Alternate thread title: What V and VI should've done.
1. Presumably it's well established on the forum that there were spies before the Renaissance era. Civ Rev starts it with Writing, which might be a bit too early but is better.
2. Civ Rev also was right about having a movable spy unit. Slipping one into another nation to kidnap a Great Person was exciting.
3. Keeping the approach of being based in a city still makes sense and is not mutually exclusive with units. The approach in V of diplomats was very good, but it should not preclude espionage. Maybe tie in having an embassy,
4. There are no externally imposed caps on the number of spies. The most consequential limit is how much a nation is willing to spend, just like with the sizes of militaries.
5. Counterespionage is similar, although societal costs can increase along with more stringent measures. Shouldn't be difficult to model those.
6. The capabilities, both extent of effect and type of activity, should evolve with technology (also like militaries). Abraham Woodhull could not do as much as Aldrich Ames.
7. Going way back, I seem to recall in II that spy units sometimes could bribe the military units of other nations to defect. Granted that's much less realistic, but was fun.
8. VI is right to incorporate the notion of trading captured spies, but failed or detected missions should count as grievances.
1. Presumably it's well established on the forum that there were spies before the Renaissance era. Civ Rev starts it with Writing, which might be a bit too early but is better.
2. Civ Rev also was right about having a movable spy unit. Slipping one into another nation to kidnap a Great Person was exciting.
3. Keeping the approach of being based in a city still makes sense and is not mutually exclusive with units. The approach in V of diplomats was very good, but it should not preclude espionage. Maybe tie in having an embassy,
4. There are no externally imposed caps on the number of spies. The most consequential limit is how much a nation is willing to spend, just like with the sizes of militaries.
5. Counterespionage is similar, although societal costs can increase along with more stringent measures. Shouldn't be difficult to model those.
6. The capabilities, both extent of effect and type of activity, should evolve with technology (also like militaries). Abraham Woodhull could not do as much as Aldrich Ames.
7. Going way back, I seem to recall in II that spy units sometimes could bribe the military units of other nations to defect. Granted that's much less realistic, but was fun.
8. VI is right to incorporate the notion of trading captured spies, but failed or detected missions should count as grievances.