them. Morocco is a healthy addition to Civ. They are a balancing Civ in many ways. They force a faith based game many times whilst trading with most anyone. This paves the way for many alliances usually those not containing warmongers who would punish the usually peaceful Moroccans. These are the 6 missing Civs from Africa that Firaxis taught us to love before cruelly taking them from us. On a topical side note when a game be it a fighter such as Tekken or a RTS like Starcraft or even a Moba like LOL or TBS like Civ takes away a character or playable Race/Civ it is one of the most rotten feelings in all of gaming. For example I played Tekken competitively and lost Wang Jinrei in the transition from Tekken 2 to 3. So take note Firaxis please don't make the Babylon and the Austria and the Zululand mains cry please. Onto Civs that would be newcomers to join the much anticipated Kongolese as well as the Ancient Egyptians to represent Africa in Civ VI. 1.) The Yoruba: One of the scariest people ever to live in Africa. According to a friend of mine from Cote de Ivoire the very land became poisoned by some of the practices used by the Yoruba. The Yoruba are the ancestors of most of modern day Benin and some of the surrounding nations. There are semi-modern tales of practitioners of Yoruban magic becoming invulnerable even to bullets. 2.) Great Zimbabwe/Mutapa: Great Zimbabwe and their eventual successors the Mutapa are an amazing example of how far a region could come if left unmolested by foreign chicanery. Great Zimbabwe and Mutapa had a diverse and successful civilization that was near inpenetrable militarily and economically. Alas the Portugese pulled the old trick Spain used on Azteca and manipulated internal strife using the different ethnicities and tribes that this Empire was composed of. 3.) Ghana: Ghana had gold Ghana had power and a strong economy. Yet another worthy West African Civ that could be included in the game. I would be all for Ghana in the game. They have proven throughout their history to be quite important in ancient as well as in modern times. This is of course for starkly different reasons but hey that's ok. 4.) Mossi Kingdoms: The Mossi Kingdoms achieved a similiar parallel to what the ancient Celts of Europe achieved. They resisted a Religion of the book and maintained their indigenous African Shamanistic and Animist beliefs while excepting Islam to an extent. The Mossi were also quite militarily adept much like the Celts. All in all the Mossi people survived when statistically they might not should have. 5.) Kingdom of Imerina: Austronesian representation. In all seriousness though the amount of languages and cultures as well as population growth that the kingdom had to deal was astounding. They even integrated Bantu and Asiatic as well as Arabic immigrants. Imerina would be fun and flavorful. I would love to see some early game jungle bonuses and pre-copper age unique units. 6.) I for one would love to See Arabia done away with and replaced by each dominant Caliphate of it's time. These Great Caliphates all were impressive empires in their own rights and deserve recognition. From the primarily Middle Eastern Rashidun Caliphate with Abu Bakr to the more North African focused Umayyad Caliphate. The Abbasid Caliphate and Maghreb Empire as well as the Fatimid and Cordoban Caliphates deserve inclusion as well. It is strange to me to have as many similiar primarily christian romance language speaking european empires as we have and to not have the same level of diversity amongst the Arabic and African peoples. Especially when in many cases these Empires, Kingdoms, and Caliphates had higher peaks of power Financially, Religiously, and Territorially. This would pave the way for Civ to Add a better list of Religions. These could include subdivisions of Islam as we have for Christianity in game as well as African Shamanism and a whole slew of Polytheistic Pagan religions from Hellenic Paganism to Forn Sior and Celtic Druidry in additon to Yoruban Itan and Carthagenian Canaanism. Not having a religion to accurately represent any Civ in the game is highly disappointing to me. If you have Greece you need Hellenism if you have The Celts you need Druidry if you have Scythia you need Sairmaism if you have Sumeria/Babylon/Akkasia you need Chaldeanism. It is semi-cowardly of Firaxis to dis-include such obvious necessities as religions to match each Civ. Where is Amatongo for Zululand it makes no sense for Shaka to prefer Protestantism because behold he did not. This is all for now all constructive comments and criticism are welcome. New ideas and enhancing ideas are welcomed even more. Open discussion and respectful open-minded thoughts and opinions are welcomed the most.