Not sure if this was completely covered but I've read of major issues running Civ4 for Mac on the new iMacs. Just got a new one with the Radeon HD260 graphics chipset. Anyone heard of this causing problems with Civ4 for Mac? Trying to decide if I should get the Mac version or go through the process of installing boot camp, etc...
What kind of issues? I'm running Civilization IV for Macintosh on my new iMac (purchased before the update—RadeonX1600 chipset), and it runs fine.
I have a wide variety of Macs and I haven't found one that the demo runs correctly on. That is not anything to go by. At some point there should be an update to 1.74, it should fix any problems with the latest hardware. Maybe.
I read of the graphics engine constantly freezing and crashing the machine. Particularly on the latest MBP and also a report of it happening with the new iMacs. By new, I mean the release from about 2 weeks ago.
I read of the graphics engine constantly freezing and crashing the machine. Particularly on the latest MBP and also a report of it happening with the new iMacs. By new, I mean the release from about 2 weeks ago.
The Civ 4 demo ran fine on my 2.16GHz Intel Core Duo 2 (2Gb RAM/RadeonX1600), as does Civ 4 and Warlords. I have five of the new iMacs coming (at work) so I might get a chance to (secretly) test on these in next week or so...
[edit] Well, whaddya know, they all just arrived. I will try and test this tomorrow!
I have a base model MacBookPro that runs CIV and warlords like buttah!
Well in comparison to the iMac G5 I was running it on.
A couple things about the mac book pro. Update! Update your civ installs (if you have both CIVanilla and CIVVarlords, make sure you upgrade both - maybe voodoo, but it worked for me). Also I ran into a problem on updates where the upgrade wouldn't install unless I had run the app once before attempting an update.
The other thing is you must install the latest Apple SW update for the MBP! CIV wouldn't work at all for me until I DLed and installed all the updates for the current OS.
Finally, don't enable anti-aliasing. At least on my machine, this would scramble the graphics and force a hard restart (had to remove the battery).
The iMac G5 has graphics problems that the MBP simpy doesn't have.
I have never seen the black ice bug on the MBP.
it runs pretty fast... my son is using it to play a long Augustus Caesar game (he won long ago, but just keeps playing into the modern era, he controls about 55 cities and has perhaps 50 to conquer - this game can chug a bit when zooming to world view because I have the detail cranked up across the board)
Thanks for the input. I'd prefer just running Civs on Mac OS but don't want to buy it if it won't work on the iMac with the Radeon graphics chip ...but I might just give it a shot anyway and see how it goes. With no travel plans for the long weekend... feels like the perfect time to dig into a game.
A friend ordered one the day they came out, a 24" with the 2.8 GHz. It said that it would be 3-5 weeks. He changed his order omitting the wireless keyboard, which is new, and it shipped in a couple of days.
Hey, have you guys heard of the problem with the new (latest release) iMacs where the trees seem to enolgate out to forever...causing black lines across the screen???
I can confirm some of the problems with Civ4 (both regular and Warlords) on the new iMacs. I've got the 20" iMac (2.4 GHz with the 256 MB Radeon HD 2600), but I'm seeing a lot of artifacts on the screen. Half of the cursor is constantly red, a lot of the leaderheads are choppy, and unit movement animations are lousy. Even if I turn the graphics prefs back to medium (instead of high), I still have the same problem. Strangely, the best solution for the moment seems to be to run Civ inside a window; most of the problems don't turn up then.
With the 1.1 iMac update, Civ 4 seems to run pretty well on the 24" imac. Ive got it running at native res, with all the visual details turned right up, works fine. Heck, im still running Civ 4 1.0 cause the patch wont work, yet it works pretty good.
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