chrisgatt7
Prince
- Joined
- Mar 26, 2013
- Messages
- 395
I want to start out by saying how much I love CIV VI. Its an amazing game and truly in my opinion the best Civilization game. Though I wish we had the amount of Mods Civilization V does. That being said I love realism, so I have created some basic house rules from the Industrial age onward to ensure I’m challenged, and the game is as realistic as possible.
1. No Land Unit can heal outside its boarders without a Supply convoy. The supply convoys are basically useless, so this house rule ensues the use and adoption into your armed forces. What is a supply convoy actually? (A sustainment brigade has a joint capability that allows the Army to better manage the flow of logistics into the area of operations (AO) and provides support to other services for common logistics like fuel, common ammo, medical supplies, repair parts of wheeled vehicles, and so forth.)
https://en.wikipedia.org/wiki/Sustainment_Brigades_in_the_United_States_Army
2. All economic trades must be conducted with a neutral nation or better. I doubt the U.S and Iran are discussing whales and trading.
3. No Military Unit can be purchased with gold. In reality every single military unit needs production time. Even infantry units … Disagree leave a comment please ... I would love feedback and ideas.
4. No military unit can be upgraded/purchased with gold. You might be thinking WTH. Hear me out. More than 15,000 tanks in the M60 series were built before production ended in 1987. The M60 was the US Army’s main battle tank until it was replaced by the M1 Abrams. A total of 3,273 M1 Abrams tanks were produced during 1979–1985 and first entered U.S. Army service in 1980. It took almost six years for the military to produce. It took the army 6 years to produce 21% of the replacement tank force. Do you think they were insta upgrading tanks? I think not.
https://en.wikipedia.org/wiki/M1_Abrams#Development
5. Promotions can be purchased. Yes, I use a MOD for this ha-ha. If you think what a Civilization promotion is. Its almost a small unit upgrade. Look at the heavy cavalry promotion tree. You have promotions like armor piercing and reactive armor. Hardly unit experience. Reactive armor for example is not something certain troops put on their vehicles. It was purchased and endorsed by the military. Why does my unit need combat experience for me to buy reactive armor to improve armored survivability? Still working out the cost of each promotion. Even the promotion im granted through XP I pay for and do not reward the unit unless they are friendly territory or with a Supply convoy.
6. Revamping the games Corps, and Armies. I know the game claims that if you combined units they form corps and armies, but I hate to break it to you it's BS. I posted a table break down as an example. I know the example is naval, but the principle still applies. I DO NOT allow the fusion of units to improve strength. Everything must be produced. Also, I take the levels as upgrades in my head. For example, a Main Battle Tank (MBT) level 1 base is a T-80, Level 2 T-90 and Level 3 T-14 Armata. The progression of combat strength and maintenance makes sense. I also left an example below. As far as the actual size of each it. Brigade level for sure.
https://en.wikipedia.org/wiki/Brigade_combat_team
This is it for now … Have any other ideas leave a comment. Please comment and provide feedback … Dont forget to check out the images at the bottom !!
1. No Land Unit can heal outside its boarders without a Supply convoy. The supply convoys are basically useless, so this house rule ensues the use and adoption into your armed forces. What is a supply convoy actually? (A sustainment brigade has a joint capability that allows the Army to better manage the flow of logistics into the area of operations (AO) and provides support to other services for common logistics like fuel, common ammo, medical supplies, repair parts of wheeled vehicles, and so forth.)
https://en.wikipedia.org/wiki/Sustainment_Brigades_in_the_United_States_Army
2. All economic trades must be conducted with a neutral nation or better. I doubt the U.S and Iran are discussing whales and trading.
3. No Military Unit can be purchased with gold. In reality every single military unit needs production time. Even infantry units … Disagree leave a comment please ... I would love feedback and ideas.
4. No military unit can be upgraded/purchased with gold. You might be thinking WTH. Hear me out. More than 15,000 tanks in the M60 series were built before production ended in 1987. The M60 was the US Army’s main battle tank until it was replaced by the M1 Abrams. A total of 3,273 M1 Abrams tanks were produced during 1979–1985 and first entered U.S. Army service in 1980. It took almost six years for the military to produce. It took the army 6 years to produce 21% of the replacement tank force. Do you think they were insta upgrading tanks? I think not.
https://en.wikipedia.org/wiki/M1_Abrams#Development
5. Promotions can be purchased. Yes, I use a MOD for this ha-ha. If you think what a Civilization promotion is. Its almost a small unit upgrade. Look at the heavy cavalry promotion tree. You have promotions like armor piercing and reactive armor. Hardly unit experience. Reactive armor for example is not something certain troops put on their vehicles. It was purchased and endorsed by the military. Why does my unit need combat experience for me to buy reactive armor to improve armored survivability? Still working out the cost of each promotion. Even the promotion im granted through XP I pay for and do not reward the unit unless they are friendly territory or with a Supply convoy.
6. Revamping the games Corps, and Armies. I know the game claims that if you combined units they form corps and armies, but I hate to break it to you it's BS. I posted a table break down as an example. I know the example is naval, but the principle still applies. I DO NOT allow the fusion of units to improve strength. Everything must be produced. Also, I take the levels as upgrades in my head. For example, a Main Battle Tank (MBT) level 1 base is a T-80, Level 2 T-90 and Level 3 T-14 Armata. The progression of combat strength and maintenance makes sense. I also left an example below. As far as the actual size of each it. Brigade level for sure.
https://en.wikipedia.org/wiki/Brigade_combat_team
This is it for now … Have any other ideas leave a comment. Please comment and provide feedback … Dont forget to check out the images at the bottom !!
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